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Otamai, Jun update
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jyuuken01
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PostPosted: Sat Oct 10, 2009 7:13 am    Post subject: Otamai, Jun update Reply with quote

Name: Otamai, Jun
Age: 18
Gender: Male
Height: 5"11
Weight: 163

Appearance:


He has dark dark Gray hair that is held up out of his eyes with his headband baring the mark of Kirigakure. His hair looks black and only in the light can you see shades of gray. He wears a thick black robe tied at his waist with a gray belt with a pouch attached to the right. He wears standard ninja shorts.  

    Race: Japanese
    Hair: Dark, dark gray that appears as black, runs passed down his shoulders
    Eyes: dark brown irises and the white of his eyes appeared after discovering he is Bachitenshi
    Body: average build, lightly toned abs
    Ethnicity: Land of Water

Personality:  Jun's personality isn't a very complex one, which makes him completely predictable. He usually has a serious expression and most of the time he is quiet and thinks a lot about ineffable topics in his head, and almost never shares them. Although when it comes to people, he doesn't mind the company, but he doesn't open up to people easily. A lot of the time he has to be approached for a conversation just to have one.  

Although his personality might be predictable, his thinking process are no where near predictable. He could take an unfavorable situation, and easily come up with a number of solutions to fix the situation or make it a little less unfavorable.

When working in teams, he plays the obedient role most of the team, and only speaks up when his thoughts allow him to contribute the situation. He can be a cold blood killer, but he believes that anything a person does, karma will get that person back two-fold, thus allows people to live so karma can catch up to them. He believes that karma could be even deadlier than death itself.




Rank: C-ranked
Village: Kirigakure
Fame: 558
Infamy: 0
Title: Genin

    Bloodline: Bachitenshi
    Element: Wind
    Fighting Style: Ninjutsu Major, Taijutsu Minor


Main/Favored Weapon: Fan
Starting Inventory:
Hayai and Taira

X20 shuriken, X20 kunai, X2 weapon scrolls containing 50 fans each, wire, X8 explosive tags




Combat Styles:

Name: Second Mist Style
Requirements: None
Description: This fighting style was created by the Tekagi Master, Syra Ozanaru. Based on the original Mist Style, the passive-aggressive striking allows the figher to control their opponents and their own body as well. They are also trained in the fine art of balance, which many people mistake for agility as it allows a greater advantage in absorbing and avoiding attacks. The style teaches the fighter how to use their lower body in armed combat. A great amount of the stances are based on the switching of upper-body to lower-body weight proportions, in order to maximize control of the enemies weapons and overall balance. The Mist Style utilizes close-combat weapon tactics and enhances the strengths of each individual weapon set while minimalizing the weaknesses with creative, new techniques and attacks. The Second Mist Style is more taxing than the basic weapon styles; people using the Style need high stamina and must be specialized in their weapon.

# E Rank: +10% Balance, +5% Control
# D Rank: +20% Balance, +10% Control
# C Rank: +35% Balance, +20% Control
# B Rank: +50% Balance, +30% Control
# A Rank: +60% Balance, +40% Control
# S Rank: +75% Balance, +50% Control

Special Abilities:

Name: Innengon [Fated Eye]
Requirements: Otamai, Jun only [3 point kinjutsu training for level 2]
Description:
Lvl 1 A white pupil appears in Jun's completely black eyes. When activated, the Innengon allows for the user to combine their chakra and their element outside of their body, opening a window to unique jutsu. Innengon heightens vision by making the peripheral as clear as main site, and allows him to "zoom" in and out with his vision, like looking through a telescope. Can zoom in to see a person clearly up to 1 1/2 miles, as if the person was right in front of him. When using any kind of clone technique, the Innengon can see what the clone sees.
Lvl 2 Same affects as Lvl 1, but if the opponent or ally looks directly at the white pupil, then it begins the process of draining their chakra by having it flow out of their body. Can only be deactivated if the Otamai deactivates its, passes out, gets caught in a genjutsu, or dies. But keep in mind it is hard to activate a genjutsu with their body constantly expelling chakra. Lvl 2 is required for the phantom's attacks to connect.

