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Amegaki - Fire Country
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Amegaki
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PostPosted: Fri Dec 19, 2008 5:58 pm    Post subject: Amegaki - Fire Country Reply with quote

Name: Amegaki
Age: 19
Gender: Male
Height: 5'10"
Weight: 185 Lbs

Appearance:



    Race: Caucasian
    Hair: Brown
    Eyes: Brown
    Body: Muscular. Lean.
    Ethnicity: Hi no Kuni

Personality:
Amegaki is a very calm child, only showing certain feelings. He usually ends up yellign at people or laughing at what people do. He doesn't feel that he should worry about life as much as other people do, thinking that worrying about life and death only slows down progress and the natural order of things. He often goes to the memorial to mourn the loss of his friends, but never sheds a tear. He places flowers there, as a sign of care, he feels that they watch over him so he protects what they love and they protect him.




Rank: SS-Ranked
Village: Konohagakure no Sato
Fame: 2370
Title: Hokage

    Bloodline: Crucis
    Element: Fuuton / Katon
    Fighting Style: Ninjutsu Specialty / Genjutsu Specialty (Switchable)


Main/Favored Weapon: Polearms
Starting Inventory:
  • Wires




Combat Styles:
Spoiler:

Name: Slayer Style (Pole-arm, Spear, Trident)
Requirements: My Permission, 6 Point Training about researching the stated weapons, fighting with them, and general chakra control. (2 Pts for every step afterward). Fuuton Main Element. Learned Kinobori, Suimen Houkou no Waza. The only clans this cannot be learned by are Uchiha, Kaguya, Shiraku, Itchi, and Hyuuga.
Type: Boost
Levels:



Beginner

Novice

Intermediate

Advaned

Lancer

Slayer

Master Slayer



Description: Using Fuuton Chakra, the user will have significantly stronger and faster thrusts and slashes using pole-arms, spears, or tridents. This is because by forcing chakra into the tip of the blade, the chakra forms a drill around the blade in use. The blade can have up to a 100% bonus on the thrusting bonus. The blade will also feel much lighter due to the chakra helping it cut through the air with less wind resistance. Once a person uses this, they can use no other weapons larger than a kunai and other spears, tridents, or pole-arms. The only exceptions are explosive tags, wires, seal scrolls, and custom weapons that say otherwise in the description. People with this combat style generally overall have better chakra control.
Bonuses:



10% Thrust/Slash Damage Bonus.

25% Thrust/Slash Damage Bonus. 10% Speed Bonus

40% Thrust/Slash Damage Bonus. 20% Speed Bonus

50% Thrust/Slash Damage Bonus. 30% Speed Bonus

65% Thrust/Slash Damage Bonus. 40% Speed Bonus

85% Thrust/Slash Damage Bonus. 50% Speed Bonus

100% Thrust/Slash Damage Bonus. 60% Speed Bonus


Special Abilities:
Spoiler:





  • Name: Innocence
    Requirements: Accepted Innocence weapon; Kinjutsu Training (Based on Rank)
    Description: Innocence is a unique type of material that resides within the world. Unable to take a form of it own it hides within other objects or beings, and due it’s strange nature increases the objects power in a variety of ways. Be it by increasing the durability of it, or making it so it can change time flow, or control weather to an extent. there are two different types of Innocence currently known, equipment-type and parasite-type with equipment-type Innocence being more common whereas parasite-type Innocence is more rare.

    First off since equipment-type innocence takes the form of an object each one must be custom created as a weapon, and has some restrictions. Each weapon, and SA must be of one type of Innocence only, must start out at C rank, however as the wielder of the innocence resonates deeper with the weapon, the weapon will increase in strength until it is an S-Rank weapon, and the full power (SA) has been brought fourth. Since parasite-types have the innocence occupying their body, they must start out as a C-Rank weapon, and SA addition that will evolve along with the wielder to an S-Rank Weapon, and SA.

    Recently it has been discovered that there is a third type of Innocence, called Crystal-type, an evolved state of Equipment-Type that is reached after one goes through maximum invocation, and combines both Equipment and Parasite-Type features. The greater one's Innocence is in resonance with their heart, the more powerful the Innocence becomes. In addition to the innocence itself, the conformers are able to access the power of their innocence into the form of unique 'powers' (jutsus) that can only be used with Innocence. The one with this ability gets 3 extra jutsu slots for this SA at Rank one, and an additional slot for each rank above it. Additionally at Rank one the jutsus can be no higher than B, at Rank two the jutsus can be no higher than A rank, at A rank they can no higher than S rank, and at S rank they can be as high as S rank Kin.

