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Caleb Umoki - Fire Country, (Missing)
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PostPosted: Thu Sep 20, 2007 7:23 pm    Post subject: Caleb Umoki - Fire Country, (Missing) Reply with quote

Name: Caleb Umoki Uchiha
Age: 17
Gender: Male
Height: 5' 9"
Weight: 144 lbs.

Appearance: Has cat ears and a long thinnish tail that ends in a spoonlike shape. His cloths are completely white or black and is either a t-shirt and shorts or a shuhakushou. Either way he wears a white robe bearing the Uchiha clan symbol slung over his shoulders and his headband on his forehead. He also wears his Sunakugare headband hidden somewhere under his clothing. His fingernails are enlongated and harded into claws. His hair is kinda long and has bangs.

    Race: Daikonran Nekojin
    Hair/Fur: Pinkish White
    Eyes: Brillant Blue / Stage Three Sharingan
    Body: Slim
    Ethnicity: Konohagakure

Personality: When not with friends he tends to be quiet unless there's some reason to speak to a person. He gets caught up in thinking about things often, good thing it doesn't take much time to mentally evaluate thing for him. Though he isn't a medical ninja he has total knowledge of the human body and finds himself working as a combat medic often. While his image greatly differs from the Uchiha, he plans to give his full support to the few remaining members. And to bring the clan back to the way it was, minus attempting to take the village over.




Rank: SS
Village: N/A (Technically Kumogakure)
Fame: 1,000
Title: Mastermind, Wind Specialist



Main/Favored Weapon: Kaze Dansu, Blade of Wind Spirits
Starting Inventory:
  • Blade of the Wind Spirits
  • Righteous Guard of Madara
  • Summon Tattoos (Shuriken, Kunai, Windmills)
  • Mew Summoning Gem
  • Shinsou
  • Fan of Furious Flames
  • Summon Scroll (Large Med Kit)
  • Small Med Kit
  • Baby Blue Contact Lens (Worn)
  • Inversion Scroll Located in His Office
  • Lifesaver
  • Kazeshini (in scroll)




Combat Styles:
Spoiler:

  • Name: Kaze Dansu (Tenohira Yoshiki) [Wind Dance (Palm Style)]
    Requirements: My Permission, Wind Release Primary, At Least Ninjutsu Minor, 5-points of Training.
    Type: Art
    Levels:
    There are none, the user naturally gets stronger with rank

    Description: It's most basic function is to add extra pressure to unarmed strikes by compressing wind. This compressed wind adds force to your unarmed strikes, and can block weapons equal to the highest you can wield. It can block stronger weapons if it uses lighting, or weaker if it uses fire. At first you can only cover both arms or legs at one time, but at A rank you can cover all limbs. The next function is mimic the wind's agility and evasiveness through clever footing. This gives them a boost in speed and dodging skills. It also allows you to extend your strikes 5 feet past you normal reach. You don't lose much chakra unless your wind is "broken". This can happen when a strong opponent hits a limb with the compression effect (in effect shattering it like a weapon) or you're hit hard by an attack (causing you to lose focus). This causes a rather large amout of chakra to escape. Caleb's Palm Style is more physical than normal Kaze Dansu, which prefers to use wind blasts rather than physical blows. On a last note, this gives you a small control of wind, but nothing strong enough to be utilized in a battle situation. This does let you use wind jutsu while in this combat style however.
    Bonuses:

    • 7% more speed, agility and striking damage per rank.


Special Abilities:
Spoiler:



Jutsu Total: 43
Jutsus:
Basic:
Spoiler:


  • Name: Henge no Jutsu - Transformation Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.
    This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.


  • Name: Bunshin no Jutsu - Clone Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.


  • Name: Kawarimi no Jutsu - Body Substitution Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.


  • Name: Kinobori no Waza - Act of Tree Climbing
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A skill that every self-respecting shinobi must have. It is based on concentrating chakra to the soles of one's feet and using it to stick to objects, which would allow one to walk on vertical surfaces and even upside down. This is also often used as chakra control training, since the soles of the feet are said to be the hardest place to control your chakra.


