Appearance:
There is not a single mark or blemish on Sakumo's skin apart from the small Seal that has been placed over his heart. Sakumo's attire is fitted for ease of movement and style; he wears a simple white short-sleeved shirt with a high rising collar and the Itichi Clan symbol on the back, the Iwagakure symbol is on the collar at he back of the neck. On his arms he wears identical black wristbands that go to halfway up his forearms and are made of thin material that provides little to no protection, they both have seals on them that are used to store Sakumo's ninja weaponry. Sakumo wears a pair of simple grey baggy pants with no weapons pouch in sight the end of which disappear into a pair of black ninja sandles that rise up to a few inches below his knee and leave his feet almost completely exposed. Over this he wears a full length black jacket that ends just above his ankles and which is made of thick material, he almost never wears the jacket properly however and instead leaves it hanging at his waist. It is held in place by a thick, dark red waistband, this waistband also holds one of Sakumo's weapons, the Hikari no Nakami is threaded through the waistband, held firmly in place at an almost horizontal angle whereas the counterpart, Raijin no Nakami is strapped accross Sakumo's back at a 45 degree angle. Both are in their respective positions to make it easy to draw them out at the same time or seperately.
Race: Japanese
Hair: Crimson
Eyes: Emerald
Body: Athletic, lithe
Ethnicity: Land of Rice
Personality: Sakumo is a very charismatic young man and a natural born leader, though he does not demand to lead a squad and fits in nicely in almost any position. He has unprecedented talent as a shinobi, easily mastering advanced ninjutsu and other shinobi techniques, Sakumo proves to be a force that very few of his fellows could even hope to match up against even though many of them are more than twice his own age. It used to be that Sakumo had no dedication to the shinobi lifestyle or his village however with meeting his sensei and spending much time with him, learning more about what it means to be a ninja and a member of Iwagakure no Sato his pride and love for the stone has grown. He works now and wants to be a truly great ninja, he wishes to see his beloved village flourish and to those means he would give his life, such is the way of a true ninja of the stone.
Although contrary to what some may believe his success and power has not made him conceited or given him a 'God-Complex' or anything of the like, Sakumo is still a very genuine and pleasant young man who most people would appreciate knowing. After Sakumo made his first kill he noticed something, or rather didn't notice something. The jounin has heard so many people telling him that killing never gets easy and that it is a necessary evil that they must go through with as ninja to protect themselves and those they love. But contrary to what these people said Sakumo felt nothing after he killed a man who had attacked him, it almost seemed like a natural occurrence, it felt like it was something he should be doing. That is not to say that Sakumo enjoyed it but rather that it simply felt normal, he felt nothing afterwards, no remorse or regret or sorrow. Nothing.
Sakumo has now begun to wonder if maybe this is because of the Itichi blood flowing through his veins, other famous members of his bloodline had waged war on the entire world, cleaved a swathe of blood accross the map, the clan has a history bloodier than most, every member is a born and bred killer, an assassin, murderer. Whatever the case, Sakumo knows now that he can be heartless in the face of an enemy, that he can kill without a second thought and that this is what he was born to do.
Special Abilities:
Spoiler:
Name: Kidzuki no Han
Type: Fuuinjutsu
Rank: S Kinjutsu
Requirements: My permission
Description: An interesting seal, this was developed to forcefully awaken the sleeping potential in a person's body which otherwise may never reveal itself. It does however come at a great risk with the user potentially killing themselves each time it is used due to the great stress that is placed on their body when channeling their dormant strength, which not only makes them far stronger but also may change the way several of their techniques appear. The user of the seal can only remain in their 'Aware' form for a small amount of time and so to increase this time it was made possible to release their inner power in stages instead of all at once which quickly burns up the ninja's reserves, however the user can go straight to the final stage if they so choose. It should be noted that the longer the user remains 'Aware' then the worse their body becomes, they will start showing symptoms of illness such as coughing up blood and internal pain if they remain 'Aware' for too long before eventually dying.
Stage 1: Upon releasing the first stage of their inner strength the user will undergo some minor physical changes such as a change in eye/hair colour. The boosts at this stage are that physical ability and their chakra pool are increased by 60% also the strength of jutsu cast by the user is increased by 20%. The maximum amount of time that this stage can be held without dying is 15 posts.
Stage 2: Upon releasing the second stage the user undergoes much more noticible physical changes such as a change in skin pigmentation or nails turning to claws and hair growing. The boosts for this stage are that physical ability and chakra pool are doubled, the strength of jutsu used is increased by 50%. The maximum time that this stage can be held without dying is 12 posts.
Stage 3: The final stage of awareness where one's inner strength is fully released, at this stage the user will undergo incredible physical transformations such as growing wings or horns, even changing height. The boosts for this stage are that physcial ability and chakra pool are trippled and the strength of jutsu cast by the user are doubled. The maximum time that this form can be held without dying is 10 posts.
Note: One who has this seal placed on them will place this jutsu into their SA section along with a description of their physical appearance in each form. Will not take up an SA slot.
