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Sazaku Norimune
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Rin Shouten
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PostPosted: Tue Jan 01, 2008 5:29 pm    Post subject: Sazaku Norimune Reply with quote

Spoiler:



[General Information]

Name: Norimune, Sazaku
Age: 16
Gender: Male
Height: 5'11"
Weight: 180 lbs

Appearance:

Race: Japanese
Hair: Silver (Due to Clan Trait)
Eyes: Blue
Body: Athletic
Ethnicity: Oto no Kuni

[Village/Misc Information]

Level/Rank: Jounin, S-rank
Village: Otogakure
Bloodline: Norimune Chisoukou
Main/Favored Weapon:
Element: Water, Fire
Fighting Type/Style: Taijutsu/Genjutsu
Inventory:

Kunai (x20)
Shuriken (x20)
Explosive Tags (x20)

Name of Weapon: Shinku Tsukaite [Crimson Devourer]
Requirements: Norimune Clan Lord
Rank: A
Element: Lightning
Description: The sword had a rather unorthodox shape, the Tsuba forming a slit for Shinku Tsukaite's blade. The Tsuba stoops inwards at the center to form a U-shaped slit. An ornate red ornament threat is also attached to Shinku Tsukaite at the Tsuba and at the pommel. The sword devours the chakra of the wielder of the sword, then when the chakra valve is full, the wielder can press the trigger to release a burst of lightning and kinetic energy along the edge
Picture:
Spoiler:



Name of Weapon: Ketsueki Karite [Blood Reaper]
Requirements: Norimune Clan Lord
Rank: A
Element: N/A
Description: The sword takes form as a katana, traditional in appearance. The Tsuba is constructed of the Norimune clan material, Aurumium, whereas the blade is a combination of Aurumium and traditional steel, giving it a golden tinge. The scabard is constructed of 7/8th in. leather and the hilt wrapped within crimson wrapping. The special ability to this sword is the serrated blades of chakra that extends from it, creating a large amount of blood to be spilled with each blow.
Picture:
Spoiler:




Name of Weapon: Shoushihime [Midnight Princess]
Requirements: Norimune Clan Lord
Rank: A
Element: N/A
Description: The sword takes form as a katana, traditional in appearance. The Tsuba is constructed of a combination of the Norimune clan material; Aurumium, along with a material unique to Sazaku, Darksteel. The blade is constructed entirely out of Dark steel. The scabard is constructed of Darksteel and the hilt wrapped within blackened wrapping. The special ability to this sword is the power to create a barrier of the user's own chakra to reject chakra-based attacks from around it, however that power is not only limited, but it also drains the user. It is limited to: A-Rank - 3; B-Rank ~ 6; C-D Rank ~ 12. Once the barrier around it has been expended, it needs to be recharged, a process that takes two days.
Picture:
Spoiler:



Strengths:

Art of Iaijutsu - Iaijutsu is the art of the quick-draw. Its purpose is to slay an opponent in the same stroke that the sword is drawn and sheathed. The style has been perfected over many centuries, and remains one of the most effective arts of the sword draw. It is no special jutsu, noting more than the ability to decapitate someone in the blink of an eye.

Strong against Genjutsu: Due to his mind being that of a genius and the fact that he has trained in Genjutsu, Sazaku is strong against Genjutsu and is able to tell for the most part when he is being affected by it.

Strong in Taijutsu: Due to Sazaku's belief that in order to forge a truly great weapon you must fist know well how to use it, Sazaku has spent a good portion of his life focusing purely on training his body and it has paid off, and his body is a refined weapon, able to move at greater speeds and hit harder than others of Jounin level so are not so adept with Taijutsu.

Strategic Genius: Sazaku has a great strategic mind and can think of a way to counter any jutsu after seeing it only once or twice, which had lead him up to this point.

Vast Chakra Pool: Sazaku's amount of chakra is exorbitantly large, not as vast as that of one who possesses a Bijuu, however definitely more vast that what he should have as a Jounin.