  • Name: Suimen Hokou no Waza - Act of Water Surface Walking
    Type: Ninjutsu
    Rank: B
    Requirements: Kinobori
    Description: A more advanced technique than Kinobori, it allows one to walk on water or other similar liquid or amorphous objects. It is used in a similar fashion to its predecessor, but the shinobi must also release a constant flow of chakra into the water to keep themselves on its surface. It is often used as advanced chakra control training, since it takes the same basic concept as tree climbing technique and kicks it up a notch.



D Rank:
Spoiler:


  1. Name: Shunshin no Jutsu - Body Flicker Technique
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. While it may seem like the user simply appeared or disappeared, the technique is actually a momentary increase in movement speed towards a set location.



C Rank:
Spoiler:


  1. Name: Kami Hari / Chirijiri Ni Naru Tsume / Teikoku no Kami Kobushi [God's Hand /Scatter Burst Claw / Imperial God Fist]
    Type: Ninjutsu / Taijutsu
    Rank: C / B / A
    Requirements: Kaze Dansu (Tenohira Yoshiki),
    Description: These are variations of the range extending ability of Tenohira Yoshiki. First off is Kami Hari, that has a range of 5 feet and hits the enemy with a strong concussive blast. This blast is projected through the palm and knock the off their feet, or at least back. You can project these blast from both hands simultaneously. It deals little damage, but will push the enemy away and most likely knock them off there feet.

    Chirijiri Ni Naru is designed to knock enemies off balance while physically striking them. This is done by expelling wind while hitting them, as well at attack at unsual angles.

    Teikoku no Kami Kobushi uses a great amount of charka to blast target with great force. This jutsu has two effects. Firstly, you may now blast a group of people ten feet in front of you with the same effects of Kami Hari. Secondly you may focus this energy to hit a single target with great force. They end up severly damaged and knocked away 10 yards. When using the later, it's advised to do it at point blank range. Having any distance will weaken the force of the attack, although you can still hit them from 10 yards away (although it'll only knock them down, it won't send them any distance. The second use takes alot of chakra and should be used sparringly, least it knock the shinobi out for a while. Alternatively, if you know Jin Katachi, you can sacrifice knockback power to have the wind have cutting ability.

    Note: You only need to make a number of posts equal to the difference between learning the next level and your current level of this technique for your rank. However, you may skip a lower level if your rank/skill allows you to.


  2. Name: Katon: Housenka no Jutsu - Mythical Fire Phoenix Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A useful, though relatively weak, fire ninjutsu. After forming several needed hand seals, the user will exhale a series of fast fireballs. These are useful to drive an opponent into a corner, towards a certain place or simply at times when quantity is better than quality.


  3. Name: Katon: Goukakyuu no Jutsu - Great Fireball Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A primary offensive ninjutsu for any fire user, it requires few hand seals and not much chakra. The user will take a breath and exhale a ball or stream of fire. In the former case, it can be launched in any direction, but its speed is not very impressive. In the latter case, it must be aimed at an opponent on the ground within twenty feet of the user, but is executed much faster.



B Rank:
Spoiler:


  1. Name: Shinkuu Kaiten / Gou Jin Kaiten / Kazekami Kaiten [Vacuum Whirl / Fierce Blades Spiral / Wind God Spiral]
    Type: Ninjutsu
    Rank: B
    Requirements: Tenohira Yoshiki, See Below
    Description: At it's basic use, it creates a vacuum that knocks everything away from the shinobi. The user has to spin while using it will be open to attack the few seconds it takes to recover after doing it. The spread of this move is a 5 - 20 ft diameter, depending on the amount of chakra used to pull it off. It deflects jutsu B rank and lower and cuts the damage from A rank. All but the heaviest projectiles are deflected.

    After learning Jin Katachi an additional option arises. Rather than making a reverse vacuum, you create a technique that is alot more damaging. It losses the ability to block B rank jutsu. It can deflect C rank and lower and scythes anything within the radius with wind blades. It still can blow things back, but this is only half effective in doing so. This requires an addtional amount of chakra as well.

    Finally when Tenohira Yoshiki Jukutatsu is learned and you do the training required for an A rank jutsu the final option of this technique is achievable. This last variation takes a large amount of charka, enough that it should only be used twice a battle (considering moderate use of chakra during which). It blasts everything within it's radius with a massive amount of deadly wind. It cuts and deflects anything with it's radius. It's capable of deflect A rank techniques and deflecting large projectiles. While the cuts it causes aren't quite as large, they are terribly deep.