Stage 1: In Stage one of the release the only physical difference is that the whites of Sakumo's eyes turned a dark yellow instead.
Stage 2: In Stage two Sakumo's skin turns to a dark greyish tone and his hands become claw like, allowing him to rip and shred things, he also gains fangs in his mouth and his hair turns to pitch black whilst becoming thicker and spikier.
Stage 3: At Stage three Sakumo undergos a drastic change in his physical appearance, a pair of large horns raise out of the sides of his head and curve inwards slightly, a pair of wings reminiscent to that of a bat's also form out of his back and allow him flight, these wings have a span of almost 16 feet and are very strong and durable.
Bloodline Limits:
Spoiler:
Name: Riyukous Eye
Requirements: 3-point training for each level, C-rank for Stage 2, A-rank for Stage 3
Description: The Riyukous is the Kekkei Genkai doujutsu of the Itichi clan, it manifests itself in three stages which are awakened through training and battle. It is believed that the power of the Riyukous eye comes in response to a need and so it is impossible for one to simply channel chakra into their eyes in the hope that they might receive the doujutsu, though not improbable that a clansman may receive it without entering battle. At any stage the Riyukous eye possess the ability to reverse any genjutsu that the Itichi is caught in back onto the user, however the clansman is limited in this ability in that it will only work on genjutsu that he has the power to dispel, the chakra cost of reversing the genjutsu is equal to how much chakra the opponent used.
Stage One: The Riyukous eye becomes purely white, and leaves only the pupil, one tomoe appears in each eye, somewhere around the pupil, the tail is always pointing outwards. With this stage the Itichi can dispel B rank and below genjutsu instantly without a cost to their chakra. The user can now see with a greater clarity, they find themselves able to see in shrouded areas such as thick mist or darkness.
Stage Two: In this stage the user gains two tomoe within each eye, the tomoe are positioned opposite each other and are hardly ever symmetrical with the opposite eye. Stage two carries the traits from stage one and also gains new abilities. The Itichi can now dispel A rank genjutsu instantly without any chakra cost and similarly, any genjutsu that the clansman uses becomes more believable so that a simple genjutsu kai will not work despite its rank. The user also gains an ability called ‘Dead Interpretation’ whenever something is in motion the Riyukous eye can calculate the speed at which the object is moving and its projected trajectory. The Itichi can then take this information and use it to calculate their next attack or avoid an incoming strike.
Stage Three: This is the most advanced version of the Itichi clan doujutsu, few members of the clan have ever achieved this feat and those that have are always the strongest members of the clan. The user gains three tomoe in each eye, one positioned above the pupil and with the remaining two positioned to the lower left and right of the eye with the tail always facing away from the pupil, the eyes are always symmetrical at this stage. Stage three carries over the same traits from the previous two stages and also grants the Itichi new abilities. The clansman can now use any genjutsu in their arsenal without the need for hand seals so long as they can catch the target’s eye for even just a split second. The Riyukous eye can now dispel S rank genjutsu instantly without any chakra cost and similarly makes any genjutsu used by the clansman much more believable with the genjutsu being treated as two ranks higher than it actually is for breaking purposes.
Name: Extreme Genjutsu Mastery
Requirements: At least Riyukous Stage 1, Clan leader permission, 5 point training, Genjutsu specialist
Description: The Itichi clan is well known for its mastery of genjutsu, but not every clan member has this ability, only those who have worked hard to perfect their use of illusions have made it into the history books. The training that the Itichi goes through is centered around the Riyukous eye, which is the core of the Itichi's genjutsu prowess and this training helps the clansmen to achieve true control over the clan doujutsu, greatly increasing the abilities of the eye. The Riyukous eye already gifts the clansmen with the ability to dispell genjutsu which are cast on them and makes genjutsu cast by them more believable, but after completing the training these abilities are increased with the Itichi now being able to dispell very powerful illusions such as kinjutsu although this will only work with the same rank of genjutsu they could already dispell, meaning that at stage 1 the Itichi can dispell B-rank kinjutsu genjutsu. Similarly, any genjutsu which is cast by the Itichi is treated as a kinjutsu for breaking purposes, this and their genjutsu cannot be dispelled by physical pain. Genjutsu cast by the Riyukous eye now can also not be defended against by any jutsu, ability, innate trait etc. as the clansmen has unparralelled control over their illusions, this means that genjutsu can only either be avoided (Not looking in the Itichi's eyes etc.) or broken once the target is caught, but defenses that would work against lesser genjutsu users are nullified. Not all the benefits gained through this training are centered around the Riyukous however as the clansmen has become so masterful of the art that for all intents and purposes, he is counted as being one character rank higher when it comes to genjutsu.
Jutsus: 42/61
Spoiler:
Basics
Name: Henge no Jutsu - Transformation Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.
This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.
Name: Bunshin no Jutsu - Clone Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Kawarimi no Jutsu - Body Substitution Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.