Weaknesses:

Weak in Ninjutsu - Sazaku's weaker in Ninjutsu than other styles of combat due to the fact that he has dedicated himself to Genjutsu and Taijutsu and seems to naturally weaker than other Jounin in the art.

Mental Scars: Due to the true terrors of his childhood past and the truly tragic things he has gone through, Sazaku is emotionless, however when he is reminded of his past in any way he goes into a berserk rage of anger.

Lower Endurance: Sazaku has a lower level of endurance than a Jounin due to his low metabolism, however his level of endurance doesn't plummet due to his Taijutsu training, just drops a slight bit.

Jutsu Slots: 16/22

Basic Jutsus:

<E-Rank>

Bunshin no Jutsu - Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Type: Ninjutsu/Basic

Henge no Jutsu - Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to tranform themself into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Type: Ninjutsu/Basic

Kawarimi no Jutsu - Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Type:  Ninjutsu/Basic

Nawanuke no Jutsu - Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds.
Type:  Ninjutsu/Basic

<C-Rank>

Genjutsu Kai - Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Type: Ninjutsu/Basic

Kinobori no Waza - Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.
Type: Other Skill/Basic

Suimen Hokou no Waza - A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.
Type: Other Skill/Basic

Learned Jutsus:

<C-Rank>

Katon: Goukakyuu no Jutsu [Fire Release: Powerful Fireball Technique] - This Katon (fire element) ninjutsu is a very powerful technique that most gennin are not capable of performing due to the high amount of chakra concentration it uses. The user must first gather chakra into his hand and mouth. The mouth then shoots out fire and one hand is placed just out of the lips to control it into one intensely hot fireball. This attack is similar to a huge devastating flamethrower.
Requirements: None

<B-Rank>

Shirotou - Kitsuo Shikon [White Sword - Intense Fang] - Kitsuo Shikon manifests itself into a multi-pronged sword attack, attacking four points of the body along both right and left sides at lightning speed and nearly simultaneously, however there is a moment between the third and fourth attack, a slash and a thrust, that allows for counterattack.
Type: Taijutsu
Requirements: N/A

<A-Rank>

Kama -  Divine Illusion of the False Senses
Type: Genjutsu
Requirements: Must be taught by Henjay, Renima
Description: a genjutsu that allows the user to effect the senses in several ways.
Sight: blurryness, stinging and burning, pain to light.
Touch:burning, percing, rubbing, any sensation the flesh can feel at any point on the body
Smell: smelling foul oders, stop breathing through nose, runnness or stuffyness.
Hearing: hearing random sounds, or direct messages, echoing, increase or decrease in the volume of sounds, ringining.
Taste: any form of taste from wonderfuly sweet, to flavors so nasty it causes the target to gag, or spicy feeling causing the whole mouth to burn.

the jutsu can use all or just one of these with several effects creating high levels of dis comfort or pleasure. the whole point is to quickly stop the target from being able to fight effectivly or even interigation. can be used on mutlipule targets but normally requires to much chakra to be abstained for long or to be done in the first place. the more intense and ammount of effects at once requires more consentration and chakra.
the genjutsu can only be dispelled bye ki but depending on the targets skill may not work at all or slightly decrease it to completly realising it.

Kama - Divine Illusion Form Manipulation
Type: Genjutsu
Rank: A
Requirements: Must be taught by Henjay, Renima
Description: A genjutsu that allows the user to manipulate and create images of forms of images, beasts, humans, building, basically any form of matter including ninjutsus. creating the form of the object  and moving it in motion with the target in the realization of it being real. if combined with demonic illusion of the faulse senses and a highly skilled shinobi they can be combined to make every bit seem to cause damage and not be a  genjutsu but possible the real thing. it can even cause forms to be produced on the target

Bloodline Jutsus:

<D-Rank>

Norimune - Kaneseitan <Metallic Birth> - This bloodline limit is required o take any step forwards into the Norimune Clan, it is the art of creating metallic ore within one's body and is always activated unless one consciously shuts it off.
Type: Bloodline Limit

Adjunchas Houshou (Adjunchas Gem) - This gem is only available to Norimune clan members who possess Norimune-Kaneseiten. They use the same material through a refining technique with their chakra to create a black-colored gem. This black colored gem may be used with a series of Norimune-exclusive jutsus and while not in use floats about the one who created it, and may be replaced easily.
Type: Ninjutsu
Requirements: Norimune - Kaneseitan

<C-Rank>

Norimune - Chakra no Yaiba (Blade of Chakra) - This jutsu utilizes one of the Adjunchas Gems, the strength of the jutsu depending on the grade of the gem used. Consuming one of the Adjunchas gems now surrounding the Norimune clan member, this jutsu will project a small blade of chakra upon the gem, which will then attack chosen enemy in spear-like fashion on the whim of the caster.
Type: Ninjutsu
Requirements: Adjunchas Houshou

<B-Rank>

Adjunchas Shinju (Adjunchas Pearl) - This gem is only available to Norimune clan members who possess Norimune-Kaneseiten. They use the same material through a refining technique with their chakra to create a large white-colored gem. This white-colored gem may be used with a series of Norimune-exclusive jutsus and while not in use floats about the one who created it, and takes some time (one post) to replace.
Type: Ninjutsu
Requirements: Adjunchas Houshou

Norimune - Tanto Seisei <Dagger Creation> - Using the metal within a Norimune clan Member's blood stream, they form a weapon or weapons of any chosen shape of the size of a tanto/long dagger. this weapon can only be up to C-Rank in power, and the smaller the object, such as senbon, the more that can be created at one time.
Requirement: Norimune - Kaneseitan
Type: Bloodline Limit

Norimune - Nexus - The Norimune clan member can use chakra to warp a space long enough to retrieve any weapons he has created by using their chakra signature, however they must be within one hundred meters of distance.
Type: Bloodline Limit

<A-Rank>

Norimune - Chikai Seisei <Blade Creation> - Using the metal within a Norimune clan Member's blood stream, they form a weapon or weapons of any chosen shape of the size of a katana. this weapon can only be up to B-Rank in power, and the smaller the object, such as senbon, the more that can be created at one time.
Requirement: Norimune - Kaneseitan
Type: Bloodline Limit

Norimune - Sho Meimei Eda <Many Invisible Hands> - The Norimune clan member can use their own chakra and connection to many weapons created by their own chakra to move them around, however they have a six-foot radius around the user. Due to intense concentration, ten is the maximum number of invisible limbs able to conjure.
Type: Bloodline Limit

<S-Rank>

Norimune - Tensa Seisei <Heavenly Variation of Creation> - Using the metal within a Norimune clan Member's blood stream, they form a weapon or weapons of any chosen shape and of any chosen size they wish, though they can not go too exorbant in size.. this weapon can only be up to S-Rank in power and the clan member may add an elemental effect, however this costs more chakra.
Requirement: Norimune - Kaneseitan
Type: Bloodline Limit

Saigo Katachi ~ Kanmuri Kuraun [Final Form ~ Crown Clown] - When invoked, Crown Clown drapes the Norimune in a long, white, ectoplasmic cowl, fitted with a masquerade-style mask. His left arm transforms into a slender, black arm fitted with silver, crown-shaped braces and rings, as well as razor-sharp talons, while his right arm and hand are encased in a sleeve and glove of the same ectoplasmic material as the cowl. The mysterious abilities of Crown Clown are as follows; One's genetic limiters are displaced, increasing the senses and body speed above human limitations. The left arm is nearly impervious to any sort of physical assault due to the Norimune Material and the right hand vastly improved chakra damage due to the ectoplasmic energy. As the human body remains in Crown Clown form, they will encounter undue stress and in ten turns, they will be forced completely unconscious.
Type: Ninjutsu
Rank: S
Requirements: Norimune Kekkei Genkai

