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Cielle Ieru [Kumo - Genin]
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Cielle
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PostPosted: Sun Aug 02, 2009 10:54 pm    Post subject: Cielle Ieru [Kumo - Genin] Reply with quote

Name: Cielle Ieru
Age: 17
Gender: Female
Height: 5'4"
Weight: 115lbs

Appearance:
Skin tone wise, it’s only a mild tan, but somewhat close to a milk-white/off yellow hue. Eyes are mostly oval but hold a bit of a point telling that not all-Asian blood has been washed from her looks, as well as holding fine hair mixed with thickness. Tattoos aren’t in her desires at this time, so she bears none, as well as no piercings, but when her bloodline rears its head her forehead gains the appearance of six small, black crosses. Clothing wise, she's since changed to wearing a long dress that's slit up the right side to about mid-thigh, and a dark purple color, worn off the shoulders. The sleeves of the dress reach down to her wrists and flare nearly a foot, and inside are special pockets holding some of her favorite weapons. Under the dress up top she wears a black turtleneck, sleeveless shirt that has her hitai-ate attached to the neck. Under the lower portion she wears short black shorts. More visible is the kunai pouch tied around her right thigh atop some bandages, and a belt added over the cloth sash to hold two more pouches, one larger than the other for medical supplies. In cases of missions, however, she'll keep the larger pouch while carrying a small backpack full of more medical supplies. Finishes with black sandals with a small heel.

For off days she wears a lavender shirt that is styled much like a fine, Chinese silk shirt, but is instead simple cotton with a pale yellow cotton lining. A black skirt reaches below her knees, but is slit up both dies to two-thirds above her knees, leaving three centimeters of white shorts visible on the sides.

    Race: Caucasian-Asian
    Hair: A naturally light and fair blond, like a faded custard, she’s been forced to trim what was once overly long bangs so that she can see past them more easily, but still retains long sides, with a clump falling between her eyes and sometimes over towards the left eye. At the sides some hair is pulled into high pigtails that fluff out, sometimes appearing as overly fluffed animal ears, and in back the rest of her hair is pulled into a low ponytail that reaches down to her knees. At times if she wishes to keep the longer hair out of the way she’ll pull them into two small bao at the base of her head, sheathed in soft lavender cloth. There are two baubles hanging from the hair bands on each pigtail, another two at the base of her ponytail, and there’s even one hanging usually at the end of her ponytail, the end being wound a bit around a ring that has one hanging from it. When the bao’s are in, then there are two hanging from each string tie around the cloth. Because of her longish bangs her stigmata are often hidden from view when active.
    Eyes: At first glance appear pitch black, but upon closer inspection some flecks of gold can be spotted, and from a distance give her eyes a bit of a strange but distinctive shine.
    Body: Pretty much on the more thin side, so heavy and cumbersome weapons are pretty much discarded until further notice.
    Ethnicity: Land of Lightning


Personality:
Since days of young, Cielle has had a love for life over cruelty of any kind. This leads to the occasional irrational outburst if she’s had enough and demands to be heard to express her point, as well to try and intervene in a confrontation of wills to aid in its quick resolution (between allies and friends). When it comes to first meetings with people she appears to be somewhat quiet and shy, but it’s mostly the instinct to sort of ‘gauge’ the person, wondering if she can be quite friendly with them or if she needs to respect their personal space a bit more, but otherwise would rather make friends than enemies when possible. Whenever she becomes nervous in a social situation though, she often begins playing either with a pigtail or her ponytail. To her, life should be enjoyed rather than full of regrets or overridden by sadness, and wants to bring smiles with her healing, rather than sadness, anger, and vengeance with any destruction. Tends to think of her bloodline abilities as a “gift” to aid her in this desire, and never a curse. When it comes down to it she doesn’t believe she can be a leader, at least not yet, and not when it comes to the field or in a fight, but readily follows orders given especially when they don’t revolve around death.

Fighting isn’t her favorite, and she doesn’t mind defense so much, but when it comes to harming animals she falters horribly. Because of her love for them the idea of harming one for any gain or reason goes against her very being, so she tends to avoid such when possible. In fights in general she’d rather provide support in both healing and possibly back up from the rear as necessary. Given a choice, she chooses against rushing in as that is utterly reckless, and figures’ planning something out saves more lives and causes fewer repercussions in the long run.




Rank: A
Village: Kumogakure no Sato
Fame: 263
Title: Chuunin


Main/Favored Weapon: Smoke Bombs
Starting Inventory:
Spoiler:


  • 11-12 Smoke Bombs (the baubles in her hair ornaments – painted red, number depending on hairstyle, two in each inner sleeve pocket)

  • 15 Kunai – leg holster/left pouch

  • 5 Shuriken - left pouch

  • 2-5 5ft Rolls of medical gauze – 2 in right pouch, 3 in backpack

  • 1 Small jar of disinfectant – right pouch or backpack

  • 1 Small roll of thread – right pouch or backpack

  • 2 Medical needles - right pouch

  • 1 Senbon – in her ponytail

  • 2 Kunai with wires - one in each sleeve






Combat Styles:
Spoiler:


Name: Iku Fist
Requirements: Itjutsu secondary or higher..., 5 point initial training for Itjutsu spec, 10 point training for everyone else. My Permission. Levels are gained upon rank up.
Type: Boost
Levels:

  • E Rank
  • D Rank
  • C Rank
  • B Rank
  • A Rank
  • S Rank
  • SS Rank

Description: Originally said to have been created for kunoichi doing valentine missions, the Iku fist is one of the lesser known styles, and even more lesser used. Few shinobi have the chraka control and knowledge of the body required to use it these days, and even fewer that do would learn it, considering it to be at least a partial perversion of the medical arts. The principle behind it is simple, almost every ninja is taught how to deal with pain, but very few are taught how to deal with pleasure, something that a practitioner of the Iku fist takes advantage of. One of the many ways that this is done is due to the execution of the jutsu, due to the extremely dangerous circumstances that the users would find themselves in, all jutsu that belong to this style are done without hand signs.  A lesser known component of the style is increased flexibility and movement speed, due to the extremely unconventional shapes that must sometimes be made in order to get a decent strike. An extremely lesser known fact of this style is that one who learns it will never lack for companionship, being very good with their hands.
Bonuses:

  • + 10% Flexibility, + 5% Limb Movement
  • + 20% Flexibility, + 10% Limb Movement
  • + 30% Flexibility, + 15% Limb Movement
  • + 45% Flexibility, + 25% Limb Movement
  • + 60% Flexibility, + 35% Limb Movement
  • + 80% Flexibility, + 45% Limb Movement
  • + 100% Flexibility, + 55% Limb Movement



Special Abilities:
Spoiler:



Name: Innocence
Requirements: Accepted Innocence weapon; Kinjutsu Training (Based on Rank)
Description: Innocence is a unique type of material that resides within the world. Unable to take a form of it own it hides within other objects or beings, and due it’s strange nature increases the objects power in a variety of ways. Be it by increasing the durability of it, or making it so it can change time flow, or control weather to an extent. there are two different types of Innocence currently known, equipment-type and parasite-type with equipment-type Innocence being more common whereas parasite-type Innocence is more rare.

First off since equipment-type innocence takes the form of an object each one must be custom created as a weapon, and has some restrictions. Each weapon, and SA must be of one type of Innocence only, must start out at C rank, however as the wielder of the innocence resonates deeper with the weapon, the weapon will increase in strength until it is an S-Rank weapon, and the full power (SA) has been brought fourth. Since parasite-types have the innocence occupying their body, they must start out as a C-Rank weapon, and SA addition that will evolve along with the wielder to an S-Rank Weapon, and SA.

Recently it has been discovered that there is a third type of Innocence, called Crystal-type, an evolved state of Equipment-Type that is reached after one goes through maximum invocation, and combines both Equipment and Parasite-Type features. The greater one's Innocence is in resonance with their heart, the more powerful the Innocence becomes. In addition to the innocence itself, the conformers are able to access the power of their innocence into the form of unique 'powers' (jutsus) that can only be used with Innocence. The one with this ability gets 3 extra jutsu slots for this SA at Rank one, and an additional slot for each rank above it. Additionally at Rank one the jutsus can be no higher than B, at Rank two the jutsus can be no higher than A rank, at A rank they can no higher than S rank, and at S rank they can be as high as S rank Kin.

Crystal-Type Innocence


   * Rank One   ~ 1-Point Kin Training ~ 60-68% Resonance ~ 15% Damage Bonus ~ C-Rank SA addition ~ C-Rank Weapon
   * Rank Two   ~ 3-Point Kin Training ~ 69-76% Resonance ~ 25% Damage Bonus ~ B-Rank SA addition ~ B-Rank Weapon
   * Rank Three ~ 5-Point Kin Training ~ 77-84% Resonance ~ 35% Damage Bonus ~ A-Rank SA addition ~ A-Rank Weapon
   * Rank Four   ~ 8-Point Kin Training ~ 85-92% Resonance ~ 45% Damage Bonus ~ S-Rank SA addition ~ S-Rank Weapon


Name: Crystal Banhammer
Requirements: Innocence SA, Rank One, Rank Two, Rank Three, Rank Four, and may only ever have a max of two elements, Cielle, cannot use any major weapons (things bigger than a kunai or senbon)
Description: The Banhammer is a unique weapon that allows Cielle to use any jutsu she knows without the use of hand signs via channeling the appropriate amount of chakra into the hammer and either smashing a symbol in the air to fire, or slamming it into an opponent (depending on battle range necessities for said jutsu). All elements are accessible with this, but the jutsu outside of her element affinity(s) can only be used with the hammer. Lastly the chain that connects it to Cielle extends and retracts as necessary to minimize obstruction. Is activated upon saying, “This is Vieux's Fault” and deactivated by saying, “Target banned.”

Rank One: Grants the hammer the ability to change size for fighting and the chain to retract/extend upon necessity or will. Jutsu created for the Banhammer can be no higher than B-rank.

Rank Two: All attacks and jutsu used by the user do 20% more damage and cost 20% less chraka Jutsu created for the Banhammer can be no higher than B-rank.

Rank Three: All attacks and jutsu used by the user do 35% more damage and cost 35% less chraka Jutsu created for the Banhammer can be no higher than S-rank.

Rank Four: All attacks and jutsu used by the user do 50% more damage and cost 50% less chraka Jutsu created for the Banhammer can be no higher than S-rank.


Jutsu Total:
22/29  (22 for A-rank, +5 for forum event, +2 Autolearns)

Jutsus:
Spoiler:

E-Rank

  • Name: Henge no Jutsu - Transformation Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Henge no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.
    This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.

  • Name: Bunshin no Jutsu - Clone Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

  • Name: Kawarimi no Jutsu - Body Substitution Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.



    D-Rank



    Name: Kai - Release
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: A very useful technique that dispels or prevents the effects of genjutsu in its early stages. To perform it, the user only needs to hold their hands in a tiger hand seal and channel some chakra into it. A lower-level genjutsu will be dispelled without any harm to the user. This can also be done on someone else, in which case the user must touch them before releasing the technique. However, it is a low-level ninja skill, as there are more effective ways of countering genjutsu. This will only dispel genjutsu of B-rank or below.

    Name: Nawanuke no Jutsu - Escaping Skill
    Type: Taijutsu
    Rank: D
    Requirements: None
    Description: A very basic skill, without which a shinobi would become the laughing stock of the village. It allows them to escape ropes and similar simple restraints. However, advanced knots and heavier restraints than a simple rope may be too much for a basic skill like this to handle.

    Name: Shunshin no Jutsu - Body Flicker Technique
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. While it may seem like the user simply appeared or disappeared, the technique is actually a momentary increase in movement speed towards a set location.