Name: Kinobori no Waza - Act of Tree Climbing
Type: Ninjutsu
Rank: C
Requirements: None
Description: A skill that every self-respecting shinobi must have. It is based on concentrating chakra to the soles of one's feet and using it to stick to objects, which would allow one to walk on vertical surfaces and even upside down. This is also often used as chakra control training, since the soles of the feet are said to be the hardest place to control your chakra.
Name: Nawanuke no Jutsu - Escaping Skill
Type: Taijutsu
Rank: D
Requirements: None
Description: A very basic skill, without which a shinobi would become the laughing stock of the village. It allows them to escape ropes and similar simple restraints. However, advanced knots and heavier restraints than a simple rope may be too much for a basic skill like this to handle.
Name: Suimen Hokou no Waza - Act of Water Surface Walking
Type: Ninjutsu
Rank: B
Requirements: Kinobori
Description: A more advanced technique than Kinobori, it allows one to walk on water or other similar liquid or amorphous objects. It is used in a similar fashion to its predecessor, but the shinobi must also release a constant flow of chakra into the water to keep themselves on its surface. It is often used as advanced chakra control training, since it takes the same basic concept as tree climbing technique and kicks it up a notch.
D-rank
Name: Shunshin no Jutsu - Body Flicker Technique
Type: Ninjutsu
Rank: D
Requirements: None
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. While it may seem like the user simply appeared or disappeared, the technique is actually a momentary increase in movement speed towards a set location.
Name: Raiton: raihouden - Lightning release: Static discharge
Type: Ninjutsu
Rank: D
Requirements: Lightning element
Description: This jutsu causes the ninjas lightning elemental chakra to become unstable and discharge at random intervals. With proper training a ninja can learn to focus this discharge and use it as both a weapon and a shield.
C-rank
Name: Thunder Crusher
Type: Nin
Rank: C
Requirements: Lighting Chakra
Description: Chakra is generated to the hands and then shot forward in a stream of energy. Under normal conditions it has a diameter of 1ft and a range of 20 feet. How ever some have made them with a 2 Ft diameter and range of an 1/8 of a mile.( must be Jounin) The attack locks the muscles and causes first degree burns. Also causes damage to the surrounding area
Name: Katon: Endan - Fire Missile
Type: Ninjutsu
Rank: C
Requirements: None
Description: One of the most basic moves of fire element school of ninjutsu, it expels a stream of fire from the user's mouth. While not very fast, strong or versatile, it wins against other fire techniques of this rank in lower chakra cost and the ability to keep a constant stream of fire as long as you have chakra to fuel it.
Name: Raiton: Raikyuu - Lightning Ball
Type: Ninjutsu
Rank: C
Requirements: None
Description: After forming the necessary hand seals, the user will create a large, several feet in diameter, ball of lightning in their hands. This ball can then be launched at a target and will travel at average speed. When it comes in contact with something, it will burst, damaging and shocking anyone it touches and also slightly shocking anyone within three feet of its edge at the moment of impact.
Name: Static Counter
Type: Nin
Rank: C
Requirements: Raiton
Description: After you form handseals, the next thing that hits you in close range combat will be electrocuted. Power raises with rank, B rank and over will cause a brief stun, A a slightly longer one and S will paralyze the offender for they're whole next post.
Name: Katon: Goukakyuu no Jutsu - Great Fireball Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: A primary offensive ninjutsu for any fire user, it requires few hand seals and not much chakra. The user will take a breath and exhale a ball or stream of fire. In the former case, it can be launched in any direction, but its speed is not very impressive. In the latter case, it must be aimed at an opponent on the ground within twenty feet of the user, but is executed much faster.
Name: Katon: Housenka no Jutsu - Mythical Fire Phoenix Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: A useful, though relatively weak, fire ninjutsu. After forming several needed hand seals, the user will exhale a series of fast fireballs. These are useful to drive an opponent into a corner, towards a certain place or simply at times when quantity is better than quality.
Name: Katon: Ryuuka no Jutsu - Dragon Fire Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: A rather strong fire element ninjutsu which has very serious restrictions. After forming the necessary hand seals, the user will expel a strong stream of fire from their mouth, which moves at a very fast rate. While this fire is considerably stronger than of other techniques of the same level, this technique is not very useful since the fire can only be launched to run along something the user is holding in their mouth, like a wire.
B-rank
Name: Raiton: Ikadzuchi no Kiba - Lightning Bolt Fang
Type: Ninjutsu
Rank: B
Requirements: None
Description: After forming the necessary hand seals, the user will have a bolt of lightning strike at the desired target from the sky. This attack is very fast and hard to anticipate because of coming from above, but it is not a real lightning, so the damage it deals is relatively low. However, it shocks the opponent with electricity, potentially giving the user an additional advantage.
Name: Katon: Haisekishou - Burning Ash Accumulation
Type: Ninjutsu
Rank: B
Requirements: None
Description: After forming the required hand seals, the user will expel a vast cloud of ash from their mouth. It effectively blocks the sight of anyone caught inside, and when the user clicks their teeth, the cloud will ignite in an explosion. Someone unfamiliar with this technique may be fooled into thinking it's supposed to block their sight and take heavy damage as a result.