  2. Name: Kage Bunshin no Jutsu - Shadow Clone Technique/Tajuu Kage Bunshin no Jutsu - Multiple Shadow Clone Technique
    Type: Ninjutsu (K)
    Rank: B/S
    Requirements: None/S rank
    Description: This ninjutsu technique creates multiple copies of the user. The difference it has with any other clone technique is that it creates solid copies who possess the full physical and jutsu ability of the user and they are undistinguishable from the real person by any means, since they even have the chakra circulatory system. These clones are also fully autonomous, meaning they can move however far away from the shinobi they want and not dispel. Unfortunately, they still disappear after taking a hit. This technique, while powerful, poses a risk to the user, since it splits their remaining chakra evenly between all clones and themselves. Another notable thing about this technique is that the user gains whatever knowledge their shadow clones have collected when they dispel.
    Tajuu Kage Bunshin is the same as normal Kage Bunshin, only it is used to create a higher number of clones: while the basic technique is limited to a maximum of four clones, the multiple shadow clone technique can create up to two dozen clones. However, chakra is still split evenly between each copy of the user, so creating many clones may prove more harmful than beneficial.
    Note: Tajuu Kage Bunshin can be learned directly as a S rank kinjutsu, or added onto normal Kage Bunshin via a 6-point kinjutsu training (Only Normal Kage Bunshin is Known at This Time)


  3. Name: Hienkyaku [Flying Steps]
    Type: Ninjutsu / Taijutsu
    Rank: D / B
    Requirements: Kaze Dansu (Tenohira Yoshiki)
    Description: This jutsu use wind to propel the user a short distance in a dash-like movement. The propelling wind surrounds the shinobi and will knock away small projectiles as they move forward. This can also be used to air dash or double jump. This can only be used twice in rapid succesion. The higher ranked version of this allows it to be used three times consecutively and to deflect most standard weapons. It can also knock away small projectiles created by jutsu.

    Note: You only need to make a number of posts equal to the difference between learning the next level and your current level of this technique for your rank. However, you may skip a lower level if your rank/skill allows you to.


  4. Name: Kasumi Enbu no Jutsu - Mist Waltz Technique
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: After forming the necessary hand seals, the user will exhale a large mist cloud. This mist is transparent and only slightly hinders the vision of those caught inside, but that is not its purpose at all. This mist is actually highly flammable, a perfect trap for fire ninjutsu users.


  5. Name: Kaze Dansu Shuriken [Wind Dance Shuriken]
    [b]Type:
    Ninjutsu
    Rank: B
    Requirements: Kaze Dansu (Tenohira Yoshiki), Jin Katachi, one or more ranged weapons.
    Description: Much like Buki Yoshiki it surrounds a weapon in wind. However, is for ranged weapons and works a little differently. The wind offers no protection in exchange for better cutting power. This windsheath lasts a single post, but if you pick up the weapon before then or have a wire attached to the weapon you can keep the wind around the weapon. Alternatively the wind can burst on impact sending small wind blades out in a shotgun like spread. This will most likely knock the enemy down or back. Even though it is like a shotgun only one enemy can be hit with this. This secondary effect's cutting ability is considerably weak and easily shielded against. The cuts aren't deep at all. This may be possible at a lower rank, but Caleb refined it so it would take as little chakra possible.


A Rank:
Spoiler:


  1. Name: Kaze Dansu (Jin Katachi) [Wind Dance (Blade Form)]
    Type: Ninjutsu
    Rank: A
    Requirements: Kaze Dansu (Tenohira Yoshiki)
    Description: After learning this style, you can make you're Tenohira Yoshiki strikes cut targets. You can switch from slashing or normal blunt force impact of at will. Also if thrust your fingertips or hit something with the tip of your foot, it'll pierce into target. You can also make wind claws or blades you physically hold. Either way this blade can extend up to 20 feet away from you, or 30 if you use both hands together. However, it is difficult to maintain the blade at longer than the standard nodachi length, and usually only lasts one to three hits.


  2. Name: Mew Summoning Jewelry
    Type: Ninjutsu
    Rank: A (Kin)
    Requirements: Find the piece of jewelry
    Description: Rather than a scroll, Mew requires you to use a special piece of jewelry to summon him. It's two hemispheres of two different gems, that are connected by a silver band. The bottom jewel is diamond and the top is ruby, which makes it a red and white ball. When Kuchiyose is learned, it will become shot through with green fleck within the gems.