Spoiler:



Norimune - Ten Kouken [Norimune - Heavenly Guardian] - An advanced form of both Seki no Makai and Sho Meimei Eda, The Norimune clan Member with withdraw all weapons of his own construction within fifty meters to his location where they construct around him as a barrier to prevent injury. Once this has been done, he may continue to control the blades through hand movements, cutting down on the delay and increasing the speed and reaction time for the blades' movement. In addition, the blades may dissipate when dormant while hovering around the user still, due to a genjutsu.
Requirement: Norimune - Seki no Makai; Norimune - Sho Meimei Eda
Type: Bloodline Limit/Genjutsu
Rank: S

Norimune - Seki no Makai <Gates of Hell> - An advanced form of Nexus, the Norimune clan member may draw up to ten weapons created by him up to his locale however the range is shortened to only fifty meters of distance due to the concentration required.
Requirement: Norimune - Nexus
Type: Bloodline Limit
Rank: S

Name: Saigo Katachi ~ Tsurugi no Norimune [Final Form ~ Sword of Norimune]
Type: Ninjutsu
Rank: S (Kinjutsu)
Requirements: Saigo Katachi ~ Kanmuri Kuraun
Description: When invoked, the right arm of the norimune dissoles into a green chakra with surges beyond point previously humanly possible so that the Norimune delves deep within themselves to draw a shard of their soul, taking a form unique to that person, while retaining the size of a large Two-Handed Sword. The weapon crackles with collosal chakra reserves and posesses great power, however at the expense of the user. The more it's used, the more their body will be damaged from the great strain, eventually ending in death. (10 turns.)

Phases of Torment:

Phase One ~ Bloodletting - 5 Posts - The Norimune will begin to bleed from their remaining left arm and from their body along a random path.

Phase Two ~ Exhaustion - 7 Posts - The Normune's body exhausted to the point where they can barely lift the sword.

Phase Three ~ Sacrifice - 10 posts - The Norimune suffers form the extreme effects of the jutsu and is rendered dead.

Jutsus want to learn:

Norimune - Crown Edge

Norimune - Clown Cowl

Missions Completed:
D-Rank:0
C-Rank:0
B-Rank:0
A-Rank:0
S-Rank:0

Background:

Sazaku was originally born to a father who was not a Shinobi, however a swordsman instead, of Kirigakure. His father, greatly skilled in Genjutsu even though he was not a shinobi, was an extremely powerful figure, and thus, taught his son early within age, of the Iaijutsu. Iaijutsu was an indoctrinated stance of Kenjutsu (Swordplay) trained to those of the Norimune clan in part responsible to their belief that to forge a great weapon, one must know how to use that weapon. You see, there was a special power the the Norimune Clan possessed that equally rivaled even the power of the Kazekage's Satetsu, each member of the Norimune clan was able to withdraw chakra-embedded iron from their body from the chakra Points that were dispersed amongst the body of a person, and were able to form various swords with ease. This gained them the nickname the 'Sword-Dancer Clan' as there were even a few who were able to manipulate the chakra in each sword to manipulate the sword itself. Sazaku could only dream of such power, though he was to be the heir of the clan the Heir of the Clan. That was, however, then his mother who he had little knowledge of appeared before the boy and his father.

Sazaku's mother, Motoko, had joined another side, and as her mission, was ordered to kill both Sazaku's father Takashi, and Sazaku himself. Takashi and Motoko, the boy's mother and father, fought as Takashi sent Sazaku away, however Sazaku had not gone far away when his mother had killed his father, impaling Takashi with many Norimune blades. Bloodied from the skirmish by his father's blood, Sazaku's mother motoko set towards the boy, when Sazaku's cousins attacked her. She defeated the two, decapitating the two easily, however this had given Sazaku enough time to, along with his Uncle Tatsurei, retreat from the scene. Sazaku began learning under Tatsurei's guidance, and eventually, when Tatsurei left the village himself in order to hunt Motoko down, enrolled Sazaku within the Otogakure Academy.