    Equipment-Type Innocence


    Rank One   ~ 1-Point Kin Training ~ 50-56% Resonance ~ 10% Damage Bonus ~ C-Rank ~ SA addition ~ C-Rank Weapon

    Rank Two   ~ 3-Point Kin Training ~ 57-62% Resonance ~ 20% Damage Bonus ~ B-Rank ~ SA addition ~ B-Rank Weapon

    Rank Three ~ 5-Point Kin Training ~ 62-69% Resonance ~ 30% Damage Bonus ~ A-Rank ~ SA addition ~ A-Rank Weapon

    Rank Four   ~ 7-Point Kin Training ~ 70-79% Resonance ~ 40% Damage Bonus ~ S-Rank ~ SA addition ~ S-Rank Weapon


    Parasite-Type Innocence


    Rank One   ~ 2-Point Kin Training ~ 60-69% Resonance ~ 15% Damage Bonus ~ C-Rank ~ SA addition ~ C-Rank Weapon

    Rank Two   ~ 4-Point Kin Training ~ 70-79% Resonance ~ 25% Damage Bonus ~ B-Rank ~ SA addition ~ B-Rank Weapon

    Rank Three ~ 6-Point Kin Training ~ 80-89% Resonance ~ 40% Damage Bonus ~ A-Rank ~ SA addition ~ A-Rank Weapon

    Rank Four   ~ 8-Point Kin Training ~ 90-99% Resonance ~ 50% Damage Bonus ~ S-Rank ~ SA addition ~ S-Rank Weapon


    Crystal-Type Innocence


    Rank One   ~ 1-Point Kin Training ~ 60-68% Resonance ~ 15% Damage Bonus ~ C-Rank SA addition ~ C-Rank Weapon

    Rank Two   ~ 3-Point Kin Training ~ 69-76% Resonance ~ 25% Damage Bonus ~ B-Rank SA addition ~ B-Rank Weapon

    Rank Three ~ 5-Point Kin Training ~ 77-84% Resonance ~ 35% Damage Bonus ~ A-Rank SA addition ~ A-Rank Weapon

    Rank Four   ~ 8-Point Kin Training ~ 85-92% Resonance ~ 45% Damage Bonus ~ S-Rank SA addition ~ S-Rank Weapon



    In addition to this the user can after taking severe damage, and perform maximum resonance upon it, bringing the SA additions power to double of its normal amount, and increasing all the jutsu’s power by 1.5, this will last for two posts, after which the weapon will break, or cease to function (In the case of a parasitic type), and they will completely drained of almost all their stamina, and unable to move without pain for 1 post. This takes an additional 2 points of Kin training to do, and can only be done when someone has hit Rank Two or higher.

    Each SA is created separately to this SA however they will not take up a slot counting towards the SA limit instead counting as part of this SA. One cannot use this SA without an approved Innocence SA, they must also make it mutli level (C-S rank) however there will be no Kinjutsu training costs, instead counting advancing in this SA as advancing in the custom one.

    Each Weapon is a custom, and must be made for multiple ranks as well (C-S), the weapon will evolve when the proper level of this SA has been reached.



  • Name: Amegaki's Gloves
    Requirements: Innocence Rank One - Four.
    Description:
    Amegaki's gloves allow him to effectively increase the rate at which he makes his hand seals and also increases the damage he does with ninjutsu by a large amount. Along with those abilities, they allow him to negate low to medium ranked ninjutsu (E-C) by forcing a bit of chakra into the air. When using these, Amegaki's movements are uncopyable by even the sharingan.

    Rank One:
    At Rank one, Amegaki has his hand seals speed increased by 35% and hand to hand combat speed is increased by 20%. Each time he moves his fingers, they blur, preventing them from being copied by any doujutsu or any special means. Allow Amegaki to control up to B-Ranked ninjutsu from the gloves.

    Rank Two:
    At Rank Two, Amegaki has is hand seals speed increased by 55% and hand to hand combat speed is increased by 30%. The other abilities are retained from stage one from here on, and there is a 20% Damage boost for ninjutsu of B and below. Amegaki may use ninjutsu of A-Rank through his gloves.

    Rank Three:
    At Rank Three, Amegaki has his hand seals speed increased by 75% and hand to hand combat speed is increased by 40%. The other abilities are retained from stage two and there is a 20% damage boost for ninjutsu of A and below. Amegaki may use ninjutsu of S-Rank through the gloves.