    C-Rank


  • Name: Chakra no Mesu - Chakra Scalpel
    Type: Ijutsu
    Rank: C/A
    Requirements: None
    Description: Chakra scalpel is one of the few offensive techniques used by medical ninja. It concentrates chakra to the palm in order to cut. However, it's initial use was purely surgical, as it allowed one to perform difficult operations with much greater precision and less risk by cutting with chakra. It can easily work through skin, without applying any external damage. Of course, in a fight, such refined chakra control is rarely an option, so it is used as a blade weapon would be

  • Name: Kinobori no Waza - Act of Tree Climbing
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A skill that every self-respecting shinobi must have. It is based on concentrating chakra to the soles of one's feet and using it to stick to objects, which would allow one to walk on vertical surfaces and even upside down. This is also often used as chakra control training, since the soles of the feet are said to be the hardest place to control your chakra.

  • Name: Suiton: Kirigakure no Jutsu - Hidden Mist Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: After the user forms the necessary hand seals, this technique creates a thick mist in the surrounding area. Said mist is used to block the sight of anyone and everyone in the target area. It can be useful if the user wants to make an escape or relies on senses other than sight in battle.

  • Name: Suiton: Mizuame Nabara - Starch Syrup Capture Field
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: After forming the necessary hand seals, the shinobi will expel a large amount of sticky liquid from their mouth. Anyone who steps on top of or into this liquid will be stuck in place. Naturally, touching it with body parts other than feet will also get you stuck. It is very hard to get out of and usually needs to be washed away or otherwise removed to gain freedom. However, if one uses chakra at the bottom of their feet, or any other body part, like when using water walking technique, they can cross the sticky liquid safely.

  • Name: Suiton: Mizurappa - Violent Water Wave
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: After forming the necessary hand seals, the user will expel a strong jet of water from their mouth. This attacks deals considerable pressure damage and is quite fast, but it's also very direct and, consequentially, not that hard to evade.

  • Name: Suiton: Mizu Bunshin no Jutsu - Water Clone Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: The water clone technique is a simple ninjutsu that creates a replication of the user with a physical body. Because it isn't purely illusionary, it can attack and use ninja techniques, just like the shinobi themselves, but it still disperses into a puddle of water when it takes a hit. The clones created by this technique only possess one tenth of the user's physical ability and chakra level and they are unable to go far from the user which limits them a lot, but a smart shinobi can make a lot of use out of them. Any special weapons the user may have had on them when using this jutsu will be copied partially, losing any special qualities the original has and only having the same power as a common weapon of that type. They are able to perform a few water techniques of C rank or lower that the user has available, but in doing so it will destroy the clone.

  • Name: Suiton: Suirou no Jutsu - Water Prison Technique
    Type: Ninjutsu
    Rank: C
    Requirements: A body of water
    Description: This water element ninjutsu technique utilizes water to imprison an opponent. The user forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. They must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. This technique can only be used when there's sufficient water around.


    B-Rank


  • Name: Chakra Scalpel Extended
    Type: Ijutsu
    Rank: B
    Requirements: Chakra no Mesu - Chakra Scalpel learned, senbon or kunai, C-rank+, at least Ijutsu Major
    Description: This technique is direct relation to the Chakra Scalpel technique, but developed for the sake of fighting in tight situations. In the case of this technique the chakra that would encase the hands instead encases the weapon and extends from the weapon’s tip, while encasing the weapon at the same time. At B-rank it extends 6 inches from the weapon’s tip, and at S-rank it extends 1 foot from the weapon’s tip.

  • Name: Playing Coy
    Type: Itjutsu
    Rank: C
    Requirements: E ranked Iku Fist
    Description: According to conventional wisdom, this could not truly be considered an attack, yet it is the basic move of the style. Placing chraka into their fingers, they gently brush them against part of the enemies body, channeling the chraka into them. This immediately makes the affected part calm and relaxed, feeling as if it had just been massaged.

  • Name: Pain is Pleasure
    Type: Itjutsu
    Rank: B
    Requirements: Iku Fist, C rank
    Description: The only move in the Iku fist not meant to be used on the opponent, though it can be used on others,  the user gathers chraka into their own hands and move it down the areas they want affected, coating nerves with it so that it scrambles the signals that would normally be created in response to stimuli. The effect of this is to make anything that would normally be considered pain, instead pleasurable for the affected. While this can be extremely useful, it can also have a major downside, in that the affected might not realize that they are extremely hurt, or even become addicted to the sensations. This can be canceled by the user at any time but requires hand signs to use.

  • Name: Kikan Haretsu (Organ Rupture)
    Type: Ijutsu
    Rank: B
    Requirements: Ijutsu major and up, C-rank
    Description: This legendary, harmful medic-nin, even more upset at the mocking, created more techniques to disrupt normal functions in his friends. When out of battle and with great control it is possible to actually cause the internal organ to explode with the force of this jutsu, and he often used it under the guise of aiding their digestive system or helping them get over stomach problems caused by a night of drinking. More generally, this has become another offensive technique used by medics in the battlefield to incapacitate their opponent or at least bring them down a few notches. What takes place on the battlefield is that the medic will thrust their hand at their opponent, and upon contact will send a spear-like injection of chakra through the assailant to disrupt normal organ functions to the point a simple stomachache is desired more. While it can also be used to disrupt muscle functioning of limbs, is generally applied to the organs for its better effects and the amusement of watching the opponent double over like their old school bullies socked them in the gut. Only the higher ranked version can actually rupture an organ.