Name: Raiton: Ikadzuchi no Utage - Lightning Bolt Feast
Type: Ninjutsu
Rank: B
Requirements: None
Description: After the user forms several hand seals, they will put their hand(s) on the ground. Several jets of electricity will then run along the ground towards the intended target. This jutsu can be controlled rather freely, having the jets split or come together as they go for no additional chakra cost, but the damage dealt by each depends on their total amount as the chakra is always split evenly. If hit, the opponent will be shocked with electricity.
Name: Raiton: Raigeki no Yoroi - Lightning Strike Armor
Type: Ninjutsu
Rank: B
Requirements: None
Description: Despite its name, this technique barely provides any defense, even against earth element attacks. After the user forms the required hand seals, a layer of lightning will form around their body. If the user is then struck, this lightning will be channeled into their opponent, damaging and shocking them severely. This armor lasts until it strikes one target when the user is hit with a physical attack, dispersed by the user or somehow destroyed by the opponent.
Name: Electric Snap
Type: Ninjutsu
Rank: B
Requirements: None
Description: After snapping their fingers, the attacker sends out a thin, wire-like strand of electricity that shocks the opponent. This works best when fighting someone with a metal weapon. The electricity will numb the point of impact, where reaction time on the specific part of the body hit will be slowed considerably for 2 posts.
Name: Katon: Karyuudan - Fire Dragon Missile
Type: Ninjutsu
Rank: B
Requirements: None
Description: A technique resembling Housenka rather closely, it doesn't take many hand seals and is almost the same in principle. The difference is that the fireballs created by this technique are faster and more potent, able to deal considerable damage in a direct attack.
Name: Raimanda
Type: Nin
Rank: B
Requirements: Raiton Element
Description: A specialized creation of Raiton Element used from the mechanics of Salamandra. The user creates Lightning in their hand and then can spead it as if a snake around the body for various effects.
Hands: If used from the hands, the user can use the lighting as a whip that extends up to 10 feet and a radius of 4 inches.
Feet: If used with the feet, the electricty uses the moisture in the ground to conduct and can shoot out from the ground up to 4 feet of the user for a surprise attack.
Name: False Heart of Pain
Type: Genjutsu - Visual
Rank: B (Kin)
Requirements: My permission
Description: After the target is caught in this powerful illusion they will see themselves in a barren wasteland with a pure white sky and a pitch black crescent moon. Five seperate chains will rise out of the ground, one for each leg and arm and one for the neck. The chains will wrap around the target tightly, cutting off circulation and choking them, at this point the user will appear before the victim. The user then reaches inside the chest of the victim and rips out their heart, they will then crush the heart before the victim's eyes, this will happen over and over again with the user and the target multiplying each time until the victim feels their heart being ripped from their chest hundreds of times at once. The illusion lasts as long as it takes for it to be somehow dispelled or released. The pain is very real and immense, it causes extreme fatigue and takes a large toll on the victim's stamina to the point where a shinobi of a lower rank than the user would likely pass out. During this time the victim is completely frozen in place and completely unaware of their body outside of the genjutsu, this means that conventional means of freeing one's self from genjutsu will not work and the victim will have to find another way to free themselves, if they can at all. The user of the genjutsu is completely conscious of themselves in and out of the genjutsu which means that they can still move around freely whilst maintaining the jutsu. False heart of pain can only be maintained for a maximum of 5 posts on those of equal or higher rank and 6 posts on those of lower rank.
Name: Kuchiyose no Jutsu - Summoning Technique
Type: Ninjutsu (K)
Rank: B
Requirements: None
Description: This technique allows one to summon animal (usually) companions to aid them in battle, provided they had previously signed a special contract in blood. To use it, the shinobi must make a small blood sacrifice - usually by drawing some from their thumb - and then form the required hand seals. This will summon a creature of their choice (among the ones available from their scroll) beneath their hand or next to it if there is not enough room.
Contract:Snake Summoning Contract
Name: Katon: Dai Endan - Great Fire Missile
Type: Ninjutsu
Rank: B
Requirements: None
Description: A very simple move, it expels a large stream of fire from the user's mouth. The difference between this move and most other Fire Element techniques is that this one can be used continuously for a never-ending stream of fire. Of course, it will only be "never-ending" as long as the user has enough chakra to fuel it. It may lose in versatility or raw power to other fire ninjutsu of the same rank, but keeping it up for a short while costs less than using another technique twice.
Name: Raiton: Raikou no Ookami - Lightning Wolf
Type: Ninjutsu
Rank: B
Requirements: None
Description: A mid-range technique which utilizes lightning element. It does not require any hand seals to be used, but is limited in range. The user will channel some lightning natured chakra into their hand and a wolf made of lightning will appear beside them and charge the target. This wolf is connected to the user's hand with a lightning "leash", which is how it's controlled, but it is limited to forty feet range because of this.