    Rank Four:
    At Rank Four, Amegaki has his hand seals speed increased by 100% and hand to hand combat speed is increased by 50%. The other abilities are retained from stage three and there is a 20% damage boost for S-Ranked non-kinjutsu and below. Amegaki may used S-Ranked Kinjutsu through the gloves.

    Note that all jutsu used from the gloves will still require hand seals, however, they will look like they are coming from Amegaki's palm. This also affects genjutsu, meaning for them to work properly. He would have to have the enemy look at his palm for them to take effect rather than traditional means.



Jutsu Total: 32/63 (5 Basics)
Jutsus:
Basics:
Spoiler:



  • Kawarimi no Justu
  • Bunshin no Jutsu
  • Henge no Jutsu
  • Tree Walking
  • Water Walking



D-Ranked:
Spoiler:


  • Name: Kai - Release
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: A very useful technique that dispels or prevents the effects of genjutsu in its early stages. To perform it, the user only needs to hold their hands in a tiger hand seal and channel some chakra into it. A lower-level genjutsu will be dispelled without any harm to the user. This can also be done on someone else, in which case the user must touch them before releasing the technique. However, it is a low-level ninja skill, as there are more effective ways of countering genjutsu. This will only dispel genjutsu of B-rank or below.

  • Name: Shunshin no Jutsu - Body Flicker Technique
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. While it may seem like the user simply appeared or disappeared, the technique is actually a momentary increase in movement speed towards a set location.


  • Name: Fuuton: Fuusajin - Dust Wind
    Type: Ninjutsu
    Rank: D
    Requirements: A weapon that can create a flow of air, like a fan
    Description: By using a fan or a weapon similar in principle, a ninja can create a strong wind that carries dust with it. This technique is purely supplementary, as all it does is cover nearby objects in said dust to loosen the footing of anyone who steps on it. One shouldn't count on it too much, but it's still useful and does not require any hand seals to use.



C-Ranked:
Spoiler:



  • Name: Katon: Ryuuka no Jutsu - Dragon Fire Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A rather strong fire element ninjutsu which has very serious restrictions. After forming the necessary hand seals, the user will expel a strong stream of fire from their mouth, which moves at a very fast rate. While this fire is considerably stronger than of other techniques of the same level, this technique is not very useful since the fire can only be launched to run along something the user is holding in their mouth, like a wire.

  • Name: Katon: Goukakyuu no Jutsu - Great Fireball Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A primary offensive ninjutsu for any fire user, it requires few hand seals and not much chakra. The user will take a breath and exhale a ball or stream of fire. In the former case, it can be launched in any direction, but its speed is not very impressive. In the latter case, it must be aimed at an opponent on the ground within twenty feet of the user, but is executed much faster.  

  • Name: Katon: Housenka no Jutsu - Mythical Fire Phoenix Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A useful, though relatively weak, fire ninjutsu. After forming several needed hand seals, the user will exhale a series of fast fireballs. These are useful to drive an opponent into a corner, towards a certain place or simply at times when quantity is better than quality

  • Name: Nemuri - Sleep
    Type: Genjutsu
    Rank: C
    Requirements: My Permission.
    Description: The user will place their palms on a restrained opponent for two turns, after which, the opponent will fall asleep. This is nearly useless in a fight where the opponent can freely move.



B-Ranked:
Spoiler:



  • Name: Fuuton: Mugen Sajin Daitoppa - Infinite Dust Great Breakthrough
    Type: Ninjutsu
    Rank: B
    Requirements: Wind as main element
    Description: After taking a deep breath, the user will exhale and create a powerful wind thick with dust. The dust will saw away at anything that gets in its path, dealing light damage, while the wind can blow away large objects and some attacks. This technique does not require any hand seals to be used and, because of the dust, is not subject to the wind element's usual inferiority against fire ninjutsu.

  • Name: Fuuton: Renkuudan - Drilling Air Projectile
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: After inhaling and forming the necessary hand seals, the user will expel a rather large ball of compressed air at their opponent from their mouth. This projectile deals quite a bit of pressure damage and bursts upon contact, creating a strong wind in close proximity to launch the target further back.

  • Name: Monkey Summoning Scroll
    Type: Ninjutsu
    Rank: B (Kinjutsu)
    Requirements: Signed Contract
    Description:
    The monkey summoning scroll is a large scroll the size of a katana and it is rather thick. When it is signed, the user will have the ability to summon monkeys ranging from small chimpanzees to orangatangs. Despite being monkeys, these summons can speak and are very strong taijutsu users. They are fierce fighters and can also transform into weapons of choice.