  • Name: Chakra no Mesu – Awadateru (Chakra Scalpel – Whip version)
    Type: Ijutsu
    Rank: B
    Requirements: Chakra no Mesu - Chakra Scalpel learned, kunai and wire, C-rank+, at least Ijutsu Major
    Description: Another variation of the Chakra Scalpel when that legendary medic-nin thought it’d be cool to find a better combat use for one of their few, decent techniques for fighting. Laughed at by his colleagues this time, he set forth to create a mid-to-long ranged version of this technique, and then demonstrated it on said colleagues. The principle of this technique is not only based off of the main move – Chakra no Mesu – but a bit of the study of puppetry, just without the strings. Since most Ijutsu specialist aren’t side puppet masters, this requires the kunai to be attached to a wire that they can transmit their chakra along to hold the jutsu to the blade in question. The blade along the kunai is extended as far as six inches from the tip. The length of the wire cannot exceed 15 feet, and at S-rank cannot exceed 30 feet. The main problem with the technique is the control of the wire as a whip, making it hard to retract if the opponent gets in close after a long ranged swing.

  • Name: Suiton: Hot Water Style
    Type: Ninjutsu
    Rank: B
    Requirements: Water as Main Element
    Description: This jutsu, by itself, will heat normal water to a boiling temperature. However this jutsu has a unique supplement effect - when coupled with a Suiton ninjutsu, the water in the technique will become hot water. The jutsu can be used with all Suiton ninjutsu, but some may not have any effect; for example, Water Clones will not be changed in any useful way, but Water Bullets by comparison will burn the enemy when hit. The jutsu must also be used with water that is created from chakra, not water that is manipulated with chakra.

    This jutsu requires a small amount of chakra and an added amount on each jutsu its used with. The technique can't be used with kinjutsu, weapons or special abilities.

    10 to 25 degrees celcius requires 10% more chakra.
    25 to 35 degrees celcius requires 25% more chakra.
    35 to 45 degrees celcius requires 40% more chakra.
    45 to 55 degrees celcius requires 60% more chakra.
    55 to 65 degrees celcius requires 90% more chakra.
    65 to 85 degrees celcius requires 125% more chakra.

  • Name: Suiton: Mizukiri no Yaiba - Sword of Draining
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: A water element ninjutsu used purely for close combat, it gathers some water into the user's hand and solidifies it into a blade. The weapon that can be created cannot exceed the size of a katana in length, but it is somewhat thicker and looks more like a crystal than a sword. However, it can still be used to both cut and stab, just like a normal blade. While it only has the same power as an average metal weapon, it can be useful in case you lack one, otherwise, it's usually not worth wasting chakra. It can also be freely made to lose or regain its solid form, though it can't deal any damage when not in the solid form.

  • Name: Suimen Hokou no Waza - Act of Water Surface Walking
    Type: Ninjutsu
    Rank: B
    Requirements: Kinobori
    Description: A more advanced technique than Kinobori, it allows one to walk on water or other similar liquid or amorphous objects. It is used in a similar fashion to its predecessor, but the shinobi must also release a constant flow of chakra into the water to keep themselves on its surface. It is often used as advanced chakra control training, since it takes the same basic concept as tree climbing technique and kicks it up a notch.


    A-Rank


  • Name: Shousen Jutsu - Mystical Hand Technique
    Type: Ijutsu
    Rank: C/A
    Requirements: None
    Description: This technique is the very basis of medical ninjutsu as it is. Concentrating chakra to their hands and putting them against the patient, the medical shinobi will heal them. Of course, the body does not just magically restore itself under the effect of their chakra, but they do use their chakra to sew up wounds, heal illness, improve blood flow, negate poison and boost tissue regeneration a lot - in other words, everything that deals with medicine. Naturally, this technique is more effective when used by a medic with more skill

  • Name: Kusare no Jutsu (Corroding Technique)
    Type: Ijutsu
    Rank: C/A
    Requirements: At least Ijutsu major, D-rank
    Description: A technique made in opposition to the Mystical Hand Technique by an irate medic-nin who was always mocked by “real ninjas”, and for some odd reason was forced onto many spy and sabotage missions. This technique was at first made as a subtle way to destroy someone’s body over a period of “healings” originally, intermixed with uses of the actual healing techniques so it’d become unexplainable as to why the person eventually suffered multiple organ failures. Rather than exciting the cells into faster growth, it furthers their mortality without reproduction or replacement of the cells, causing larger strains on those left behind as well as to deteriorate tissues and organs. Not usually intended for battle use, however it is possible, but at the expense of an extra 10% chakra use upon skin contact to assure it pierces through and immediately kills off some tissue or causes internal damage in the area of connection. 5% of the chakra can be recovered if the connection isn’t made. At its lowest rank it only lessens the reaction time of a harmed limb by 15%, but is possible to heal naturally on its own. At A-rank it reaches a bit further to reduce reaction time to 30% of a contacted limb, and at S-rank the limb loses reaction speed up to 45%

  • Name: Bliss
    Type: Itjutsu
    Rank: A
    Requirements: Iku Fist C rank
    Description: Based partially on the playing coy jutsu, this is a far more effective version. Gather chraka to a part of their body, the user coats that part with a thin layer of chraka. When this layer of chraka touches part of another person, it flows in, coating their nerves and making them more sensitive to sensations of all kind, while relaxing any stress or tensed muscles, making the affected area feel refreshed and relaxed.

  • Name: Ranshinshou - Chaotic Mental Collision
    Type: Ijutsu
    Rank: A
    Requirements: None
    Description: An offensive-type technique, it scrambles the signals sent by the brain by injecting an electric pulse into someone's nervous system. This may result in complete chaos in one's movements, since their body will do something different from what they intended to. The effects of this technique last for four posts or six for a medical specialist

  • Name: Saikan Chuushutsu no Jutsu - Fine Affliction Extraction
    Type: Ijutsu
    Rank: C/A/S
    Requirements: None
    Description: A technique made to extract poisons from a human body. The medical ninja must have water to be able to use it. They will attach large bubbles of water to their hand by using chakra and then force the water into the patient's body through the pores. After that, they will proceed to gather the poison from the affected organs and blood canals into the water, at which point the water is extracted from the body in the same manner it was forced into it and removed. Unfortunately, this jutsu is not perfect, not removing all of the poison from the patient's body. The process involves a massive amount of pain for the patient, so it is only used in critical situations. Any medical shinobi can extract C and lower rank poisons this, but extracting A or S rank poisons requires greater skill and more training


    S-Rank



Bloodline Limits:
Spoiler:


Name: Crucis Persona: Compassion
Requirements: Must be the Crucis of Compassion, Specialty Becomes Ijutsu.
Description: The Crucis of Compassion tends to care for all the other Crucis, and people around them. They also tend to be the easiest going of the Crucis, and would rather not face confrontation whenever possible. Aside from the personality the Crucis of Compassion has an affinity towards Ijutsu, and helping others, and in turn may learn Ijutsu as though they were one rank higher (SO an E-rank character can learn a B-rank Ijutsu, and so on) They also receive a bonus of 25% to their chakra pool, and control, but when only they are using Ijutsu.

