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Kuro | Genin | Konohagakure
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PostPosted: Thu Feb 18, 2010 1:54 pm    Post subject: Kuro | Genin | Konohagakure Reply with quote

Name: Kuro [Black]
Age: 14
Gender: Male
Height: 5'11''
Weight: 121

Appearance:
Spoiler:



You could always tell Kuro out from a crowd, mostly because of his height. Even when he was younger, he was considerably taller than most of the kids his age. Unfortunately, he didn't grow as much width wise as he did length wise, and was always a scrawny kid. This didn't do him much good in the school-side brawls, and that left him with a couple of cuts and bruises, some of which turned into tiny scars and pockmarks, mostly on his arms and feet. He puts about 10 minutes of effort into his hair every morning, his morning ritual which he strictly adheres to, even in areas where it would be much more practical not to. His clothing is layered, for both stylistic design and for practicality, as it allows for much more range of motion. He keeps his headband hidden under the garment coming up to his neck, but proudly displays the Kohona symbol on his chest.

    Race: American
    Hair: Brown[ish], longer in the front, spikey in the back
    Eyes: Blue
    Body: Lighter, taller
    Ethnicity: Land of Fire

Personality: Kuro always was a quiet sort of boy. Well, considering his condition, he would have to be. His inability to speak often leaves him at the corner of a group, the corner where he is off doing his own little thing while everybody else is participating in the collective. One could call him a loner, but he isn't such by choice, but rather through consequence. He isn't normally shy, but being unable to talk doesn't let him be very verbal. He has to hope those around him either understands non-verbal communication or gets the general drift of his wild arm flails. Even so, those few who understand with, he bonds with quickly and easily.




Rank: S
Village: Kohonagakure
Fame: 15
Infamy: 0
Title: Genin

    Bloodline: [N/A]
    Element: Fire, Earth
    Fighting Style: Specialization: Ninjutsu Major: Taijutsu


Main/Favored Weapon: Senbon
Starting Inventory:
  • 200 senbon
  • 5 feet of wire
  • 5 smoke bombs
  • 10 poison senbon




Combat Styles: [N/A]
Special Abilities: Glass Control
Jutsu Total: 7 / 26
Jutsus:
  • Name: Bunshin no Jutsu - Clone Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

  • Name: Henge no Jutsu - Transformation Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.
    This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.

  • Name: Kawarimi no Jutsu - Body Substitution Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.

  • Name: Nawanuke no Jutsu - Escaping Skill
    Type: Taijutsu
    Rank: D
    Requirements: None
    Description: A very basic skill, without which a shinobi would become the laughing stock of the village. It allows them to escape ropes and similar simple restraints. However, advanced knots and heavier restraints than a simple rope may be too much for a basic skill like this to handle.

  • Name: Kai - Release
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: A very useful technique that dispels or prevents the effects of genjutsu in its early stages. To perform it, the user only needs to hold their hands in a tiger hand seal and channel some chakra into it. A lower-level genjutsu will be dispelled without any harm to the user. This can also be done on someone else, in which case the user must touch them before releasing the technique. However, it is a low-level ninja skill, as there are more effective ways of countering genjutsu. This will only dispel genjutsu of B-rank or below.


  • Name: Glass Senbon
    Type: Ninjutsu
    Rank: D
    Requirements: Glass Control
    Description: This is a very basic ninjutsu ability if one knows how to manipulate glass at all. It basically creates a lot of long, thin senbon, similar to normal senbon, but made of glass. These senbon can be made on the fly, and are always sharp and hollow. They are easier to break than most senbon, and must therefor be treated with extra-ordinary amounts of care in order not to shatter them.

  • Name: Kinobori no Waza - Act of Tree Climbing
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A skill that every self-respecting shinobi must have. It is based on concentrating chakra to the soles of one's feet and using it to stick to objects, which would allow one to walk on vertical surfaces and even upside down. This is also often used as chakra control training, since the soles of the feet are said to be the hardest place to control your chakra.


  • Name: Orb of the Elements [General Info]
    Type: Ninjutsu
    Rank: C
    Requirements: Glass Control, somebody who can manipulate the needed element
    Description: The Orb of the Elements ability is to store an element within it's glass and to keep it bottled up until the glass is shattered. When the glass is shattered, said element is released, with some amount of force. In the case of almost all of the elements, the physical matter gets launched. In the case of wood, the wood grows rapidly out of the area and binds anybody nearby. In the case of lightning, it is released and strikes the nearest person to the orb, if they are within a foot range. Unfortunately, this ability costs as much chakra as it would to make the jutsu yourself. Furthermore, as blowing the glass is a delicate process, it is impossible to cast this jutsu in the middle of combat, only to throw the orb.