  • Name: Doku Kiri - Poison Mist
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: Without the need for any hand seals, the user will take a deep breath. By using a moderate amount of chakra and this special technique, they will then exhale a large cloud of poisonous gas. A very versatile technique, it can be more harmful than useful if not used correctly.

  • Name: Fuuton: Daitoppa - Great Breakthrough
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: A not exactly offensive wind ninjutsu. The user will take a deep breath and then channel wind nature chakra into their mouth before exhaling. The result is a powerful massive gust of wind that can blow most foes away. However, it doesn't do anything beyond that, so by itself its damage potential is zero.

  • Name: Katon: Dai Endan - Great Fire Missile
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: A very simple move, it expels a large stream of fire from the user's mouth. The difference between this move and most other Fire Element techniques is that this one can be used continuously for a never-ending stream of fire. Of course, it will only be "never-ending" as long as the user has enough chakra to fuel it. It may lose in versatility or raw power to other fire ninjutsu of the same rank, but keeping it up for a short while costs less than using another technique twice.  

  • Name: Kage Bunshin no Jutsu - Shadow Clone Technique/Tajuu Kage Bunshin no Jutsu - Multiple Shadow Clone Technique
    Type: Ninjutsu (K)
    Rank: B/S
    Requirements: None/S rank
    Description: This ninjutsu technique creates multiple copies of the user. The difference it has with any other clone technique is that it creates solid copies who possess the full physical and jutsu ability of the user and they are undistinguishable from the real person by any means, since they even have the chakra circulatory system. These clones are also fully autonomous, meaning they can move however far away from the shinobi they want and not dispel. Unfortunately, they still disappear after taking a hit. This technique, while powerful, poses a risk to the user, since it splits their remaining chakra evenly between all clones and themselves. Another notable thing about this technique is that the user gains whatever knowledge their shadow clones have collected when they dispel.
    Tajuu Kage Bunshin is the same as normal Kage Bunshin, only it is used to create a higher number of clones: while the basic technique is limited to a maximum of four clones, the multiple shadow clone technique can create up to two dozen clones. However, chakra is still split evenly between each copy of the user, so creating many clones may prove more harmful than beneficial.
    Note: Tajuu Kage Bunshin can be learned directly as a S rank kinjutsu, or added onto normal Kage Bunshin via a 6-point kinjutsu training

  • Name: Koushou Shunshin (Advanced Shunshin)
    Type: Ninjutsu
    Rank: B
    Requirements: Shunshin, My Permission, Ninjutsu Specialty.
    Description:
    This jutsu is called the Koushou Shunshin, or the Advanced Shunshin. Althought it is called the advanced shunshin, this technique is nothing like it. This is a special technique that allows the user to move at extreme speeds that makes the air around the user seem to collapse, making a warp-ish look. The speed of this technique is much quicker than shunshin. This technique takes a single seal to use, then is activated until the seal is used again. The technique continually drains chakra while in use.
    Note: It can only be used for 7 posts per topic and puts a strain on the muscles.

  • Name: Seal of Sleep
    Type: Fuuinjutsu
    Rank: B
    Requirements:  My Permission
    Description:
    After restraining an enemy, the user will force chakra into their finger, making a little white flame. The flame will burn rather brightly, but emit no heat. Once the user is ready, they will softly push the cold flame onto the enemies head, putting them to sleep. This only works on restrained enemies and it completely useless in battle.

  • Name: Fuuton: Hien - Flying Swallow
    Type: Ninjutsu
    Rank: B
    Requirements: Appropriate weapon
    Description: By channeling their wind natured chakra into a weapon that can channel chakra, a shinobi is able to increase the weapon's reach and cutting power. A blade of wind will form around the weapon and have the shape of the weapon if it was longer. The length of the wind blade can be adjusted but cannot increase the reach to over two times as far as the weapon has by itself and the amount of chakra required for this jutsu is directly dependent on the length of the wind blade.



A-Rank:
Spoiler:


  • Name: Fuuton: Kaze no Yaiba - Sword of Wind
    Type: Ninjutsu
    Rank: A
    Requirements: None
    Description: This ninjutsu follows the basic principles of wind element but is different from most. It is a purely close combat technique as it creates a wind blade the size of a normal katana in the user's hand. This "sword" is very strong and cannot be blocked by a physical weapon. It can be seen by notable distortions in the air.