    Mew's Contract is different from the other, in more than just the fact it's a piece of jewelry. With the acception of his Guarlon, you cannot summon any other creatures using it. Instead, you summon the spirits of other mystical creatures that temporarily infuse you with different powers, though sometime at the cost of your own.


  3. Name: Rasengan - Spiral Sphere/Oodama Rasengan - Big Ball Spiral Sphere
    Type: Ninjutsu (K)
    Rank: A
    Requirements: None/A rank
    Description: A strong, but rather primitive in its execution ninjutsu attack. It does not involve any nature manipulation, but it takes the shape manipulation of one's chakra to the highest possible level. Basically, it's a sphere with chakra spinning seemingly chaotically inside of it, but this seemingly easy technique deals excessive damage and takes a lot of skill to master. The training can be broken up into three basic steps: first, one has to be able to spin their chakra in their palm at a high speed; then, one has to be able to concentrate a large amount of chakra into their palm while still spinning it to build power; finally, one must learn to retain this vortex of chakra to a ball shape to be able to utilize the full potential of this jutsu. The resulting attack will saw at the target with wildly rotating chakra and throw them back with a lot of force and rotation. The illusion of the chaotic rotation of chakra is caused by the fact that it spins at the same speed on all layers, which means it makes more full rotations per second at its center than at the edges.
    Oodama Rasengan is a really primitive advancement of the common Rasengan, the only difference of which is putting more chakra into the technique. Its size and power are about twice as high, although it only uses about one half more chakra, which happens due to the nature of the jutsu. It is likely possible to force even more chakra into it to further increase its size and destructive power, but that would take someone with an immense chakra pool size.
    Note: Oodama Rasengan can be learned directly along with normal Rasengan as a S rank kinjutsu, or added onto normal Rasengan via a 4-point kinjutsu training


  4. Name: Katon: Gouryuuka no Jutsu - Great Dragon Fire Technique
    Type: Ninjutsu
    Rank: A
    Requirements: None
    Description: This is a strong fire element technique. After the user forms the necessary hand seals, they will expel large dragon head shaped fireballs from their mouth. These fireballs are quite strong and fast and can punch through concrete. Strangely, they have a rather solid form and can actually bite the opponent and tackle them, while burning them with the flames at the same time.


  5. Name: Fuuin Bakufuu - Cyclone Seal
    Type: Ninjutsu
    Rank: A
    Requirements: N/A
    Description: You summon wind around you, then direct it to surround an enemy to damage them. This jutsu require no handseals, just for you to gesture with either hand or a wind producing weapon. A small whirlwind will circle a five foot radius and continues to do so while the actual attack happens. The wind will surround the enemy, lift them into the air and cut them mulitiple types. Afterwards they'll drop to the ground from the natural pull of gravity, nothing else. The wind that attacks the enemy is visible, and they can use high speed to move out of the way.

    If Tenohira Yoshiki is known, you can use a binding version of this move that causes no damage. It will hold them in the air, or on the ground, for as long as you concentrate on the jutsu and channel chakra into it. This is done by holding your hands together in the Tori handseal. If you have Tenohira Yoshiki Jukutatsu activated, you only need to channel chakra into one hand and keep it pointed towards the opponent to hold them.


  6. Name: Rasen Rengan - Dual Spiral Spheres
    Type: Ninjutsu (K)
    Rank: A
    Requirements: Rasengan, A rank, Ninjutsu Specialist
    Description: This techniques follows in with the zero finesse concept of the Rasengan technique family: it is simply two Rasengans at once, one in each hand. The pure power of this technique equals that of Oodama, however, it is somewhat more versatile, as it can be used to strike two targets at once or one target to different places. If you hit one target with two Rasengans like this, they will also take extra damage because of the conflicting rotation forces applied to them.
    Note: Despite being A rank, this technique only requires 4-point kinjutsu training


S Rank:
Spoiler:

  1. Name: Tenohira Yoshiki Reiki [Palm Method Aura]
    Type: Ninjutsu / Taijutsu
    Rank: S
    Requirements: Kaze Dansu [Tenohira Yoshiki], Taught By Caleb Umoki
    Description: The final addition in the Tenohira Yoshiki series, it brings wind around the rest of your body to armor it. This provides the protection of a heavy suit of armor and automatically counters Raiton jutsu below S rank. Small projectiles such as shuriken and kunai are automatically deflected unless they are specially designed to pierce through armor. When active, the user fights as though there ability in taijutsu was one higher due to the wind improving the flow of their movement. The armor is also subject to elemental weaknesses and strengths. Costs a large amount of chakra to activate.