Jutsu Total:  11/20
Jutsus:
  • Basics - Kawarimi, Henge, Bunshin

    Name: Exploding Kunai
    Type: Weapon Jutsu
    Rank: D
    Requirements: Shuriken or Kunai
    Description: Akane Shikitei created this jutsu to prove that the Shikitei family was not just stuck using Taijustsu. He uses a chakra string, copied from the puppet masters, to connect to a thrown Shuriken or Kunai. Unlike the puppet masters, he doesn’t have control over the thrown weapon while it is in flight. If the weapon makes contact, he forces the chakra into the weapon causing it to explode, dealing more damage.

    Name: Call of the Wind
    Type: Nin
    Rank: C
    Requirements: None
    Description: This technique causes the user to be able to "hear the wind". This is to say, they can hear things long distances off and can sense the presence of an invisible enemy of their rank or lower.

    Name: Fuuton: Kami Oroshi - Godly Wind from the Mountains
    Type: Ninjutsu
    Rank: C
    Requirements: Wind as main element
    Description: This ninjutsu does not require any hand seals to be used. By using their wind natured chakra, a shinobi is able to create a wind vortex in a desired direction. However, this technique does not do any actual damage, only serving to blow away enemies and/or attacks.

    Name: Fantomu Debari - Phantom Projection
    Type:Ninjutsu
    Rank: C
    Requirements: Innengon activated (lvl 2 activated in order for attacks to connect)  
    Description: By infusing the chakra into the air around him, he can create a 'phantom' image of himself. Looks just like the user despite being transparent. Be it only an embodiment of air, the phantom is 2X faster, and can jump 2X higher, but the physical attacks are only half as strong. The user is unable to move and must hold the sheep hand sign. When let go of the handsign the phantom disperses. The Otamai are connected to his phantom by his Innengon. When he closes his eyes, he can see what the phantom sees, while at the same time allowing him to be completely aware of whats happening around him. Especially useful for spying, or infiltration, or intel, without the risk of harm to the user. No distance limitations, just time limitations (each phantom gets 3 posts). When dispersed into an opponents expelled chakra, it thickens the air and slows down his moments. The more phantoms that disperse in his chakra, the slower his movements. If this technique tried to attack an opponent without his chakra being expelled, the phantoms attacks are nothing but air brushing against his body, thus must have lvl 2 Innengon for the phantoms to attack.

    Name: Fuuton: Kamaitachi - Cutting Whirlwind
    Type: Ninjutsu
    Rank: C
    Requirements: A weapon that can create a flow of air, like a fan
    Description: This technique creates a powerful wind in a small area. This wind can either be direct or a whirlwind that catches one opponent, but in both cases, this technique has cutting properties, which is its main way of dealing damage. Like most techniques which are only usable with a weapon, it does not require any hand seals.

    Name: Fuuton: Kaiten Shuriken - Rotating Shuriken
    Type: Ninjutsu
    Rank: B
    Requirements: Wind as main element
    Description: By using their wind nature chakra, the shinobi can manipulate several weapons in the air. They must first channel some of their chakra into the weapons and throw them like projectiles, after which they can control them rather freely, able to change their direction and launch them at an enemy again without having to actually grab and throw the weapons. The amount of weapons that can be controlled this way depends on their size, standing at two for Fuuma Shuriken size projectiles. This technique requires no hand seals, but constantly drains some chakra while the weapons are kept in the air.

    Name: Fuuton: Dai Kamaitachi - Great Cutting Whirlwind
    Type: Ninjutsu
    Rank: B
    Requirements: A weapon that can create a flow of air, like a fan
    Description: This technique creates a powerful wind in a wide area, but its main part is that this wind has cutting properties. Basically, it's the same as Kamaitachi, but covering a larger area and more powerful. As most techniques that utilize weapons, this one does not require hand seals.