  • Name: Chakra Pulse
    Type: Ninjutsu
    Rank: A
    Requirements: Extreme Chakra Control.
    Description:
    Chakra pulse is a very strange move that allows a user to send a small wave of chakra out in all directions. All explosives requiring chakra caught in the small wave will be defused instantly if they are a rank or more beneath the user, making them completely useless until the enemy forces chakra into them again. The wave of chakra can reach up to 40 feet then it tapers out and becomes useless. This only defuses explosives of up to 1 rank and lower than the user, not including S-Ranked Kinjutsu. This does not stop C-5 as it's a human bomb.

  • Name: Bunshin Bakuha - Shadow Clone Explosion
    Type: Ninjutsu
    Rank: A
    Requirements: Shadow Clone
    Description: This technique requires a shadow clone to exist prior to its use. It does not require any hand seals to execute. The user can detonate their shadow clones at will, creating a powerful explosion. While it is a waste to create shadow clones just for an explosion, this technique may be very useful in some cases.


  • Name: Kakuan Nitten Suishu - Sanctuary Enlightenment Enclosing Palm
    Type: Fuuinjutsu
    Rank: A (Kin)
    Requirements: Taught by Amegaki.
    Description:
    The user will do a complex string of seals and extend their palm. After forcing chakra to their palm, a kanji of the word "sit" will form on their palm with chakra emanating from it. The user will then push their palm onto the enemy, then pull back, causing spiked posts to form all around the enemy. The posts will surround the enemy then the chakra from their chest will drain them of their chakra. This will put the person to sleep for the rest of the topic. The chakra is drained from the body at 40% per post.

  • Name: Five Element Seal/Five Element Unseal
    Type: Fuuinjutsu
    Rank: A (Kin)
    Requirements: My Permission
    Description:
    The Five Element Seal is a special Fuuinjutsu that is done by doing a long string of seals then forcing chakra to the tips of the fingers to form 1 kanji on each fingertip engulfed in flames. The kanji represent 5 elements, Katon, Suiton, Raiton, Doton, and Fuuton. Once the kanji is jammed into the enemies stomach, they will, until unsealed, lose 50% control over their chakra. This must be done on a completely restrained, sleeping, enemy. The unseal works in the same way, however, it has a blue flame around the kanji rather than a purple one. This seal only effects the main element.

  • Name: Pure Nightmare
    Type: Genjutsu
    Rank: A
    Requirements: My Permission
    Description:
    After the opponent has been put to sleep, the user will use this genjutsu on them to force them to have terrible nightmares in their sleep however, these nightmares are not normal, they forcefully hold the enemy asleep and the opponent will have a hard time awakening from them. If the enemy is harmed physically, the genjutsu is ended and the enemy will be awakened.

  • Name: Genjutsu Break
    Type: Ninjutsu
    Rank: A
    Requirements: Genjutsu or Ijutsu Specialist: C/A rank; Genjutsu, Ijutsu or Ninjutsu Major: B/S rank; Others: A/SS rank
    Description: This is an advanced skill for breaking genjutsu, however, no shinobi should be without it. It allows one to break illusions without hurting themselves, does not require any hand seals and works against stronger techniques than Kai. Since every genjutsu in essence is the opponent confusing one's five senses by interfering with their chakra flow in a specific way, momentarily stopping your chakra flow completely and then reversing it, which is what this skill is about, can break theoretically any illusion. Naturally, one's skill in controlling their chakra determines how well this will work.
    Allows one to break a genjutsu of S rank or below. For the lower rank characters, genjutsu of A rank or below take one whole post to break, while genjutsu of S rank take two posts. For higher rank characters, genjutsu of A and S rank take a whole post to break, while genjutsu of B rank and below take half a post. Kinjutsu genjutsu require twice as much time, though only higher rank characters can break A rank kinjutsu, and none can break S rank kinjutsu.

  • Name: Cross Stake
    Type: Genjutsu
    Rank: A
    Requirements: My Permission
    Description:
    The user will form seals, then cast a genjutsu on the enemy. Inside of the genjutsu, a cross will rise from the ground and the enemy will be pinned to it at the hands and through the feet, unable to move more than the fingers, neck, head, and toes. In reality however, the enemy is only standing still with their arms out stretched wide. From there, a person can do as they will as long as they do not use Ninjutsu or Genjutsu.