A-rank
Name: Raiton: Rairyuu no Tatsumaki - Lightning Dragon Tornado
Type: Ninjutsu
Rank: A
Requirements: None
Description: This technique creates a dragon-shaped lightning tornado, which forms around the user after they make the required hand seals. This provides some protection while they are executing the technique. The dragon can then be launched at a target and, if hit, the opponent will take heavy damage and electric shock. Additionally, anyone within three feet of the tornado will be struck with a weak jolt of electricity, so a close dodge won't work so well.
Name: Thunder Spear
Type: Ninjutsu
Rank: A
Requirements: My permission
Description: After forming the necessary hand seals the user collects their lightning based chakra into their hand and forms it into a long spear shape, about 6 feet in length. The spear is then thrown at the intended target, due to the fact that it is pure raiton the spear moves very quickly through the air and also has impressive cutting qualities meaning that it will easily pierce through steel. If the target is hit directly by the spear, it will pierce straight through their bodies and then the target will absorb the full voltage of the attack, severely shocking them but also preventing the spear from going any further.
Name: Katon: Karyuu Endan - Dragon Flame Missile
Type: Ninjutsu
Rank: A
Requirements: None
Description: A strong fire element technique. After making the necessary hand seals, the user will take a deep breath and exhale a large stream of searing flame. This is, without doubt, one of the most powerful fire ninjutsu. This flame can be expeled continuously for a constant, but not very high, chakra drain.
Name: Immobilizing Ice Block
Type: Genjutsu - Visual
Rank: A
Requirements: My permission
Description: After the target is caught in this genjutsu they see and feel ice rapidly cover over them, in a matter of seconds they are completely frozen inside of a huge block of ice. While they are caught in this genjutsu they are completely frozen in place and incapable of movement. If someone who is unaffected by the genjutsu strikes them or causes them pain in some other way then they will be released from the jutsu. The user of this genjutsu can move around freely while they keep this genjutsu in place.
Name: Hienakure no jutsu
Type: Genjutsu - Aural
Rank: A
Requirements: My permission
Description: A sound activated genjutsu used to confuse the enemy's senses. The user clicks their fingers and anyone who hears it is caught in the genjutsu, the first sense affected is hearing. The target will at first hear the click as if it has echoed, rapidly getting louder and louder till eventually it is just a constant buzz which drowns out any other sound and is actually quite painful. At the same time the target's vision wil become severely impaired as shadow covers most of their field of vision only allowing them to see at most 5 feet around themselves and even that is not so clear. This makes it very difficult for the target to discover the user if they choose to make a quick escape and what makes it worse is that this jutsu cannot be dispelled by simple pain like other, lesser illusions can. This illusion lasts for 3 posts or until the target can somehow dispell it.
Name: Senei Jashu - Hidden Shadow Snake Hands/Senei Ta Jashu - Multiple Hidden Shadow Snake Hands
Type: Ninjutsu
Rank: B/A
Requirements: Snake Summoning Contract
Description: Senei Jashu is a technique that creates three snakes coming out of the user's sleeve or, if there is no sleeve on their outfit, out of thin air just below their shoulder. These snakes can be used to constrict or grab hold of a target, and they can also bite them for some additional damage. Senei Ta Jashu is an advancement of this technique that must be learned separately; it is basically the same thing, but it allows up to eight snakes to be released at once, which naturally provides a stronger hold on the target.
Name: Katon: Gouryuuka no Jutsu - Great Dragon Fire Technique
Type: Ninjutsu
Rank: A
Requirements: Ryuuka no Jutsu
Description: This is a strong fire element technique. After the user forms the necessary hand seals, they will expel large dragon head shaped fireballs from their mouth. These fireballs are quite strong and fast and can punch through concrete. Strangely, they have a rather solid form and can actually bite the opponent and tackle them, while burning them with the flames at the same time.
Name: Raiton: Rai Bunshin no Jutsu - Lightning Clone Technique
Type: Ninjutsu
Rank: A
Requirements: None
Description: This technique creates a physical replication of the user made from lightning. It acts like a normal clone with a physical form and has the full physical and jutsu ability of the user, though it is still quite limited in chakra amount. When it is hit, the clone will burst into lightning, effectively shocking anyone who was within two feet of it and dealing light damage to anyone who was touching it. It doesn't require many hand seals to be executed. Any special weapons the user may have had on them when using this jutsu will be copied partially, losing any special qualities the original has. The Lightning Clone can perform a few C rank or below lightning jutsu the user has, but in doing so it loses it's shocking damage.
Name: Chidori - Thousand Birds/Raikiri - Lightning Blade
Type: Ninjutsu (K)
Rank: A
Requirements: None
Description: A very powerful lightning technique with a very basic idea behind it. The user gathers a large amount of chakra into their hand and applies lightning nature manipulation to it. The result is a concentrated mass of chakra and electricity. The attack part of the jutsu is also very simple: the shinobi runs towards their target at full speed and thrusts the Chidori at them. Although simple, this technique can pierce through almost anything. Raikiri is a stronger variant of the original Chidori with the same general effects. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Raikiri is more focused and blue, it takes more chakra to perform the Raikiri but the increase in strength more than makes up for this.