    Name: Fuuton: Mugen Sajin Daitoppa - Infinite Dust Great Breakthrough
    Type: Ninjutsu
    Rank: B
    Requirements: Wind as main element
    Description: After taking a deep breath, the user will exhale and create a powerful wind thick with dust. The dust will saw away at anything that gets in its path, dealing light damage, while the wind can blow away large objects and some attacks. This technique does not require any hand seals to be used and, because of the dust, is not subject to the wind element's usual inferiority against fire ninjutsu.

    Name: Tafantomu Debari - Multiphantom Projection
    Type: Ninjutsu
    Rank: B
    Requirements: Innengon activated. (lvl 2 activated in order for attacks to connect)  
    Description: Same as Fantomu Debari - Phantom Projection, but he can make as many as ten phantoms. These phantoms being embodiments of air, are two times faster, and can jump two times higher, although their physical attacks are half as strong. The user can see through the eyes of all the phantoms connected through his Innengon. When attacking an opponent who's not expelling his chakra, the attacks would be just like wind brushing the body.

    Name: Hyaku Sensu no Mai [Dance of a Hundred Fans]
    Type: Ninjutsu
    Rank: A
    Requirements: Two scrolls with one hundred Razor Fans between the two
    Description: The user summons one hundred fans from two scrolls they carry, then attaches chakra strings to them. The user then controls them like individual strings on a puppet, and can manipulate them to their will. Alternatively, the user can simply attach strings to fans they currently have on their person. Using more than ten at a time will cause a drain on chakra. Can only be used a maximum of three posts.

    Name: Fantomu Munashii - Phantom Void
    Type: Ninjutsu
    Rank: B-A-S (depending on number of phantoms)
    Requirements: Innengon activated. At least one phantom projection.
    Description: When a phantom is out on the battlefield, with a few more handseals, he turns that phantom or phantoms into a vortex. Anybody around it is forced towards the epicenter and cut repeatedly as it gets closer. The vortex only happens for about 5 seconds before the chakra that it was molded with disperses. Nothing happens when you touch the epicenter, but to clarify the technique, the air that was to form the phantom begins spinning rapidly, cutting the opponent repeatedly, while the wind is spinning in such a way it tries to suck you in for more cuts. If used in conjuction with Tafantomu Debari A-mi, this considered an S-rank jutsu, with hundreds of vortex's shredding the opponentses body while being sucked into many epicenters, can litterally tear shinobi up into pieces.

Bloodline Limits:
Spoiler:


Name: The Blood Of The Damned
Requirements: None
Description:
The Bachitenshi carry their souls inside their veins, as their blood contains all their power and knowledge within the small passageways. The blood as said above, is a pure white that is neither a liquid nor a gas, but a near mixture of the two. Upon being cut of wounded, a Bachitenshi will bleed like a normal human, except the loss from the body will be their soul instead. Those bearing the cursed blood of the Damned must drink human blood in order to survive. For their bodies cannot gain normal nutrients without the consumption of it. This particular effect of Lucifer’s curse is one that frightens the Humans most, as it is seen as a sign of utter evil.
As stated before, a Bachitenshi must drink the blood of a human at least once every two weeks, otherwise risk death some time after ward. A body of a Bachitenshi will begin to deteriorate after to weeks of not consuming blood. After one day, they become 15% weaker, two days and they are 30% weaker, and so on, after the fall of the seventh day, a Bachitenshi will die. The drinking of animal blood can only state this need for blood of a human for a extension of three days. And thus rather useless to do. But it has not been unknown for a Bachitenshi to take full advantage of this small time extension.
The Damned live with the trapped evil of the angels before them in their veins as well, the sins of their ancestors born inside them. These sins will build and evolve while they live and exact their influence on the Bachitenshi, making them tempted to commit the sins of Lucifer and the fallen originals. Any offspring a Bachi has, be it one, two, or a thousand, is cursed with the sins of themselves and their previous blood. Upon death, a Bachi who has birthed another is trapped inside the blood of their offspring until their death, though if their offspring where to birth another, they must also wait until they die, and so on, before they are ever able to continue on to heaven or hell, whichever they are to be cast. Though only the evil within them it allowed to be sent to the damned offspring, making any good intentions eradicated, only the pure evil of Lucifer’s and their fallen’s actions are left to put a hold on their minds.
     The Bachitenshi are all very effected by any holy items and symbols, most of all Crucifixes, crosses, and anything of that similar shape at all. If a Bachi is anywhere within one hundred feet of one of these items, then they are weakened by 20%. I addition to holy symbols, the Bachi are left with a strange inability to enter any area or step on any ground that is either holy or sacred. If they ever do so, then their body will begin to shine brightly, and their angelic blood will rise in heat very quickly, burning them from the inside. They will have only a few minutes (3 posts) to exit the area before they are incinerated from the inside and die.