  2. Name: Elemental Rasengan
    Type: Ninjutsu (K)
    Rank: S
    Requirements: Rasengan, S rank, massive amount of chakra; admin permission
    Description: With elemental chakra, finesse was finally introduced into the technique that was previously based on brute force. However, adding an elemental affinity to Rasengan is a task of unparalleled difficulty. Every jutsu consists of two parts when it comes to using chakra: shape manipulation and nature manipulation. The difficulty level of each jutsu is based mostly on these two factors, although while shape manipulation can have many different levels, nature manipulation is a yes or no deal. Since Rasengan involves the highest imaginable level of shape manipulation, far surpassing any other jutsu in existence, additng nature manipulation to that is next to impossible. However, if someone does succeed in creating such a technique, it will certainly be one of the strongest in existence
    Note: When training for this technique, you must make a custom one with the same ranking. Once the training is finished, you will learn both this jutsu and the custom elemental one you made, so it takes two slots, although you only need to train once. You can only have an Elemental Rasengan of your first element or, for people with a bloodline that allows the combination of two elements, of your bloodline limit element


  3. Name: Fuuton: Rasen Shuriken
    Type: Ninjutsu
    Rank: S (Kin)
    Requirements: Rasengan, Elemental Rasengan, Wind As Primary Element,
    Description: Fuuton • Rasen Shuriken is a Ninjutsu technique utilizing the Wind Element. Although it can be thrown, doing so will make it lose a significant amount of power because the wielder can't continuely stabilize it. Upon hitting a person the will be surround in a sphere of wind chakra containing cutless microscopic blades. These blades will severly cut the enemy up, though the cuts are so clean they will not make the target unidentifiable. Also, nothing is actually cut off of the enemy. One can only use this twice a day unless they have a significant chakra pool (Caleb can use it three times, four times with chakra pool boost). Having a special chakra boosting ability will net you an additional two uses, but will most likely increase any strain you have afterwards


Bloodline Limits:
Spoiler:

  • Name: Sharingan
    Requirements: 3-point kinjutsu training for each stage
    Description: Sharingan is the bloodline limit doujutsu of the Uchiha clan. It possesses several powerful abilities, though it is developed through three stages. When just awakened, it is in Stage 1, with only one tomoe located above the pupil; in Stage 2, another tomoe appears, and they are now located to the left and right of the pupil; all three tomoe appear in Stage 3, and they are located in a triangle shape around the pupil: one directly above and the other two to the bottom left and right. The Sharingan is activated by sending some chakra into the eyes. It does not cost much, but only a true Uchiha can have it activated for prolonged periods of time without risking their health.

    • Stage 1: The initial stage of the awakened Sharingan, it only gives the clan members some basic abilities. Among these is the ability to see movement somewhat faster than what they would normally be able to and to detect chakra. This allows them to react better and gives them higher accuracy than most. Thanks to the chakra detection ability, many camouflage techniques are rendered ineffective. This stage also allows them to see clearer than normal.
    • Stage 2: The second stage of the Sharingan allows those who possess it to see everything with even better clarity, including objects that would normally fall out of sight because of their speed. This allows them to dodge and attack as if their taijutsu skills were one step higher. Additionally, visual genjutsu of rank B or lower can be dispelled instantly, without any chakra cost or a need for a special technique.
    • Stage 3: The third and final stage of the Sharingan opens even more possibilities for the clan members. Their vision of moving objects improves further. Their ability to see chakra and movement allows them to memorize the techniques used by their enemies and copy them, one of the abilities the clan is highly famous for. Additionally, visual genjutsu of rank A or lower can be dispelled instantly, without any chakra cost or a need for a special technique.