  • Name: Suimen Hokou no Waza - Act of Water Surface Walking
    Type: Ninjutsu
    Rank: B
    Requirements: Kinobori
    Description: A more advanced technique than Kinobori, it allows one to walk on water or other similar liquid or amorphous objects. It is used in a similar fashion to its predecessor, but the shinobi must also release a constant flow of chakra into the water to keep themselves on its surface. It is often used as advanced chakra control training, since it takes the same basic concept as tree climbing technique and kicks it up a notch.


  • Name: Rat in a Maze
    Type: Ninjutsu
    Rank: B
    Requirements: Glass Control
    Description: This is a ninjutsu meant to disorientate the enemy, and leave them trapped inside of a complex maze, which will take them long periods of time to escape, if they ever do, meanwhile sucking on their chakra. The maze is a complex series of passages and dead-ends, twists and turns. This is made even more complex by the fact that the maze is made out of mirrors and glass, reflecting potential exits here, making the real exit look like just some more wall, and making what looks like a passageway actually be a dead-end with glass in the middle. Only the extraordinarily intelligent can escape, and those that do rarely do so in one piece. Fortunately for the victim, while inside the maze they can not be touched by those on the outside, and the maze takes about 5 minutes to fully create, giving plenty of time for the conscious shinobi go get out of the way or to interrupt the creator.


  • Name: Orb of Illusions
    Type: Ninjutsu (Secondary use Genjutsu)
    Rank: B
    Requirements: Glass Control, somebody who can use a Genjutsu
    Description: More advanced than an Orb of the Elements, an orb holding a genjutsu can be used to release said genjutsu. The genjutsu will be released on the one who is nearest to the orb when it is shattered. To prevent the orb attacking the creator, the direction of the force used to throw the orb is incorporated. Unfortunately, this ability costs as much chakra as it would to make the jutsu yourself. Furthermore, as blowing the glass is a delicate process, it is impossible to cast this jutsu in the middle of combat, only to throw the orb. The orb can only be used once every 3 of your own posts.

  • Name: Glass Trap
    Type: Ninjutsu
    Rank: A
    Requirements: Glass Control
    Description: This ability makes a dome of various sizes. From the outside, the dome appears to be glass, and everything on the inside can be viewed. From the inside however, it is a maze of mirrors, almost impossible to escape from. One can enter from the outside in easily, it simply takes a step, but once inside the victim's chakra begins to drain, and any sort of teleporting ability is rendered useless. The only way to break out is to destroy the material of the dome, which in itself is difficult. In addition to the glass being above average strength, the experience is very disorientating for the victim, meaning that even the most intelligent rarely destroy it immediately. After destroying the dome, the particles go back into there natural state, fine particles of glass that have no effect.


  • Name: Angelic Glass Mirrors
    Type: Ninjutsu/Taijutsu
    Rank: S
    Requirements: Glass Control, Glass Trap must first have been activated
    Description: Similar to Haku's Demonic Ice Crystal Mirrors, Angelic Ice Mirrors first traps the target, and completely surrounds them. After that, the user becomes one with one of the mirrors, then quickly bounces around from mirror to mirror, all the while throwing senbons in large amounts at the target, which both harms them and disorients them. This ability costs LOTS of chakra, and therefor is not to be used lightly. After using it, the user will almost always collapse.

  • Name: Katon: Zukokku - Head Mincing Pain
    Type: Ninjutsu
    Rank: S
    Requirements: Fire as first element
    Description: This is a devastating fire element technique. After forming the necessary hand seals, the user will expel a huge mass of fire from their mouth in a wide arc. This fire spreads along the ground like napalm and is hard to put out. Once the jutsu reaches the maximum distance, which is about sixty feet, the fiery mass combusts again, causing a large explosion. Only someone with a strong affinity for fire element can execute this technique.


Bloodline Limits: [N/A]
Bloodline Jutsu: [N/A]



Missions Completed:
  • D-Rank: 4
  • C-Rank: 2
  • B-Rank:0
  • A-Rank:0
  • S-Rank:0


Background:

The Silent Newborn
Spoiler:

Even when just arriving from the womb Kuro was a quiet kid. Doctors check the healthiness of a child's lungs according to whether or not the child combs out of the womb crying. Well, if the child doesn't cry when they come out, that means that there is something wrong with him. When Kuro came out he was crying, red, and covered in things nobody wants to hear about, and he opened his mouth and... The doctors stared at him and stared at him, the mother, still in pain from just given birth stared at him, the father, the uncle, the aunt, the grandmas, the grandpas, they all stared at him. So when he made a feeble cough instead of a loud bawl, everybody was disappointed, and everybody was worried. And they had a reason to be. Afterall, Kuro was mute.