Name: Power Of The Heavenly Soul
Requirements: None
Description::
     The body of a Bachitenshi is further powered by their angelic soul, this heavenly power is what sets the race of Bachitenshi from all others. The body of the Bachitenshi is changed, making it more powerful then a normal human body because of the Angelic spiritual blood that fills it. Though how the body itself is affected is dependents merely on the abilities of the angelic spirit within it. The powers of their ancestors and the Bachitenshi before them determines the changes on the human shell this blood will have, for it is nearly unheard of for two Bachitenshi to have different powers, though of course, not impossible.
One is of the Bachitenshi attain points upon each rank to add to their stats as their increases of the body. Each point increases that stat by 5%. At E-Rank one gains 15 points to distribute, upon each rank after that, they get 5 more points. The following are allowed to be increased.

   * Speed: 10 - 50% increase
   * Strength: 5 - 25% increase
   * Chakra Control: 5 - 25% increase
   * Natural Recovery: 5 - 25% increase





Name: The Angelic Mind.
Requirements: 2 point training each stage after first.
Description:
     The Bachitenshi, with their angel blood, have their minds still connected to the heavens in a small link. because of this, their minds run on the the threads of the cosmos, making them able to see the astral plain in all the areas of the world. Bachitenshi are able to exit their physical shells to into the cosmos, but cannot physical touch any person while doing this. Two Bachitenshi will often battle out in the cosmos when they have a dispute, for it is only then that they can fully show their true angelic being.
     This cosmos, is the plains between heaven and the human world, and is the pathway of all life and thought. Manipulators of the his cosmos can learn to use it to influence other is strange ways. The Bachitenshi have learned this through natural ability, and have gained the capability to influence emotion and thought by mere whim. A Bachitenshi can project almost all thought and emotion through the cosmos, the pathway of life, influencing human and Bachitenshi alike. The most common known user of this abilitity was Lucifer, as it is said he could make even Michael himself to do whatever he wished.
    Because Bachitenshi all have this connection within the pathway of life, they can easily communicate to each other through their minds. Making them have the ability to talk without need of physical speech, and share any memory or emotion in an instant. Though not all Bachitenshi are as attuned as others while some even train this aspect of power to use the cosmos in ways the perhaps the Morningstar did not first think of.

* Stage 1: At this stage a Bachitenshi is able to see the cosmos pathways in areas where they have been to many times. They are capable of leaving their bodies and entering the cosmos rather after some long focus and meditation. As well they can influence thoughts and emotions on a minor scale, and only upon physical contact with another person. they are able to communicate with other Bachitenshi with only minor difficulty who are within their cosmos range, (100 feet of them.)

   * Stage 2: At this stage one can see the cosmos in all area of the world eve if they have seen that part for just the first time. They are able to leave the physical plain and enter the cosmos upon a mild amount of concentration, and can further influence emotion on a moderate scale upon contact of the person. At this stage one can communicate with any Bachitenshi easily within their cosmos range, (250feet of them.)