  • Name: Sharingan Copy Technique
    Requirements: Sharingan Stage 2; 3-point kinjutsu training
    Description: This technique is based on the Uchiha's ability to see chakra and fast movement with great clarity. It lets them memorize the specific movement executed by someone, the hand seals they used and the flow of chakra inside their body, which in turn allows them to copy any technique they have seen even once.
    Every Uchiha has 5 extra jutsu slots that can only be filled with copied techniques. They can convert some of their normal slots into copy slots, but not vice versa. The copied techniques can only be used when the Sharingan is activated.
    Sharingan Stage 2 only allows for copying of taijutsu and genjutsu, while Sharingan Stage 3 allows one to copy any technique. However, some limitations still apply. First, the Uchiha must be able to use the jutsu they want to copy, meaning they must meet the skill, rank and element requirements for it. Second, no more than one jutsu can be copied per post. Third, this ability can't be used in the same thread it was learned. Fourth, only Mangekyo Sharingan can copy kinjutsu.
    Copy Slots:[list=1]






  • Name: Mangekyo Sharingan
    Requirements: Sharingan Stage 3; loss of a precious person; admin permission
    The "loss of a precious person" requirement must be met in the RP, and there are several conditions to it. First, this said person must be a RPC controlled by another member of the forum. Second, the relationship you have with them must suffice for the "precious person" requirement. Third, you must RP with them for a while: you each must make at least 100 posts with these characters interracting with each other. After these three conditions are met, you must lose said precious person via RP; having them leave for a while or something doesn't work, it has to be irreversible, like death.
    Description: The penultimate form of the Sharingan, Mangekyo Sharingan has a unique pattern for each person and opens the path to the most powerful abilities of the Uchiha. It allows one to use the ultimate doujutsu techniques in existence, while also increasing some basic abilities of the Sharingan, like their ability to copy techniques and resist genjutsu. It gives a clan member 2 additional jutsu copy slots and allows visual genjutsu of rank S/S(kin) (S(Kin) if you are Genjtusu Major or higher) or lower to be dispelled instantly, without any chakra cost or a need for a special technique. It also makes them immune to Tsukuyomi. However, such power comes at a price: once an Uchiha starts using the Mangekyo, their eyesight begins to deteriorate, faster with each use of a Mangekyo technique, until they turn blind.
    Note: Once an Uchiha awakens their Mangekyo, they get 250 points. Each post they use Mangekyo, they lose 1 point. Using the techniques also costs more points. Once they reach 0, the Uchiha turns completely blind. There is no way to increase the amount of points.


  • Name: Best of Both Worlds
    Requirements: Another Bloodline, Lose of First Special Ability
    Description: Some nekojin half breeds aren't content to just learning from one bloodline or the other, they want to gain powers from both of their families. This may be for power, to prove their ability, or for acception to either clan, but either way they become a force to be reckoned with. They can gain all the abilities from this and the other bloodline, except for main branch type stuff (unless granted permission from an admin) and do not gain the wings.


  • Name: Elemental Control
    Requirements: 3 Point Training for each stage above first
    Description: By spiritually connecting with it, Nekojin can gain direct control of an element. Note that this generally makes the element weaker due to not being enforced with chakra, but having no chakra within it may be and advantage against some effects. This takes as much effort as dealing with a limb, though extra effort has to be used the larger amount is controlled at one time. You can only control one type of element at a time.

    This applies to any element known by the Nekojin. While being wielded in this manner, the element counts as a weapon of the highest rank they can wield. Wind does very little damage when manipulated in such a way, so Kaze Dansu is best to be used for direct attack in this manner. The element can be controlled as a gathered mass or formed into weapon the wielder can hold. Any such created weapon will crumble (or whatever is more appropriate) after leaving the Nekojin's hands. It can also levitate in midair, as long as it doesn't leave the sphere of control. If a jutsu used by then nekojin would stay out for a few seconds or longer, it can be controlled by them as long as it's one rank below them. Also note the element can be controlled beyond these limits as long as apart of the mass is within the distance and it has enough to stretch beyond.

    Stage I: A small amount of control, can only control the element within 5 feet of themselves.
    Stage II: A moderate amount of control, can only control the element within 10 feet of themselves.
    Stage III: A moderately large amount of control, can only control the element within 20 feet of themselves.
    Stage IV: A large amount of control, can only control the element within 30 feet of themselves.
    Stage V: Superior control, can only control the element within 50 feet of themselves. You must be SS ranked to learn this.