Ever since the horrors that befell Sazaku, he has sealed his basic emotions off, masking them as he had absorbed such horrors and could not properly cope with them at the time. This did not stop Sazaku, however, from learning all he could, as Sazaku had a voracious appetite for knowledge, which has lead Sazaku to the point he is now, with only two goals he wishes to complete; gain strength and slay his mother so he could slay her and bring balance and order back to his clan which he has been forced to see wane. He gained strength and was called a prodigy, as Sazaku became a Chuunin only one year after becoming a Genin, and a Jounin two years later. At the age of fifteen, right after the Jounin tournament, Sazaku faced his mother only to have her tell him how proud she was of him, however she still had to kill him. Merely nodding, Sazaku lashed out with his Kusari-Gama at his mother, only to have it blocked and shattered completely. If it hadn't been for Tatsurei stepping in, he would not have been able to defeat her. Sazaku was recognized as a true prodigy when he mastered all of the ways of forging at the age of sixteen.

Roleplaying Characters:
Rin Shouten
Sazaku Norimune
Tsubame Inuzuka
No 4th RPC
RPG Stats:
Shinobi Rank: Gonin[SS] ~ Jounin[A] ~ Jounin[A]
Village: Kirigakure ~ Otogakure ~ Konohagakure
Training Points: 0
Inventory: 40 Senbon, Tsukihime ~ shinku Tsukaite; Ketsueki Karite; Shoushihime ~ Tri-Nunchaku
Personal Stats:
Forum Credit: 0

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Last edited by Rin Shouten on Tue Oct 21, 2008 2:33 pm; edited 26 times in total
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Rin Shouten
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PostPosted: Tue Jan 01, 2008 9:01 pm    Post subject: Reply with quote

I'm ready for a mod to take a look at this.
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Roleplaying Characters:
Rin Shouten
Sazaku Norimune
Tsubame Inuzuka
No 4th RPC
RPG Stats:
Shinobi Rank: Gonin[SS] ~ Jounin[A] ~ Jounin[A]
Village: Kirigakure ~ Otogakure ~ Konohagakure
Training Points: 0
Inventory: 40 Senbon, Tsukihime ~ shinku Tsukaite; Ketsueki Karite; Shoushihime ~ Tri-Nunchaku
Personal Stats:
Forum Credit: 0

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OzanaruSyra
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PostPosted: Tue Jan 01, 2008 9:06 pm    Post subject: Reply with quote

I'm going to assume you bought two rank ups previously, I would like the link for that. Now to the actual profile. There's no such thing a as a blonde hair black eyed Japanese person. There is other ethnicities to choose from that do have that. I want to know why he has two elements, and no weapons whatsoever. I would prefer actual weaknesses, no matter the rank. And which bloodline is this? Link please. Oh, and a background is a requirement.
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Roleplaying Characters:
Syra Ozanaru
Kidaku Itichi
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Jounin
Village: Kirigakure ~ Otogakure
Training Points: 185
Inventory: 1 Katana
Personal Stats:
Forum Credit: 5 FC

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Rin Shouten
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PostPosted: Tue Jan 01, 2008 9:13 pm    Post subject: Reply with quote

Actually, I just might turn this back into incomplete, and I forgot all about the background, and I'll redo the weaknesses, and the link to the clan is here: http://narutorpcenter.com/sutra47334.php#47334 yet to be approved or denied. Also, as far as links are concerned, what are you talking about?
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Roleplaying Characters:
Rin Shouten
Sazaku Norimune
Tsubame Inuzuka
No 4th RPC
RPG Stats:
Shinobi Rank: Gonin[SS] ~ Jounin[A] ~ Jounin[A]
Village: Kirigakure ~ Otogakure ~ Konohagakure
Training Points: 0
Inventory: 40 Senbon, Tsukihime ~ shinku Tsukaite; Ketsueki Karite; Shoushihime ~ Tri-Nunchaku
Personal Stats:
Forum Credit: 0