   * Stage 3:At this stage one can see the cosmos in all area of the world without needing to see the physical part first. They are able to leave the physical plain and enter the cosmos upon a mere whim, and travel along great distance on this plain. They can influence emotion and thought at a great amount when making physical contact or even eye contact of the person. They have also learned to bend the cosmos around them, changing the world of thought to have them look in any emotion the wish. this allows a Bachitenshi to literally make themselves unimportant to a human, or have them look as a terribly powerful and fearsome warrior, or even instill an emotion of pity to have them seem as a lowly homeless merchant. At this stage one can communicate with any Bachitenshi easily within their cosmos range,( 500 feet of them.)

   * Stage 4:At this stage one can see the cosmos in all area of the world anywhere they wish. They are able to leave the physical plain and enter the cosmos upon a mere whim, and travel along greatest distance on this plain. They can influence emotion and thought at a great amount without needing to make contact, for they simply need to have the desired person within 1/100th of their cosmos range. They can further bend the cosmos to their whim, making this changed emotion visual of a person, able to be projected on even other people, or more then one at the same time. at eye contact they are even able to communicate to a human as if they were a Bachitenshi. At this stage one can communicate with any Bachitenshi easily within their cosmos range(750 feet of them.)

   * Stage 5: At this stage one can see the cosmos in all area of the world anywhere they with. They are able to leave the physical plain and enter the cosmos upon a mere whim, and travel almost anywhere in the cosmos, even step up to the gates of heaven them self, but of course, are unable to enter them. They can influence emotion and thought to the highest degree if desired person within 1/100th of their cosmos range. At this stage they are even able to allow humans to see into the cosmos, and if the person is willing, bring them into the plains. They are even able to communicate to a human as if they were a Bachitenshi if they are within 1/10th of their range. At this stage one can communicate with any Bachitenshi easily within their cosmos range (1000 feet of them.)




Name: Angelic Body.
Requirements:
2 point Training for each stage of the skin after first

     Must be:
   * C-Rank for Stage 3
   * B-Rank For Stage 4
   * A-Rank For stage 5
   * S-Rank for stage 6


4 point training for each stage of the absorbing soul: Must have trained all stages of the skin: Admin approval.
Description:
    The skin of the Bachitneshi is affected by the angelic blood flowing within them. The soul energy of the blood flows through their body and seeps into their skin, from there it builds and hardens making their skin almost impenetrable, though this is not fully the case. The blood simply strengthens their skin making it harder as they get stronger. This is done as the skin adsorbs the energy from the blood upon the close proximity. This is rather weak at first, but a Bachitenshi has learn to be able to increase the effect of their blood on their still, be doing so making their skin harder and more protective.
     Those who has have fully reached the limit to this ability,have also learned of a new effect the blood has, as the skin becomes stronger and harder by absorbing chakra and energy through the angelic blood, it has grown accustom to this power, and therefore will continue to absorb any energy near it. A Bachitenshi is easily able to block their skin from fully absorbing their blood, and if needed can simply shut the ability off if needed. Though they have realized that by encouraging this absorption, the skin will gather chakra from outside the body, making anyone who touches them start to loose chakra as f they have the chakra absorption technique. Upon furthering this ability, the skin is even able to absorb jutsu f lower to medium rank.

Angelic Skin:


   * Stage 1:, one's skin is slightly tougher, making bladed weapons less effective and taijutsu riskier to use against them. Weapons are slightly weakened.

   * Stage 2:, weak blades are almost useless, making only shallow cuts and gashes, though weapons with increased cutting ability work just as well as normal and piercing attacks are just as lethal. E-Rank weapons are ineffective all together.

   * Stage 3:, low ranked blades have nearly no effect when it comes to cuts and slashes, piercing attacks with normal blades are only slightly effected making small gashes. Improved weapons are slightly less effective as well.

   * Stage 4:, the skin becomes very strong, making D-Rank weapons ineffective against them. Only special weapons seem to be able to damage at this stage.

   * Stage 5:, the skin is incredibly strong and hard, weapon seem to becoming futile in all manner. Making C-rank weapons ineffective tools. Only strong cutting and piercing weapons deem to have an effect.