  • Name: Forces of Nature
    Requirements: Automatically Gained
    Description: Not many other understand the elements quit as well as the Nekojin. As a result they learn them at a faster rate, can learn more of them and cast them at a reduced cost and without handseals. They learn elements a rank sooner, and gain the ability to learn combination elements at the rank they'd usually gain a normal element. They'd also gain an triad element at SS rank. To make this clearer, they'd get an second element at B rank, a Combo at A, a third regular at S rank, and another combo and Triad at SS rank. They can learn Combo elements one rank lower than said, but they most do a 5 Point training topic in that case. All of these elements are considered primary. You can learn regular elements in place of combination ones, or special ones with my permission (in addition to regular permissions).

    Elemental jutsu done by them do not require handseals unless it's a none bloodline (or created by them) kinjutsu. They use 5% less chakra per shinobi ranking when using elemental jutsu. Though they don't need to perform handseals, they still must pause before doing the jutsu long enough to start it. This gives them the same delay. Also they tend to develop the habit to do things before certian skills, much like a tell of sorts.


  • Name: Studying Abroad
    Requirements: N/A
    Description: A nekojin can even learn the elemental techniques of other clans, as long as they have the particular element in question. They most be taught this jutsu by a RPC from the clan, and their styles points and rank is counted one lower for the purpose of learning said technique. They do not apply their chakra reduction, lack of need for handseals, Elemental Replacement or Elemental Admixture to jutsu learned this way. 


Bloodline Jutsu:
Spoiler:







Missions Completed:
D-Rank:0
C-Rank:3
B-Rank:1
A-Rank:1
S-Rank:0

Background: He's neko on his moms side. His father was great friend of his parents the was a Uchiha. He lives with his parents which is a homosexual couple (Nekojin Switch and Human Valerie), and his younger sister Natalie. His mother was originally a Leaf ANBU, but they moved to Sand as apart of the villages treaties. Both of them care for people alot and train to be shinobi medics. He trains both offensively and defensively, but his sister is a pacifist that only learns the bare minium of fighting techniques. He enjoys climbing and running through trees, reading, catnapping, and his mother Switch's cooking. He has read an extensive amount of medical books and is intimately familiar with the body. After school everyday, he use to look for injured things to tend too.

Roleplaying Characters:
Caleb Umoki, The Fallen Hokage
Raven Ingals, Prince of Verzek
Aleison Nova, Cosmic Queen
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Mastermind SS~ Vagrant D ~ Chuunin B ~ Jounin, S
Village: Kumogakure ~ Verzek ~ Konohagakure ~ Konohagakure
Fame: 0
Infamy: 0
Training Points: 1110
Inventory: See Characters

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Last edited by Yugi on Fri Aug 20, 2010 8:02 pm; edited 54 times in total
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PostPosted: Thu Sep 20, 2007 7:24 pm    Post subject: Reply with quote

Ok, I'm a bit lost here.... What is it that you need done?
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Shigane, Makoto


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PostPosted: Thu Sep 20, 2007 7:26 pm    Post subject: Reply with quote

Sorry, sorry. I was a Adacemy student and became an Genin, i just need to be reapproved.

Roleplaying Characters:
Caleb Umoki, The Fallen Hokage
Raven Ingals, Prince of Verzek
Aleison Nova, Cosmic Queen
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Mastermind SS~ Vagrant D ~ Chuunin B ~ Jounin, S
Village: Kumogakure ~ Verzek ~ Konohagakure ~ Konohagakure
Fame: 0
Infamy: 0
Training Points: 1110
Inventory: See Characters

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PostPosted: Thu Sep 20, 2007 7:26 pm    Post subject: Reply with quote

You must highlight all changes to red....
_________________


Quote:
No one in this world is perfect. Heaven knows I'm not. But I love her more than anyone else possibly could. In the end, that's all that matters.

"Alot of the things I say is to carry on an image to uphold.. I am not really an asshole all the time." - Sean Avery

Amegaki wrote:
Ballian is a racist white guy. -_-

It is done I am the Alpha and the Omega, the beginning and the end. Revelation 21:6
Psalm: 46;10
"Be still, know that i am god."