Name: Stigma Manifestation
Requirements: Must be a Crucis, must have entered the Ark at least once IC, and have had the crosses appear IC.
Description: The true power behind the crosses on the Crucis’s foreheads, it is one that allows the Crucis to communicate with each other through the Ark, it functions like telepathy, in being that it allows them to speak without words to each other no matter the distance. It also allows one who is within the Ark to locate enemies signatures within the real world, telling them their location and surroundings. This power may only be used to communicate with other Crucis, and not with others outside of the bloodline. This limit also allows Crucis to communicate within the Ark better, and draw upon its knowledge, making all Crucis count as though a teacher were present for the purposes for learning Jutsu, it also decreases all kin costs upon jutsu by 1 point, This affects SA learning as well, making them take 25% less points to learn in addition to any other bonuses.

Name: Ark Creation.
Requirements: Must be Crucis, Auto gained upon becoming a Crucis, amount varies upon rank.
Description: A limit that varies among the Crucis, as it is to each their own domain. This is a limit that allows the Crucis to use some of the Ark’s power to create a being to fight with them upon the battle field. For intents of purposes this can be anything (Within reason, no Gundams people), and they will use the Pet template in every regard, with the exception of them being allowed 1 SA (These cannot be premade SA’s, and must be made on the profile), and having the Stigma Manifestation Bloodline limit. The limit to how many one can have is limited to their rank within the Ark’s powers:

1 for a No rank-Knight/Earl

2 for a Templar/Duke

3 for a Castellan/Lord

4 for an Embodiment
If one of the pets dies, they will return to the Ark, (Taking them out of the thread) but may be reused in the thread).

Name: Ark Chakra
Requirements: Must be a Crucis, must have either Ark Templar, or Duke of Crucis.
Description: This is a rather special, and unique brand of chakra that powers the very realm of the Crucis known as the Ark. It is special in that it, changes the properties of normal chakra, in a way that allows the Crucis more control, and precision with all things that require chakra. This is in effect provides the bonus of a + mark to the Crucis in their fighting styles, such as Chakra control, pool, and hand seal speed, or in taijutsu’s case speed, strength, and stamina. It also changes the color of the Crucis’s chakra to more of a ethereal color in appearance making it slightly harder to spot than the average chakra, of a human.



Name: Earl of Crucis
Requirements: Persona, 4 point Kin training, C rank.
Description: An Earl of the Crucis is the first step for one who has rejected the Ark, or sinned against humanity in some form. When this has happened they must in some way fight against the Ark in order to save themselves from death, and forcibly steal its power for themselves. Once one has seized the power from the Ark they will gain a new mastery in their persona as well as a bonus to both their mental abilities, as well as the physical. This stage of the Persona path grants the user an increase in the form of a better understanding of their Persona’s powers. All Crucis with ability will no longer use any chakra when using a Persona enhancing abilities; in addition to this they receive a boost of 20% to everything.

Name: Duke of Crucis
Requirements: Persona path, 6 point Kin training, Earl of Crucis, A rank.
Description: The Dukes of the Crucis are much more potent in their rebellion from the Arks desire to remove them from its presence. For one to become a Duke they must in some way further their pursuits in their inhuman path, and must once again take power from the Ark in some way. When this is done the Crucis will feel an even bigger level of power surge within them, and will gain yet more power from within the Ark. All Crucis will this ability will not only, not use chakra when using their powers, but will be able to regain up to half of the chakra they have used in that thread, once per thread (Or battle if it takes place over multiple threads). They also receive a 50% boost to all stats.



Bloodline jutsus:
Spoiler:


  • Name: Ark’s protection
    Type: Fuuinjutsu
    Rank: A
    Requirements: Must be a Crucis
    Description: This is a jutsu that brings part of the Ark around the user. After making the necessary hand signs the user will seal them partially within the Arks realm, thusly avoiding damage from any attack. This tops at a total of 25% at D rank, and 45% at A rank. However while this seal is active the user is restricted to using only C-rank Jutsu, and they are slowed down by 10% of their top speed for everything.

  • Name: Energy Wing
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: Each Crucis possess a special brand of chakra that when used can be formed into a wing on their arm. After doing the appropriate hand signs, the Noah has a large wing shaped mass of chakra form on their dominate hand. This allows them to block attack equal to the amount of chakra they put into the wing, and in addition it may be used in close quarters combat as though it was a blade possessed with chakra. Though it gets weaker with each strike caused upon its target or impact against a object, and if struck by jutsu that drains all of its chakra, it will disappear. The Crucis may recall the jutsu during mid use however, and regain any chakra remaining in the jutsu.

  • Name: Crucis Summoning
    Type: Ninjutsu
    Rank: B (Kinjutsu)
    Requirements: Must be a Crucis
    Description: More than the clan, the Crucis are far closer to being a family than anything else, one that is rather dysfunctional and has a higher amount of technical incest then most others (despite the fact that none of them are related by blood). This jutsu is one of the many representations of the familial bonds that they share, allowing the Crucis to come to each other’s aid in times of need.  A rather simple jutsu, that appears like a normal summoning (but doesn't stop them from using an actual contract), this pulls a Crucis from where ever they are to the user. This can only be used on a Crucis that is willing (to stop them from summoning each other from the shower), and when 'dispelled' or told to go back, this sends them back to where they were before this occurred.