   * Stage 6:, the skin grows only slightly stronger at this point, but it does make B-Rank weapons only 1/2 as effective. It also unlockd the hunger of energy the skin has. As well their skin seems to glow a strange color, and it shines often in the light. (if they re white bloods, it glows a ghostly white, Golden blood glow yellow, and Silver bloods glow red)


Angelic Absorbing Soul:


   * Stage 1: This skin feeds for energy as it has grown accustom to it. Their skin now has the ability to absorb chakra on contact as if the user had the chakra absorption technique.

   * Stage 2: Their skin yearns for more energy, and jutsu cast at the user become the main target. Any E-Rank jutsu that is cast at this person is absorbed by the skin, leaving no damage.

   * Stage 3: The hunger for energy builds further, and their skin will seemingly go for anything, this makes all jutsu of D-Rank absorbed by the skin when that are cast at the user.

   * Stage 4: This hunger is at its peek, and makes quick work of many jutsu. C-Rank jutsu are absorbed, and B-Ranks are only 3/5 as effective. A and S-ranks are not effected at all by this ability.




Name: The Angelic Light.
Requirements: None
Description:
Upon the unveil of the Lucifer spawn, Reficul, the creation of the darkness, led to create of the light sect on earth. These are the Bachi who have chosen the path of the light, and to repent all their sins and take the journey to make their place in heaven. through the guience of Gabriel and god, they work towards the good in all of life. Those who have chosen this path have a ten percent increase during the day. As well they are open to jutsu that require this particular path be chosen.




Name: Royal Blood
Requirements: None
Description:
Of all the angels that went down to the world of the human, only two were Arch-angles, Angels of the highest power, and these were Gabriel, and Lucifer. These each had curses different from the normal fallen angels, as the Offspring of Gabriel, due to their archangel blood, were more resistant to Lucifer’s curse. And Lucifer’s Offspring, although not cursed by their father, were damned by the Almighty himself. This caused two lines of the royal blood into the race of the Bachitenshi. And each had different effects the normal of their kind. The Decedents of Gabriel, being holy beings, and those of the good, and the Corruption of Lucifer’s Decedents and those unholy beings of the darkness.

Royal Light:
 The offspring of the archangel Gabriel, the ones more resistant to the darkness in their souls, and more controlled in their bloodlust. Those of the decedent of Gabriel have different effects then others of their race, for one their need to drink blood is lessened. Making them live twice as long without having to drink human blood to live, allowing them to go without drinking blood for four weeks before showing signs of weakness. As well, they are more drawn to the light then the darkness, where one of the damned will be weaker in the sun, a decedent of Gabriel is stronger, thought they become weakened from the power of the dark. The eternal sins of their blood and its effects that Bachitenshi share is also nearly non-existant, for the strongest of its power stems from the original ancestor, their foremost angel. While these of the Royal blood have not this sin, for Gabriel committed not acts against god, and was sent down to show light. But the sins of the decedents after them still resonate within their souls, make no mistake, evil lurks deep within their blood.
More over, a decedent of Gabriel is guaranteed a spot in heaven, as long as they never break the laws of the damned, nor the murder a human. Unlike normal Bachitenshi who's life is extended beyond human, due to their Royal blood, these Bachitenshi will never die of old age, but are otherwise just as mortal as any other. Making them die only to the ice of a blade, or to the sting of a poison in their body. Decendents of Gabriel are also the only ones who were able to keep their angelic wings, for each of this blood have large white wings that sprout from their back. These wings can allow one to hover off the ground for extended periods of time, but cannot allow one to fly.
     The last effect of the Royal blood is a change in their Soul in their veins. Where as a normal Bachitenshi has a blood the color of ivory, the blood of a Gabriel offspring is a radiant gold, giving the name to these the "Golden Bloods". Any of this Royal Blood have the effects of their boosts increased by 10% Making them a stronger, more potently, deadly warrior of god and the light in heaven.