  • Name: Collision Shock Wave!
    Type: Ninjutsu
    Rank: A
    Requirements: Amegaki's Gloves
    Description:
    Amegaki will gather chakra into his fist, then send it into the ground, causing a shock wave. The wave can cause pieces of rock and earth to stand straight up like a wall to block attacks, or it can be sent into an enemy, sending them flying back. However, direct contact does not do very much damage to foes. It serves as a powerful supplementary jutsu with many possibilities. The wall that is pushed upwards can only block ninjutsu of B-Rank and below.




S-Ranked
Spoiler:



  • Name: Fuuton: Atsugai - Pressure Damage
    Type: Ninjutsu
    Rank: S
    Requirements: Wind as first element
    Description: To perform this jutsu, the user will release a concentrated wind sphere from their mouth. This projectile travels at a high speed and deals excessive damage. Though it does not follow with Wind element's usual cutting nature, it is powerful enough to bust through rock and keep going. Alternatively, it can be caused to burst at impact, which will create a powerful pressure wave within fifty feet all around it.  

  • Name: Glove Charge!
    Type: Ninjutsu
    Rank: C/B/A/S
    Requirements: Amegaki's Gloves
    Description:
    Amegaki will gather chakra into the palm of his hands then force his palms out forward, showing his green glowing gloves. When a chakra based projectile is sent in his direction, he is able to block it with his gloves and redirect it. Each rank shows how strong a jutsu can be redirected. At C-Rank, C-Rank and below jutsu can be redirected, at S-Rank, S-Rank and below (non Kin) can be redirected. The projectiles cannot be redirected back at the launcher, but can be redirected towards other enemies. To deflect a jutsu, the user must input an equal amount of chakra into the gloves, meaning to deflect a S-Ranked jutsu, one would need to place an equal amount of chakra into their palms and then use the technique.

  • Name: Yari no Chakra
    Type: Ninjutsu
    Rank: S-Kin
    Requirements: My Permission, Massive Chakra amount.
    Description:
    The user will gather chakra into their hands and once they have enough, they will form it into a rather large spear. This spear is completely made of chakra and as such, has the ability to cut through just about anything. The spear itself is very dangerous, even to hold and as such, it must be used rather quickly, usually within 2-5 seconds after making it (1 post afterward at the most). The spears greatest ability is that once it is stabbed into the enemy, it will explode into a massive amount of microscopic blades that will cut the enemy on a cellular level, causing damage to even the chakra points. Unfortunately, it has not yet been perfected, so it causes similar damage to the users arm, rendering the user unable to use handseals after continued usage. One cannot fire more than one a day unless able to do so through special means such as chakra boosts that are well over average. This technique is uncopyable by even the sharingan, making it nearly impossible to be seen in battle.


Bloodline Limits:
Spoiler:


  • Name: Knight of the Ark
    Requirements: Humanity Path, C rank, 4 Point Kinjutsu Training
    Description: Coming to an understanding of the Ark, and its relationship to humanity, a Knight of the Crucis has accepted their burden and is committed to furthering the Arks plan. In return for this, the Ark has granted them a little bit of its power, helping them to better understand the nature of Humanity. A Knight of the Ark gains the effects of an Additional Persona of their choice, not including the requirements. Their natures and personality also undergo a change, which is dependent on the same personality, but not to the same extreme of their first choice. Ie: If  'Sadness' became a Knight of the Crucis and took on the aspect of Compassion, they would still remain fairly shy, but they would also try and people with physical pain as well as emotional.

    Secondary Persona:
    Secondary Persona:
    Name: Knight Crucis Persona: Love
    Requirements: Must be the Crucis of Love, Gains Ninjutsu, and Ijutsu as Primary, but they lose the ability to have any other SA’s Knight Rank Prevents loss of SA.
    Description: The Crucis of Love is perhaps one of the most powerful of the Crucis. They feel several things, from Pride to Anger; they often embody several of the personas the Crucis have. To this extent the Crucis of love is able to copy any of the SA’s the other Crucis have; However it will be only ½ as effective as the original power (This does not apply to any persona that does not have a stat bonus applied to it). They may also learn any jutsu as though a teacher were present, and may learn any bloodline limits with a 25% reduction in post required.