Name: Jagei Jubaku - Snake Authority Spell
Type: Ninjutsu
Rank: A
Requirements: Snake Summoning Contract
Description: This jutsu creates one or two large snakes that come out of the user's sleeves; if there are no sleeves on their outfit, then the snakes seem to come out of thin air just below the user's shoulders. These snakes move at a great speed and coil around the target(s) of this technique, constricting their movement. It would take a great amount of strength to break their hold. However, this technique can only be used on targets within five feet of oneself.
Name: Chidori Senbon - Thousand Birds Needles
Type: Ninjutsu (K)
Rank: A
Requirements: Chidori
Description: A ranged attack based on Chidori. The user gathers a large amount of lightning element chakra into their hand and then throws it at a target in the shape of senbon. These projectiles possess great power, able to pierce through most things, just like the common Chidori. Naturally, each of the lightning needles is much less powerful than the original technique.
S-rank
Name: Mandara no Jin - Myriad Snake Net Formation
Type: Ninjutsu
Rank: S
Requirements: Snake Summoning Contract
Description: This is a massive snake control ability. A shinobi will usually lie on the ground and then release a huge amount of small snakes from their mouth. These snakes seem to split or just form out of each other as they move further away from the user, creating a real tidal wave of snakes. This can be used to mow down enemies, and the snakes also bite onto everything they can.
Name: Chidori Nagashi - Thousand Birds Current
Type: Ninjutsu (K)
Rank: S
Requirements: Chidori
Description: This is a version of Chidori in which the user gathers a great amount of chakra throughout their body instead of just their hand. They are then able to force it out, creating a strong electric current within a few feet around themselves. Anyone who comes in contact with this technique gets shocked as well as temporarily paralyzed. Chidori Nagashi can also be controlled and channeled anywhere the user wishes, including their sword or other weapons. Doing so increases the overall strength and cutting power of the weapon dramatically, combining the strength of the weapon and Chidori and becoming virtually unstoppable.
Name: Chidori Eisou - Thousand Birds Sharp Spear
Type: Ninjutsu (K)
Rank: S
Requirements: Chidori Nagashi
Description: A very advanced technique, it creates a sword-like weapon entirely out of lightning element chakra. It is much harder to execute, because it adds shape manipulation to the high level of nature manipulation involved in the original technique, but it can stretch to a distance of over fifty feet almost instantly, and it has the same power to cut through almost anything.
Name: Utakata - Ephemeral
Type: Genjutsu - visual
Rank: S
Requirements: None
Description: A high-level genjutsu that gives the user a lot of control over what their target will be seeing. Practically, it gives them full control over the reality of the illusion. In reality, the target will not be moving from the spot, whatever they are experiencing being entirely illusionary and having no reflection in reality. However, this illusion can still be dispelled the same way as most others.
Bloodline jutsus:
Spoiler:
C-rank
Name: Blinding Illumination Technique
Type: Genjutsu - Visual
Rank: C
Requirements: None
Description: After making the required handseals the Itichi will seem to glow with an incredibly bright light making it next to impossible for anyone to look directly at them without their eyes suffering great pain, even then they would only see the light emanating from the user and not the user themselves. This genjutsu can be maintained for any amount of time so long as the user can cope with the chakra drain.
B-rank
Name: Illuminating Rose technique
Type: Genjutsu - Visual
Rank: B
Requirements: None
Description: The user disappears into a flurry of rose petals which then blow violently all around the target. The rose petals serve to completely disguise the user’s whereabouts from the target, effectively rendering them invisible not only this but it also makes it next to impossible to discern projectiles which are thrown at them and other attacks. The Genjutsu lasts about as long as the user wants it to so long as they can deal with the constant, but weak chakra drain.
Name: Destructive Vision Technique
Type: Genjutsu - Visual
Rank: B
Requirements: None
Description: A very useful genjutsu, once the target is caught under its effects they find that their vision rapidly begins to deteriorate. Certain areas of their vision will freeze as others don’t and as they look around everything seems to blur and mash together, this effectively blinds the target as it is impossible to see anything. Lasts 3 posts at max.
Name: Deep Sleep Gaze
Type: Genjutsu - Visual
Rank: B
Requirements: None
Description: Once caught under the genjutsu the target will suddenly feel groggy and fall into a natural sleep. This is a potentially tide-turning technique as it can be used for the Itichi to make their escape or to dodge an attack or make an attack of their own. Although, seeing as this is a natural sleep the target will wake if they are struck or there is a loud noise etc.
A-rank
Name: Magan (Demon Illusion Eye)
Type: Genjutsu - Visual
Rank: A
Requirements: None
Description: Once the target is caught under the genjutsu they will be instantly knocked unconscious for a few seconds. During this time the user can make movements, striking his opponent, or avoiding him. The target doesn't realize they were put under the genjutsu, therefore not realizing it happened at all. It will only appear as if the user has teleported.