Roleplaying Characters:
Ballian Mizunaka (Ryukage)
Zaraki Kenpachi (S Rank/Ryu Jounin)
Drake(Missing-Nin/S Rank)
Nero "Kawada" ( A - Rank)
RPG Stats:
Shinobi Rank: Kazekage~~~S Rank/Jounin
Village: Suna~~~None
Fame:
Infamy: 0
Training Points: 0
Inventory: Fuji's sakura, Summon scroll, Kantana and scroll of rasengan, Holy grail

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PostPosted: Thu Sep 20, 2007 7:29 pm    Post subject: Reply with quote

Again sorry the person that was helping me didn't tell me that.... *Hit her with a Hyper deimensional hammer for not helping right XD*

Roleplaying Characters:
Caleb Umoki, The Fallen Hokage
Raven Ingals, Prince of Verzek
Aleison Nova, Cosmic Queen
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Mastermind SS~ Vagrant D ~ Chuunin B ~ Jounin, S
Village: Kumogakure ~ Verzek ~ Konohagakure ~ Konohagakure
Fame: 0
Infamy: 0
Training Points: 1110
Inventory: See Characters

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PostPosted: Thu Sep 20, 2007 7:31 pm    Post subject: Reply with quote

APPROVED

Though if you had read the sticky here you wouls have known to put them in Red anyway.
_________________
May the shadow embrace you and guide you unto death.

|-------------------------------------------

Tenshi's Gata Kaihen Changes: N/A
Kei's Gata Kaihen Changes:
-Flawless skin
-Hair 3 inches long and slightly spiky

Roleplaying Characters:
Hyuuga Malekith
Idzuna Tenshi
Ichigei Iro
Kei
RPG Stats:
Shinobi Rank: (SS)S-rank Missing-nin (Sannin of Konoha) ~ Genin(E) ~ Genin(E) ~ Genin(E)
Village: None ~ Iwa ~ Iwa ~ Iwa
Fame: 0
Infamy: 0
Training Points: 0
Inventory: Chakra Bo, Shoku, Twilight Bracers, 10 Smoke Bombs, 5 Soldier Pills, Coyote Contract, Tamotsu's Headband ~ Five-foot Wooden Pole, 25 Fuukiri Shuriken, 4 Kunai, 100 feet of Wire, 10 Smoke Bombs ~ 2 Pouches of Clay, Electricity-Modified Wooden Pole, 5 Smoke Bombs, Scroll (25 extra pouches of clay) ~ 5-foot Wooden Pole (with small spike on the butt end), 5 Kunai, 50 ft of Wire, 5 Smoke Bombs

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PostPosted: Wed Dec 19, 2007 1:46 pm    Post subject: Reply with quote

Done editing. (I did do this right?)
_________________

"I'm at where I'm always at, DOING YOUR FUCKING DIRTY WORK!"

Roleplaying Characters:
Caleb Umoki, The Fallen Hokage
Raven Ingals, Prince of Verzek
Aleison Nova, Cosmic Queen
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Mastermind SS~ Vagrant D ~ Chuunin B ~ Jounin, S
Village: Kumogakure ~ Verzek ~ Konohagakure ~ Konohagakure
Fame: 0
Infamy: 0
Training Points: 1110
Inventory: See Characters

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PostPosted: Thu Dec 20, 2007 4:11 pm    Post subject: Reply with quote

You can take out what you changed from out of the red coloration, and put down a description of the Sharingan Level One.
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PostPosted: Thu Dec 20, 2007 4:31 pm    Post subject: Reply with quote

Alright how about that?
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"I'm at where I'm always at, DOING YOUR FUCKING DIRTY WORK!"

Roleplaying Characters:
Caleb Umoki, The Fallen Hokage
Raven Ingals, Prince of Verzek
Aleison Nova, Cosmic Queen
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Mastermind SS~ Vagrant D ~ Chuunin B ~ Jounin, S
Village: Kumogakure ~ Verzek ~ Konohagakure ~ Konohagakure
Fame: 0
Infamy: 0
Training Points: 1110
Inventory: See Characters

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PostPosted: Thu Dec 20, 2007 4:57 pm    Post subject: Reply with quote

Yeah, I guess that'll work, heh.

CHANGED APPROVED!



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