  • Name: Ark Templar
    Requirements: Humanity Path, A Rank, 6 Point Kinjutsu Training, Knight of the Ark
    Description: As a knight of the Crucis, one wields a bit more of the Ark's power, so they may learn to understand Humanity. A Templar of the Crucis takes this further, having come to a full understanding of Ark, and why they must protect humanity, even from itself. This increased understanding of humanity also makes them harder for others to deal with, as when someone manages to understand and predict them, they simply change styles, throwing off any attempt to work them out. An Ark Templar has access to a third persona, however instead of having access to all of their persona's at once, they have to nominate one of their two additional persona's as their Secondary persona. When using this Persona, they lose any benefits of their first Persona (their starting one), and change their fighting style or elements until it matches their secondary one. Ie, Passion requires a Ninjutsu Specialist, so if this was the secondary persona of Compassion, they lose their ijutsu specialization and gain a Ninjutsu one while active. They also gain 5 extra slots that can't be used in their main persona. This can only be done a total of 4 times in a single thread, or during a battle if it takes multiple threads.

    Auxiliary Persona:
    Name: Templar Crucis Persona: Hope
    Requirements: Must be the Crucis of Peace, Genjutsu becomes Specialty.
    Description: The Crucis of Peace is perhaps the most reasonable of all the Crucis being that they dislike to fight in any way possible, and prefer to believe in humanities inherit desires to not kill another, no matter how faint they might be at the time. Besides the personality the Crucis of Peace receives a 25% hand sign, chakra pool, and duration boost when using genjutsu.


  • Name: Ark Castellan
    Requirements: Humanity Path, Knight of the Ark, Ark Templar, S Rank 12 point Kinjutsu Training,
    Description: The Strongest walkers of the path  will eventually make it to a point where they are entrusted with the full power and knowledge of the Ark, and are seen as its representatives by even the other Crucis. The closest thing that the clan has to a leadership position, they can not only give voice to the Ark's wishes, but are completely and totally in tune with it, able to call upon its power from anywhere, and when needed to, they can manifest the power in the real world. Once per thread, they can choose to cause a manifestation of the Ark. A manifestation of the Ark lasts 5 turns, at the beginning of which all the Crucis in the topic completely regain all their chakra (when it is activated). The Castellan who caused the manifestation on the other hand, gains three times their normal amount of chakra in addition to the chakra restoration. Furthermore, all Crucis count as fighting inside the ark for the duration of the effect, as its increased presence allows them to draw up their full abilities.


Bloodline Jutsu:
E-Ranked
Spoiler:




D-Ranked
Spoiler:


  • Name: Cross Edge
    Type: Ninjutsu
    Rank: D
    Requirements: Must be a Crucis
    Description: This is a small attack that consists of ten tiny chakra needles in the shape of a crosses that can be launched from the Crucis’s fingertips after the necessary hand signs have been made. While this technique has unlimited range it is very, very weak, and only good as a distraction or interruption technique.



C-Ranked:
Spoiler:


  • Name: Energy Wing
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: Each Crucis possess a special brand of chakra that when used can be formed into a wing on their arm. After doing the appropriate hand signs, the Noah has a large wing shaped mass of chakra form on their dominate hand. This allows them to block attack equal to the amount of chakra they put into the wing, and in addition it may be used in close quarters combat as though it was a blade possessed with chakra. Though it gets weaker with each strike caused upon its target or impact against a object, and if struck by jutsu that drains all of its chakra, it will disappear. The Crucis may recall the jutsu during mid use however, and regain any chakra remaining in the jutsu.



B-Ranked:
Spoiler:

  • Name: The Second Wing
    Type: Ninjutsu
    Rank: B
    Requirements: Energy Wing
    Description: Each Crucis possess a special brand of chakra that when used can be formed into a wing on their arm. This wind usually appears on the users dominant hand, The Second wing is exactly what it's name implies, after doing the appropriate hand signs, the Crucis has a large wing shaped mass of chakra form on their predominate hand. Thus effectively giving the Crucis a second wing to fight or block with. This is a bit harder to do than creating a normal Energy Wing thus it is B rank.

  • Name: Crucis Summoning
    Type: Ninjutsu
    Rank: B (Kinjutsu)
    Requirements: Must be a Crucis
    Description: More than the clan, the Crucis are far closer to being a family than anything else, one that is rather dysfunctional and has a higher amount of technical incest then most others (despite the fact that none of them are related by blood). This jutsu is one of the many representations of the familial bonds that they share, allowing the Crucis to come to each other’s aid in times of need.  A rather simple jutsu, that appears like a normal summoning (but doesn't stop them from using an actual contract), this pulls a Crucis from where ever they are to the user. This can only be used on a Crucis that is willing (to stop them from summoning each other from the shower), and when 'dispelled' or told to go back, this sends them back to where they were before this occurred.