Jutsus you want to Learn:
Whatever I decide on at the time


Missions Completed:
D-Rank:1
C-Rank:2
B-Rank:1
A-Rank:0
S-Rank:0


Background:
If someone had asked Cielle back off in Kindergarten what she’d want to be when she grew up, a ninja would’ve been far down the list. Her mother was but a humble waitress, and her father a veterinarian – both still are to her current days – and thus might have served any nin some food, or looked after a nin’s animal companion. Other members in Cielle’s family were nins or various other things but her contact with any of the ninja was generally limited by their busy life save for the few times when ones that had animal companions visited her father whenever she was helping out. Those who had chosen the profession did well, coming back with minimal to partially severe injuries, and mostly just exhaustion, and those with companions tended to take decent care of their extra set of blades. They were always her favorite animals to play with on their off days and while they were under her father’s care.

Awaiting one of her favorite playmates near the gate she witnessed what was to her an ‘awe inspiring’ event, as well as one that crushed her heart a bit. Staring into the eyes she could see plain as day that the animal had truly died some time ago, and only sheer force of will kept his paws moving, and his jaws clenched on his master’s jacket, dragging him into town. The duo had been ambushed on what was a routine delivery mission, not even an important scroll, but miscommunication had led to rogues believing he was the carrier of another village’s important scroll with high stakes dealings. After the fight, ending in the taking of the scroll, her uncle’s companion had stood upon shaky legs and grabbed onto the jacket to proceed returning home with his master as they always had, to receive the treatment they always did. Medics rushed to take the man from the animal, her uncle in critical condition and more of a worry, and no one cared about the overly large dog that then fell over. Hours later, her worried father finally found her, near the gate, running her hands through the blood soaked fur of the long deceased creature, sending mental well wishes to its departed spirit.

Only a week later, as her mother was about to take a bit of pancakes, did Cielle spring about the idea of going to the ninja academy out of nearly no where. After the choking session, the two parents questioned her on why she would wish to do something when she seemed so keen on becoming a veterinarian like her father. Coolly and methodically she explained that in the academy she’d learn the basics of how to defend her self in the field, likely gain a teacher to study under and gain some further defensive capabilities, and soon after, or at the same time, begin studies into becoming a medic-nin. In this way, as she became better and better she could then prevent tragedies like she’d seen just last week by protecting and healing while in the field, or being ready to attend to any and all immediately upon their return to the village. Yes, she did still hold some wishes to gain veterinarian knowledge to aid animal companions too, but to help more than just them appealed to her as well. Plus, perhaps she could learn greater techniques and strategies for doing so from the shinobi point of view rather than purely a doctor’s.

With reluctance, and because of her thorough explanation, they allowed her to attend where she began gaining the basic studies and arts of performing hand signs, to using weapons, and various other building block skills. Never the greatest, but she was never the bottom rung either, leveling out most often somewhere in the middle save for first aid, in which she was for once near the top.

Time passed and all seemed well until she began experiencing a series of minor headaches, escalating to migraines in a matter of days, while her own balance became so far off she nearly threw a kunai into a classmate’s eye instead of the target. Sent home it only appeared to get worse, and her parents were glad she hadn’t appeared to pass on this strange sickness to any of the others, discounting those who were already clumsy in the class. Some days later her mother nearly panicked, her daughter still sick, but nowhere in sight until she heard whimpering coming from under the mussed bed. Peering below Cielle was huddled in the corner, facing the wall and shivering. She tried to reach out only for her darling to screech at her “Do not touch me!” and “Leave me alone!” Mother’s instinct said don’t listen, and another instinct said to obey, so instead she reformed her mother instinct to tell her to get her daughter something to eat while she let her sick daughter hide under the bed – light sensitivity? She asked herself – and let her cat into the room. The feline, its own instinct being very cat-like, didn’t obey the earlier screeches and instead huddled against her owner’s back, purring lowly, and allowing the girl to turn around and latch her hands around the feline. This time when the mother peered below, a bowl of soup on a tray on the bed stand, she gasped as she saw the six marks marring Cielle’s forehead, bleeding, and she yanked both the cat and Cielle out from under, despite the clawing from both. The blood cleansed away, and bandages in place, her mother was finally able to sooth her, telling her that they would see a doctor tomorrow, again, to see what this new symptom meant.

Surprise only awaited her the next day as her daughter was outside, playing with one of the dogs the father had brought home to sit for a vacationing family, bandages gone and no marks or scars telling of what had been there the day before. This didn’t deter her from taking her young daughter to the hospital just in case, and was informed that her daughter was likely in the best health of her life right then and there. Despite this perfectly clean bill of health her mother refused to allow her attend the academy further, having convinced her self that something there had morphed her “precious baby” and possibly mutated her. So for a few years Cielle was forced to practice what she’d learned away from her mother, while trying to convince her to reenter the academy to finish her schooling and continue her chosen path during meals and after school. With time, and her father’s back up, Cielle finally reached through to her mother, as there hadn’t been any other incidents to their knowledge, and there hadn’t been reports of anything wrong with the school at all – though they’d never gone forth with anything more than their daughter catching a horrid flu under the school’s roof, no mention of the forming stigmata – so there wasn’t any further case to keep her from attending. Plus, whatever she’d caught seemed to have improved her health comparatively, so back she went to graduate late compared to the average student, and finished with her highest being her abilities in first aid.

Furthering her studies after school into actual medic techniques, she ran into another Kumo-nin, as well as a strange girl who succeeded in creeping her out and gained her disfavor for attacking a squirrel. The offense was then revoked as the girl suffered a humiliating defeat at the squirrel's hands and Cielle hoped to see it later. However these two disappeared and she's wondered what happened to the boy, but hoping not to see the girl again.