Name: Vision of Hell
Type: Genjutsu - Visual
Rank: A
Requirements: Stage three Riyukous
Description: Although the genjutsu is called ‘Vision of Hell’ what the target sees can actually be almost anything though it would usually be something horrific. The target, once caught under the genjutsu is subject to whatever the Itichi wishes to show them, even their own death. At this point the target is completely frozen in fear, unable to even lift a finger, if the target were to be somehow harmed then they would instantly snap out of the jutsu.
S-rank
Name: Abyss: Physical Degeneration
Type: Genjutsu - Visual
Rank: S
Requirements: Stage Three Riyukous Eye.
Description: With but a glance a member of the Itichi bloodline can place other shinobi into illusions of great strength, this illusion is among the most powerful available to an Itichi. The victim will find themselves suddenly in great pain as if their skin is burning, if they are to look over their body they would see that their flesh is beginning to rot away at an exaggerrated rate and even if they didn't look they would feel it. If the victim was to continue fighting and came into physical contact with anything including themselves, that part of the body which was touched would crumble away into dust. The pure pain that the illusion places on the victim can cause one who is weaker than the user to fall unconscious.
Jutsus you want to Learn: Many
Missions Completed:
D-Rank:1
C-Rank:0
B-Rank:0
A-Rank:0
S-Rank:0
Background: Although Sakumo is a pure blooded Itichi and was even born in the Land of Rice he did not know anything of his family and clan, nor its bloody history until he was 12 years old. Sakumo's parents were both powerful members of the Itichi clan and their union was viewed with a great pleasure by the rest of the Itichi clan, it was not a stretch to believe that two phenomenal ninja would create a prodigy of unparralelled skill for the Itichi to further their goals of war and domination. The day that Sakumo was born, the entire clan celebrated, their power was already unquestioned and with this new promising child they would reign supreme for a long time. Unfortunately for the clan neither of Sakumo's parents wanted their child growing up as a tool for the Itichi to further their dominance and so, a year later they had everything planned out...
The day before Sakumo's first birthday the house he was born in exploded violently, destroying it completely and demolishing much of the surrounding compound. The Itichi clan was in uproar, they had been attacked though they knew not by by whom, however one thing was certain, they had lost two of their most prestigious ninja and a very promising young child. Unbeknownst to the rest of the clan Sakumo's mother and father were far, far away by the time they had even realized they were 'dead', everything was going to plan and both Mother and Father set out on their journey with their child. This was what had taken the most planning, making their journey quickly and inconspicuously, they needed to be away from the clutches of the Itichi before they could once again tighten their grip on the young Sakumo. Keito, Sakumo's father and Sumaru, his mother trekked for almost a day solid before coming to a harbour where they had arranged passage on a boat which would take them to the Land of Earth a country which had no connection to the wars which had at that time been raging through the shinobi world, this would be their new beginning, a safe place away from the dark Itichi.
The family settled in Iwagakure very well, Keito and Sumaru became Iwagakure jounin and had enough money to afford a decent home in the north quater of the village. Sakumo grew into a fine young man who caused little trouble for his parents but one thing about him infuriated them, he never seemed to care about anything, he was happy to just sit back all day and watch the clouds float by. Despite rejecting most principles of the Itichi clan, both Keito and Sumaru had maintained the clan's prideful view of itself and they saw their Son as wasting the great abilities he was gifted with, even though he had no idea of his heritage as they had never told him. And so Sakumo was enrolled at the academy in the hopes that it would help motivate him, but if anything it did the opposite, much to the dismay of his parents. Sakumo excelled at the academy without really trying and remianed as lazy as he ever was.
It wasn't much later that the family had gone out to the mountains for a joint training session, it was to be a day of simple fun but quickly took a turn for the worst when five mysterious figures with bright red hair arrived. The strangers addressed Keito and Sumaru as if they knew each other, Sakumo was confused, he had never met these people before and they spoke of strange things to his parents, the word 'Itichi' turned up multiple times in the conversation and Sakumo could tell that his parents were prepared for battle which only served to further confuse him. Then one of the five stepped forward and looked straight at the young academy student, she requested that Keito and Sumaru handed him over and in return they would be 'free to go'. At this both of Sakumo's parents became enraged, they attacked the five mysterious figures, Keito and Sumaru made quick work of the five which Sakumo would later find out were members of the diminished Itichi clan who had found his family and come to take him away in an attempt to regain their strength.
The battle however did not leave the two Itichi unharmed, both were mortally wounded and stood no chance of surviving, Keito clawed his way to Sakumo who trembled at the sight of his dying father and handed him a small but ornate metal key, he said that if he were to go to the basement in their house and use this key then everything would make sense, and with his last ounce of life he whispered his apologies to his son. It wasn't long till an ANBU squad arrived and retrieved the bodies, that was the last he saw of his parents before the funeral, Sakumo's family was well liked in the village so it was not a very small ceremony. They had left everything to their son including the house where Sakumo had been promised he would find 'answers' and so, that night he went to the basement of his house and after some searching found a secret door which fit the key perfectly, inside was a dusty old room filled with scrolls and parchments. These scrolls held the secrets of the Itichi clan and the Riyukous eye, Sakumo was amazed as he read the detailed history of his clan and heritage, how had he not known any of this? A year later Sakumo graduated from the academy, under the name of Sakumo Itichi, having been previously known as Sakumo Takahashi.