The Silent Baby
Spoiler:

Kuro crawled like his peers, then stumbled like his peers, then walked like his peers, then ran like his peers, but everybody knew he was an odd boy. He was taller than the rest, and so skinny the grandparents pestered the parents about not feeding their wittle baby Kuro-kins enough. He wasn't particularly exceptional other than that, ran a little faster, read a little earlier, added 1+1 a little sooner, but overall he really wasn't that different. Well, that isn't really a fair statement, he was really quite different. Afterall, Kuro was mute.



The Silent Lad
Spoiler:

What with not being the most verbal of kids, Kuro often found himself alone, reading in the Konoha library. The scrolls were old, the rooms were silent, and he fit in quite well, among the dust. Eventually he stumbled across the scroll which would change his future forever in this library, the scroll which contained the secrets of glass and its use in the shinobi world. So he took the scroll home with him, and he worked on it and worked on it whenever he could, deciphering a couple of words here, a couple of seals there, until eventually he pieced together a lost art. And so he made his first creation, a perfect glass sphere, carefully inscribed with "I love you", which he presented to his first crush. But she just looked at it, looked at him, and laughed. Afterall, Kuro was mute.[/b]



The Silent Student
Spoiler:

Upon reaching the academy he found that he scraped by with the abilities they were required to learn, the basics, but that the glass abilities he had already learned were more useful than he could have ever imagined. Not only had they taught him how to control his chakra, and how to work hard, they had also taught him a few useful things about where to put the needle when you wanted to apply a very special amount of pain. And so he graduated with good marks, not the best, but still. He waited for his team, not knowing who to hope for or expect, because while everybody else was meeting eachother and socializing, Kuro was training. So, when he was partnered up with a shinobi who specialized in sound, even Kuro had to laugh at the irony. Afterall, Kuro was mute.


_________________
Spoiler:



Ari Phoenix wrote:
...staff is a bunch of tyrants...


Roleplaying Characters:
[Zeno]
[The Doctor]


RPG Stats:
Shinobi Rank: [Genin - A] - [Vagrant - B]
Village: [Kumo] - [Missing]
Fame: [150] - [0]
Infamy: 0
Training Points: 1840
Inventory: 3 Jutsu Slots [Auto]

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Last edited by Kneophyte on Thu Feb 18, 2010 5:28 pm; edited 7 times in total
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Uchiha Katsuga
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PostPosted: Thu Feb 18, 2010 3:47 pm    Post subject: Reply with quote

I know it says "WIP", but how are you getting B-Rank?
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PostPosted: Thu Feb 18, 2010 3:50 pm    Post subject: Reply with quote

Ninja skills (transfer)
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Ari Phoenix wrote:
...staff is a bunch of tyrants...


Roleplaying Characters:
[Zeno]
[The Doctor]


RPG Stats:
Shinobi Rank: [Genin - A] - [Vagrant - B]
Village: [Kumo] - [Missing]
Fame: [150] - [0]
Infamy: 0
Training Points: 1840
Inventory: 3 Jutsu Slots [Auto]

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PostPosted: Thu Feb 18, 2010 3:51 pm    Post subject: Reply with quote

Need to show this.
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PostPosted: Thu Feb 18, 2010 3:53 pm    Post subject: Reply with quote

Go look at my other account

Edit:

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Ari Phoenix wrote:
...staff is a bunch of tyrants...


Roleplaying Characters:
[Zeno]
[The Doctor]


RPG Stats:
Shinobi Rank: [Genin - A] - [Vagrant - B]
Village: [Kumo] - [Missing]
Fame: [150] - [0]
Infamy: 0
Training Points: 1840
Inventory: 3 Jutsu Slots [Auto]

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PostPosted: Thu Feb 18, 2010 3:55 pm    Post subject: Reply with quote

Oh.  You're basically taking your Uchiha, and making him into another Shinobi completely?
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PostPosted: Thu Feb 18, 2010 3:57 pm    Post subject: Reply with quote

No? I'm transferring his rank?
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Ari Phoenix wrote:
...staff is a bunch of tyrants...


Roleplaying Characters:
[Zeno]
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RPG Stats:
Shinobi Rank: [Genin - A] - [Vagrant - B]
Village: [Kumo] - [Missing]
Fame: [150] - [0]
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PostPosted: Thu Feb 18, 2010 3:58 pm    Post subject: Reply with quote

And you can do this how?
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PostPosted: Thu Feb 18, 2010 3:59 pm    Post subject: Reply with quote

Ninja skills (PMing you)
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Ari Phoenix wrote:
...staff is a bunch of tyrants...


Roleplaying Characters:
[Zeno]
[The Doctor]


RPG Stats:
Shinobi Rank: [Genin - A] - [Vagrant - B]
Village: [Kumo] - [Missing]
Fame: [150] - [0]
Infamy: 0
Training Points: 1840
Inventory: 3 Jutsu Slots [Auto]

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PostPosted: Thu Feb 18, 2010 4:10 pm    Post subject: Reply with quote

Problem resolved.  Continue please.



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