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OzanaruSyra
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PostPosted: Tue Jan 01, 2008 9:18 pm    Post subject: Reply with quote

I need proof that you bought the rank ups.
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Syra's Theme - 463



Roleplaying Characters:
Syra Ozanaru
Kidaku Itichi
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Jounin
Village: Kirigakure ~ Otogakure
Training Points: 185
Inventory: 1 Katana
Personal Stats:
Forum Credit: 5 FC

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Rin Shouten
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PostPosted: Tue Jan 01, 2008 9:19 pm    Post subject: Reply with quote

Lava's going to have to post o.O
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Roleplaying Characters:
Rin Shouten
Sazaku Norimune
Tsubame Inuzuka
No 4th RPC
RPG Stats:
Shinobi Rank: Gonin[SS] ~ Jounin[A] ~ Jounin[A]
Village: Kirigakure ~ Otogakure ~ Konohagakure
Training Points: 0
Inventory: 40 Senbon, Tsukihime ~ shinku Tsukaite; Ketsueki Karite; Shoushihime ~ Tri-Nunchaku
Personal Stats:
Forum Credit: 0

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Last edited by Rin Shouten on Tue Jan 01, 2008 9:31 pm; edited 1 time in total
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OzanaruSyra
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PostPosted: Tue Jan 01, 2008 9:23 pm    Post subject: Reply with quote

Where exactly do I use those codes?
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Syra's Theme - 463



Roleplaying Characters:
Syra Ozanaru
Kidaku Itichi
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Jounin
Village: Kirigakure ~ Otogakure
Training Points: 185
Inventory: 1 Katana
Personal Stats:
Forum Credit: 5 FC

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Sench
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PostPosted: Tue Jan 01, 2008 9:25 pm    Post subject: Reply with quote

Syra meant Lava will have to post here
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I-no
Suija, Enja, Igniz

Roleplaying Characters:
Tachibana Ukyo
Mutou Kazuki
Frederick
Henshin Ellen
RPG Stats:
Shinobi Rank: Hokage (SS) ~ Jounin (A) ~ S-rank Missing-nin (SS) ~ None (C)
Village: Konoha ~ Konoha ~ None ~ None
Training Points: 325
Inventory: 20 Shuriken, Silver Moon, Dark Sun ~ Renkinshou XXXIX, Kris ~ Fuuenken ~ Medical Supplies
Personal Stats:
Forum Credit: 6

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Lavathing9
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PostPosted: Wed Jan 02, 2008 11:27 am    Post subject: Reply with quote

It is true.
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The Box


Roleplaying Characters:
Mai, Lava
Miyazu, Sano
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Sannin (SS) ~[-]~ Jounin
Village: Kirigakure ~[-]~ Iwagakure
Training Points: 0
Inventory: 15 Kunai, 25 Shuriken, 2 Katana Strapped To Back, 8 Scrolls, Po-Med Stuff.
Personal Stats:
Forum Credit: N/A

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Rin Shouten
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PostPosted: Wed Jan 02, 2008 12:07 pm    Post subject: Reply with quote

I have posted my history and even added an image.
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Roleplaying Characters:
Rin Shouten
Sazaku Norimune
Tsubame Inuzuka
No 4th RPC
RPG Stats:
Shinobi Rank: Gonin[SS] ~ Jounin[A] ~ Jounin[A]
Village: Kirigakure ~ Otogakure ~ Konohagakure
Training Points: 0
Inventory: 40 Senbon, Tsukihime ~ shinku Tsukaite; Ketsueki Karite; Shoushihime ~ Tri-Nunchaku
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