Not long after she came upon a truly strange entity by the name of "Vieux" and has wondered about his sanity since their first talk. An attack upon the village caused them to be knocked out for a bit before coming too to the chaos and trying to give aid where they could. The attack took out Vieux's food stand of choice, but luck was on her side as her favorite was still intact, meeting him yet again during lunch time. While he still revealed himself to be an odd ball she found herself adjusting a little more readily to his random tendencies. This time the meeting ended in her sending him flying out of an instinctual action when her brain shut off due to extreme levels of feelings of embarrassment. In her haste to avoid him for a short period of time, Cielle discovered that she could open a portal and found herself near the same area where she'd been practicing. Easily she recalled that remarkable squirrel and upon wondering how his health was, discovered him fighting a rabies infested dog. Human amazement froze her while watching the creature fall to his squirrelly might and revealed he'd learn to use the new senbon piercing as a personal forest fighting style. A bond formed as she found herself capable of interpreting his actions and feelings as they disposed of the disease infested remains and he gained a stable home and a name, "Faust."

Their understanding and new team-up came to a quick test when Cielle was approached in the hospital by a mysterious figure bent on gaining a demonstration. A lure demanded she follow and the fact they didn't go beyond the garden offered comfort until she not only broke Faust's body, but tried to attack her in the midst of healing him. It quickly escalated into a game of chase as Cielle struggled to hide and heal him at the same time, making it with some seconds to prepare for a 'sneak attack.' Throughout the fight Faust proved an excellent companion in his continually successful fighting style in combination with Cielle's smoke bomb use and ability to perform jutsu. A voice offered aid in the middle of it, giving Cielle prime opportunities to prepare before she found herself in a show-down in a Western-style of a "quick draw." While winning the quick draw, it served as a closer to their fight in the mountains before being moved to a new location that had Cielle utterly lost, but gaining a sudden advantage of heightened capabilities. The new place rejected the woman, who'd dubbed herself as "Nyx," and soon she left with the promise of returning, leaving behind a tired pair, but stronger for it.

Roleplaying Characters:
Cielle Ieru
Mao Hazaigo(-Toreena)
Sunari Kamui

RPG Stats:
Shinobi Rank: A (Chuunin) ~ S (Mikazukikage) ~ C (Genin)
Village: Kumogakure ~ Mikazukigakure ~ Iwagakure
Fame: 263 ~ 1455 ~ 517
Reputation:
Training Points: 5860
Inventory: They all have med supplies, (Cielle) Banhammer, (Mao) Puppets & Pets, (Sunari) Shadows and Sais

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Last edited by Cielle on Sun Dec 06, 2009 8:08 pm; edited 7 times in total
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Shifty
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PostPosted: Sun Aug 02, 2009 11:38 pm    Post subject: Reply with quote

Very talented writer, i like the descriptions. And btw, Welcome to NRC! dont forget to make a post in the entrance tunnel topic area.

overall I found one flaw total, thats good btw.
Quote:

Starting Inventory:
9-10 Smoke Bombs (the baubles in her hair ornaments – painted red, two in each inner sleeve pocket)
10 Kunai – leg holster/left side pouch
2 Exploding notes – left side pouch
2 5ft rolls of medical gauze – right pouch


Exploding notes are chuunin+

other than that, its nice you listed medical supplies, item location, all that jazz xD

edit:  I had a crucis once, I believe there is another bloodline ability there start with, you should post the one that lists compassion and its ability.
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"And I thought my jokes were bad. "

Roleplaying Characters:
Kaza Nuichi
Kuraitoru Soukutsu
Baku Seirei
Ejiki Higaisha
RPG Stats:
Shinobi Rank: E, E, C, C
Village: Sunagakure, Missing-Nin
Fame: 0
Reputation:
Training Points: N/A
Inventory: (Kunaix12, Senbonx15, Puppet)(Tekagix2)[Kunaix10, Tanto, Journal, Penx3, Tinted Sunglasses ]

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PostPosted: Mon Aug 03, 2009 1:21 am    Post subject: Reply with quote

Sorry about that, couldn't find anything about it and still having a bit of trouble finding all of what I need to know ^-^;;

As for your edit note, did you mean the other D-rank Jutsu? If so I put it in...but I thought you could only start with one clan D-rank jutsu, or perhaps I confused myself. I'll take it back out though if I am only allowed one.

And if I'm gonna be a medic I might as well hold the proper stock XD
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16 Auto-learn jutsu
3 rank trains
10 Jutsu slots
1 Title up

Roleplaying Characters:
Cielle Ieru
Mao Hazaigo(-Toreena)
Sunari Kamui

RPG Stats:
Shinobi Rank: A (Chuunin) ~ S (Mikazukikage) ~ C (Genin)
Village: Kumogakure ~ Mikazukigakure ~ Iwagakure
Fame: 263 ~ 1455 ~ 517
Reputation:
Training Points: 5860
Inventory: They all have med supplies, (Cielle) Banhammer, (Mao) Puppets & Pets, (Sunari) Shadows and Sais

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PostPosted: Mon Aug 03, 2009 1:26 am    Post subject: Reply with quote

No you get the jutsu, and you get the SA I wrote for that Persona, it should be listed under the clans bloodlines limits, just put that under the SA section, and your good too go.
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Roleplaying Characters:
Goddess
Kyomu [Missing-nin, S-Rank]
Reina (BR) [Missing-nin, S-Rank]
Yomi Hana [Chunin, A-Rank]
RPG Stats:
Shinobi Rank: SS-Rank/S-Rank/S-Rank/A-Rank
Village: Iwagakure/Missing/Missing/Iwagakure
Fame: 3755/1300/0/210
Reputation:
Training Points: 125
Inventory: See profile's

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PostPosted: Mon Aug 03, 2009 1:30 am    Post subject: Reply with quote

Ah, once again sorry. I was confused by the SA thing also...