Bloodline Jutsu:






Missions Completed:
  • D-Rank:1
  • C-Rank:1
  • B-Rank:1
  • A-Rank:1
  • S-Rank:0


Background: Genin Arc
Weeks have passed by since he had graduated Kirigakure Ninja academy. He was completely unprepared for what had happened next. Only after a day of training with Ozanaru Syra and Uryuu Mokutou, the village was going through an internal affair, the council fighting back against the Hokage. Jun was the first one at the scene and immediately began to help the villagers out of the crater, but the damage was done, and there was more to come. The hospital and the Kage mansion blew up, and Jun was hit by flying debris. Injured, he couldn't move, or think, and was prepared to accept death, when in that moment, he was saved by Ozanaru Syra. Since then he has owed her his life.

The next day he was dazed, confused, lost, sitting at the Great Naruto bridge, the nights events reoccurring in his mind. That is when he met Shiatamme Genso, who showed him that Jun is affiliated with wind natured chakra, to help him grow as a shinobi. With a new sense of direction, and a will to get stronger, he rummaged over what used to be the Kage mansion, and found a set of hidden scrolls. He stole them and used them to train in ninja arts, particularly with the 'Secret Scroll' who claimed to be a companion of the Shodaime of Kirigakure. Jun made a deal with the scroll, that he will show the scroll the Otamai clan in return to giving him access of all the jutsu that the scroll knows. The scroll accepted, and Jun took it along with him on a mission with the promise that on the way back he will meet the Otamai clan.

The mission was a success, and as promised he made a stop at his clans encampment. There he witnessed new traditions of the clan, and new techniques developed for the Innengon. Organized by their element, he battled the strongest of the wind-natured Otamai, Kairo, and made a deal. If Jun won the match, he will leave with all of the newly developed wind-natured jutsu, if Kairo won, then it proves that Jun has rotten karma and must be banished from the clan. It ended up a draw, and they both kept their word. Jun recieved a scroll of all the wind-natured Otamai jutsu from Kairo, and in return, he is banished from the clan. He returned to the village with a new mindset, still feeling allied with Kirigakure, but he no longer had a motive to go by, he no longer needs to prove his worth seeing as he's banished, and he no longer felt he needed to make a name for the Otamai. Although he knew that good karma was ultimately on his side.
_________________
**5 auto rank-ups
neji sig4

Roleplaying Characters:
Otamai, Jun
Nikko Coloso
Ikego Yokosuka
Noko-ido, Minari
RPG Stats:
Shinobi Rank: C-Genin/S-Chuunin/S-Jounin/D-rank-Erank missing nin
Village: Kirigakure/Konohagakure/Iwagakure/Missing
Fame: 558/690/223/0
Reputation:
Training Points: 5605
Inventory:

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Last edited by jyuuken01 on Mon Jan 18, 2010 2:18 am; edited 8 times in total
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OzanaruSyra
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PostPosted: Sat Oct 10, 2009 1:10 pm    Post subject: Reply with quote

So, what'd you change?

Roleplaying Characters:
Syra Ozanaru



RPG Stats:
Shinobi Rank:
Village: Kirigakure No Sato
Fame: 5000
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Training Points: 3375
Inventory: Nezic Hsm, Vorcrist, 5x Tekagi, Katana, Weapon Scroll, Chain, Daggers

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PostPosted: Sat Oct 10, 2009 3:52 pm    Post subject: Reply with quote

-rank
-jutsus
-missions completed
-jutsus you want to learn
-special abilities
-fighting style
-main favored weapon
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Roleplaying Characters:
Otamai, Jun
Nikko Coloso
Ikego Yokosuka
Noko-ido, Minari
RPG Stats:
Shinobi Rank: C-Genin/S-Chuunin/S-Jounin/D-rank-Erank missing nin
Village: Kirigakure/Konohagakure/Iwagakure/Missing
Fame: 558/690/223/0
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Ari Phoenix
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PostPosted: Sat Oct 10, 2009 7:26 pm    Post subject: Reply with quote