Sakumo's first year as a ninja was difficult for him, not because he struggled with ninja techniques or anything of the like. The young Itichi simply could not adapt to a lifestyle where killing was an every day occurrence, he almost quit being a ninja before he'd even started but then he met someone who opened his eyes to the truth that if these people were not killed or otherwise disposed of then they would in turn either kill him or those he loved. The man revealed that as ninja they did not fight for themselves but for their village and country, to protect those that they held dear and that if they ever failed in their duty as protecters then an innocent's death could be on their hands. This man was the Tsuchikage and he offered to teach Sakumo the ways of the ninja and how to protect those that he loved, the Itichi agreed yet despite what he had been told he still did not relish the idea of striking down an opponent, though he vowed that if there was danger of someone close to him dying or Iwagakure being threatened then he would finish the job.
It was only a few months then before Sakumo had his first real test as a ninja; the chuunin exams. He travelled on his own to the Land of Shadows where the event was being held and genin from all over would be competing against each other for the title of chuunin. Upon arriving he and the other genin were instructed to get into teams, Sakumo teamed with another ninja from Iwagakure named Cheza and her wolf companion Toboe. The three fought together to pass through the first round of the exams and were shocked to learn that for the second portion which function as an elimination tournament they would have to battle against each other to advance. The battle did not take long and was over in less than a minute thanks to Sakumo's quick thinking and hardened mentality, the Itichi captured Toboe between two kunai and forced Cheza to submit, thus Sakumo was victorious and advanced to the next round. The Itichi's opponent did not show up however due to wounds suffered from the previous match and so Sakumo won by default, being declared winner of the tournament along with a small amount of the other genin. Sakumo had earned the title of chuunin and so he returned to Iwa, proud and pleased with himself, little did he know that there was a surprise waiting for him there.
When the chuunin returned to his village it was to find his sensei, Yasuo Amano waiting for him, it appeared that there had been several other Iwagakure ninja present at the exams to observe the village's ninja and make sure they were not attacked by enemy countries. Yasuo spoke of how these ninja had informed him of the boy's performance, how his skill in battle and insight was at least on par with a jounin, likely exceeding even that and so, the Itichi was promoted to Special Jounin. His growth as a ninja has been spectacular so far and he only seems to be getting stronger, learning more and more every day and now getting closer to becoming able to completely protect all those he cares for. Sakumo has recently begun rebuilding the Itichi clan, he has procured a small compound in Iwagakure and has begun searching for other members of his clan to bring it back to its former glory but with the goal of protection rather than dominance. _________________
Roleplaying Characters: Yasuo Amano Uchiha Midaru Sakumo Itichi - Clan Leader RPG Stats: Shinobi Rank: Tsuchikage (SS) ~ Jounin (S) ~ Jounin (S) Village: Iwagakure Fame: 4250 ~ 510 ~ 700 Reputation: Training Points: 6175 Inventory: Things
He's going to be classified as a Missing-Nin because he's originally from Oto, with it being destroyed and all. At least, that's what I had to do. Also, I'm assuming that with just one Style, you're wanting to Specialize in that? If so, you need to put "Specialization" beside it. _________________ Shigane, Makoto Roleplaying Characters: RPG Stats: Shinobi Rank: Village: Fame: Reputation: Training Points: 0 Inventory:
Yeah, he was from Oto when he was 1, but the other 12 years he's been living in Iwa, so he definately isn't a missing-nin. And it isn't really necessary to put [specialization] beside it as its obvious he's a nin spec. _________________
Roleplaying Characters: Yasuo Amano Uchiha Midaru Sakumo Itichi - Clan Leader RPG Stats: Shinobi Rank: Tsuchikage (SS) ~ Jounin (S) ~ Jounin (S) Village: Iwagakure Fame: 4250 ~ 510 ~ 700 Reputation: Training Points: 6175 Inventory: Things
We do ask that you put Specialization beside it for anyone whom looks at your profile and doesn't have the brains to figure it out.
Btw Nin Spec + Itichi Bloodline = Bad idea. _________________ ****Midnight Shadow**** Roleplaying Characters: Rai, Sophia Saren, Willow Ria 'Kaguya', Isabella Hyuudou, Skye RPG Stats: Shinobi Rank: SS Raikage ~ S-Jounin x 2 ~ Missing Nin Village: Kumo x 2 ~ Kiri ~ None Fame: 0 Reputation: Training Points: 440 Inventory: All have many of the following; Kunai, Shuriken, Senbon, Wire, Katana, Speacilized Weapons.
Considering that most of their Jutsus are Genjutsu, yeah, it's a bad idea... _________________ Shigane, Makoto Roleplaying Characters: RPG Stats: Shinobi Rank: Village: Fame: Reputation: Training Points: 0 Inventory:
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