But editted

Roleplaying Characters:
Cielle Ieru
Mao Hazaigo(-Toreena)
Sunari Kamui

RPG Stats:
Shinobi Rank: A (Chuunin) ~ S (Mikazukikage) ~ C (Genin)
Village: Kumogakure ~ Mikazukigakure ~ Iwagakure
Fame: 263 ~ 1455 ~ 517
Reputation:
Training Points: 5860
Inventory: They all have med supplies, (Cielle) Banhammer, (Mao) Puppets & Pets, (Sunari) Shadows and Sais

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PostPosted: Mon Aug 03, 2009 2:10 am    Post subject: Reply with quote

np~
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Quote:
Burn the emo. Cleanse the yaoi. Kill the Mary Sue.




Roleplaying Characters:
Goddess
Kyomu [Missing-nin, S-Rank]
Reina (BR) [Missing-nin, S-Rank]
Yomi Hana [Chunin, A-Rank]
RPG Stats:
Shinobi Rank: SS-Rank/S-Rank/S-Rank/A-Rank
Village: Iwagakure/Missing/Missing/Iwagakure
Fame: 3755/1300/0/210
Reputation:
Training Points: 125
Inventory: See profile's

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PostPosted: Mon Aug 03, 2009 2:44 am    Post subject: Reply with quote

Name: Cross Edge
Type: Ninjutsu
Rank: D
Requirements: Must be a Crucis
Description: This is a small attack that consists of ten tiny chakra needles in the shape of a crosses that can be launched from the Crucis’s fingertips after the necessary hand signs have been made. While this technique has unlimited range it is very, very weak, and only good as a distraction or interruption technique.

Thats gotta go I think. The Ark projection counts as the jutsu you get. Once thats gone this has my approval:

1/5 Member Approvals
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"Shoot the kids and drown the neighbors! We've got a winner!"

"And I thought my jokes were bad. "

Roleplaying Characters:
Kaza Nuichi
Kuraitoru Soukutsu
Baku Seirei
Ejiki Higaisha
RPG Stats:
Shinobi Rank: E, E, C, C
Village: Sunagakure, Missing-Nin
Fame: 0
Reputation:
Training Points: N/A
Inventory: (Kunaix12, Senbonx15, Puppet)(Tekagix2)[Kunaix10, Tanto, Journal, Penx3, Tinted Sunglasses ]

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PostPosted: Mon Aug 03, 2009 3:11 am    Post subject: Reply with quote

Gone, sorry misunderstood and then forgot to take it back out. Besides the ark one is better for her <.<
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Roleplaying Characters:
Cielle Ieru
Mao Hazaigo(-Toreena)
Sunari Kamui

RPG Stats:
Shinobi Rank: A (Chuunin) ~ S (Mikazukikage) ~ C (Genin)
Village: Kumogakure ~ Mikazukigakure ~ Iwagakure
Fame: 263 ~ 1455 ~ 517
Reputation:
Training Points: 5860
Inventory: They all have med supplies, (Cielle) Banhammer, (Mao) Puppets & Pets, (Sunari) Shadows and Sais

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PostPosted: Mon Aug 03, 2009 4:02 am    Post subject: Reply with quote

Hmm...  I rather like this profile.

2/5 Member Approval
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Roleplaying Characters:
Hideo Tyrvel (Artemis)
Jack Evans
Ariska Kamui

RPG Stats:
Shinobi Rank: S-Chuunin(ANBU) / D-Gennin / C-Gennin
Village: Kumo / Iwa / Iwa
Fame: 1070-35 / 523-0 /50-0
Reputation:
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Inventory: See Profile / Nothing / Asgard and Jotunheim

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PostPosted: Mon Aug 03, 2009 2:07 pm    Post subject: Reply with quote

If you wish to make the profile more asthetically pleasing while waiting for mroe approvals please consider the following (although these are completely optional)

Quote:
9-10 Smoke Bombs (the baubles in her hair ornaments – painted red, two in each inner sleeve pocket)
10 Kunai – leg holster/left side pouch
2 5ft rolls of medical gauze – right pouch
1 small jar of disinfectant – right pouch
1 small roll of thread – right pouch
2 needles - right pouch
1 Senbon – in her ponytail


Hmmm on inspection this could use a change as well, the im confused as to the 9-10 on the smokebombs, although its safe to assume you will have 10 in most occasions I wonder the purpose of that missing one xD. Tips for asthetics: Capitilization, the Kunais hit the mark but the rest fell short of captial letters xD, and the needles could be specifed as "Medical Needles" so as to avoid confusion with senbon. xD

Quote:

Rank: E-rank
Reputation: 0
Village: Cloud


Rank can be left as just "E" if you think that looks better xD, and the Village could be listed as "Kumogakure no Sato" or simply "Kumonogakure" but either look more official than cloud teehee xD, (again none of this is manditory). If you want to stick with english perhaps try "Village Hidden in the Clouds"

Quote:
Ethnicity: Country of Lightning


This one is really just a tweak as its perfect the way it is, in english the countries are listed as Lightning Country, Fire Country, etc and in the japanese english stuff its Land of Lightning, :and of Fire, etc. So you combined them in the ethnicity. xD its up to you how you want all this stuff to look, but I was bored and im a bit of a perfectionist sometimes.

Still sitting at 2/5 Member Approvals.
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"Shoot the kids and drown the neighbors! We've got a winner!"

"And I thought my jokes were bad. "

Roleplaying Characters:
Kaza Nuichi
Kuraitoru Soukutsu
Baku Seirei
Ejiki Higaisha
RPG Stats:
Shinobi Rank: E, E, C, C
Village: Sunagakure, Missing-Nin
Fame: 0
Reputation:
Training Points: N/A
Inventory: (Kunaix12, Senbonx15, Puppet)(Tekagix2)[Kunaix10, Tanto, Journal, Penx3, Tinted Sunglasses ]

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