Whats the point of the Template change, if you are doing it here? Also, For anything that would normally require a Rank train, please place the links in this thread. That includes both Rank Trains, all missions, and Jutsu Gains, and Special Abilities/Fighting styles.
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Roleplaying Characters:
Otori, Shizuka Miyu
Ava Kimera
Amimura, Jato
Sampson, Ashe
RPG Stats:
Shinobi Rank: SS Judge-A Chuunin-E Genin-S Chuunin
Village: Missing-Kumogakure-Iwagakure-Kirigakure
Fame: 2,565~0~200~0
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Inventory: 10 Senbon, 10 Kunai, 3 Blank Scrolls, and 1 Peice of Chalk -

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jyuuken01
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PostPosted: Sat Oct 10, 2009 7:37 pm    Post subject: Reply with quote

http://narutorpcenter.com/about13445.html - his mission

http://narutorpcenter.com/about13463.html - where he learned his special ability

http://narutorpcenter.com/about14116.html - rank training #1

http://narutorpcenter.com/about14127.html - rank training #2

http://narutorpcenter.com/about14130.html - where he learned the jutsus and attained the twin weapon scrolls

cool?
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Roleplaying Characters:
Otamai, Jun
Nikko Coloso
Ikego Yokosuka
Noko-ido, Minari
RPG Stats:
Shinobi Rank: C-Genin/S-Chuunin/S-Jounin/D-rank-Erank missing nin
Village: Kirigakure/Konohagakure/Iwagakure/Missing
Fame: 558/690/223/0
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Training Points: 5605
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Uchiha Katsuga
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PostPosted: Sat Oct 10, 2009 11:28 pm    Post subject: Reply with quote

Next time, post in the "Template Change", ok....?  Finish up here.
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PostPosted: Sun Oct 11, 2009 12:18 am    Post subject: Reply with quote

my bad... i seen someone else do it so i thought thats how it was done
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Roleplaying Characters:
Otamai, Jun
Nikko Coloso
Ikego Yokosuka
Noko-ido, Minari
RPG Stats:
Shinobi Rank: C-Genin/S-Chuunin/S-Jounin/D-rank-Erank missing nin
Village: Kirigakure/Konohagakure/Iwagakure/Missing
Fame: 558/690/223/0
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PostPosted: Mon Oct 12, 2009 3:58 pm    Post subject: Reply with quote

For edits as big as this; you can really do it yourself, I guess. It's not skin off the mods nose.

But yeah, Re-Approved
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Roleplaying Characters:
Rai, Sophia
Saren, Willow
Ria 'Kaguya', Isabella
Hyuudou, Skye
RPG Stats:
Shinobi Rank: SS Raikage ~ S-Jounin x 2 ~ Missing Nin
Village: Kumo x 2 ~ Kiri ~ None
Fame: 0
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Training Points: 440
Inventory: All have many of the following; Kunai, Shuriken, Senbon, Wire, Katana, Speacilized Weapons.

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OzanaruSyra
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PostPosted: Fri Jan 15, 2010 5:23 pm    Post subject: Reply with quote

Moved because he needs updates badly.

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Syra Ozanaru



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PostPosted: Sun Jan 17, 2010 2:12 am    Post subject: Reply with quote

finished.

personality up to date
missions updated
background FIXED, but not up to date yet, ima wait a lil longer

Edit: okay, not finished, i want him to join a bloodline now, more specifically, the bachitenshi
BUT i dont want to just add effects and special abilities, i want to remove his otamai SA and jutsu, which could add to his story of becoming a bachitenshi. I just wanna rp it before i throw it in his background, so would i be able to add in the SA's and stuff now?
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Roleplaying Characters:
Otamai, Jun
Nikko Coloso
Ikego Yokosuka
Noko-ido, Minari
RPG Stats:
Shinobi Rank: C-Genin/S-Chuunin/S-Jounin/D-rank-Erank missing nin
Village: Kirigakure/Konohagakure/Iwagakure/Missing
Fame: 558/690/223/0
Reputation:
Training Points: 5605
Inventory:

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