A-Ranked:
Spoiler:


  • Name: Ark Clone
    Type: Ninjutsu/Itjutsu/Genjutsu/Taijutsu
    Rank: A (Kinjutsu)
    Requirements: Must be a Crucis, Must have Shadow clone or taught by  someone with shadow clone and this jutsu, 4 point training by anyone with one of the embodiment limits.
    Description: There are times when a Crucis must take manners into their own hands, and then there are times when just one Crucis isn't enough, though the others are unable to come to their aid. This jutsu was created for such a thing, based very roughly on the principles behind the shadow clone jutsu, but only in the same way that a fire clone is based on the same principles as a water clone. This takes the basic abilities of the shadow clone jutsu, and infuses them with the energy of the persona and the ark itself, making it a much better copy. The effect of this is to create clones that have all the same effects as a shadow clone and can use any of the bloodline limits and SA's of the maker.

  • Name: Ark’s protection
    Type: Fuuinjutsu
    Rank: D/A
    Requirements: Must be a Crucis
    Description: This is a jutsu that brings part of the Ark around the user. After making the necessary hand signs the user will seal themselves partially within the Arks realm, thusly avoiding damage from any attack. This tops at a total of 25% at D rank, and 45% at A rank. However while this seal is active the user is restricted to using only C-rank Jutsu, and they are slowed down by 10% of their top speed for everything.

  • Name: Cross Grave
    Type: Ninjutsu
    Rank: A
    Requirements: Must be a Crucis
    Description: One of the more powerful of the Crucis’s attacks is that of the cross grave. After a few hand signs the Crucis shall summon up several crosses into the sky above their opponent, and attempt to make them fall down upon them. However this attack also has another trick it, if the crosses miss, then they do not disappear, but instead remain in place, and begin to release the chakra that was used to make them from them, which in turns slowly damages all opponents near them. The maximum range for the chakra to spread is 15ft, and after all the chakra that was put into the blades is used up they shall disappear.

  • Name: Crucis Ascension
    Type: Bloodline Limit
    Rank: A (Kinjutsu)
    Requirements: Must be a Crucis, 4 point training for an Embodiment, Energy Wing, Arks Protection
    Description: The ultimate expression of the Crucis powers, this brings them closer to the ark than ever before, literally channeling its energy around them into a protect suit of armor, granting them the effects of the Arks protection jutsu, though without the limitation on jutsu use. In addition to this, two energy wings sprout from their back, allowing them to fly normally, and also use these wings to attack (not while flying though). Due to the nature of the chraka protecting them, and its various effects, the Crucis's entire body counts as being under the effect of the Energy wing jutsu, depending on how much chraka is channeled into it.



S-Ranked:
Spoiler:


  • Name: Curse of Humanity
    Type: N/A
    Rank: S
    Requirements: Must be a Crucis
    Description: All humans are mortal, all humans feel pain and suffering, and struggle through life. This jutsu focuses on the weaknesses that all humans possess by drawing upon their very feelings of weakness. This jutsu can only be used if the user has not been attacked for one whole post (Meaning not just hit but attacked, as in Ninja A threw shruiken at you and you dodged.) However if the user avoids any form of hostility for one post then they have successfully managed to form a connection to their opponents feelings of weakness. After they are allowed to use this jutsu the Crucis must immediately launch it straight forward (In a lunging motion) at their opponent, and if it makes contact a small cross will appear on their forehead. For the remainder of the battle the one bearing this cross shall fight at -25% of their total capacity. This jutsu is a ranged attack that resembles a vertical swath of energy, with an effective range of seventy five feet that may only travel in the straight in the direction that it was launched in.  It moves at a speed of 45MPH.

  • Name: Scattering Feathers
    Type: Ninjutsu
    Rank: S
    Requirements: Must be Crucis, Cross Grave.
    Description: The Crucis's connection to the Ark can never be severed only strengthened this jutsu is proof of that. After a Crucis uses the Cross Grave ability. He can actively choose to turn Cross Grave from a hostile offense ability to one that emulates Ark's influence in the positive member. The Crosses give up releasing the damaging aura they used to release and begin to expel feathers that fill the air with Ark Chakra emulating the feeling as if the Crucis was inside of the realm of the Ark. This increases the Crucis’s powers are increased by 50% of their maximum. The Graves disperse after 3 posts due to the fact that they have leaked all the chakra stored within them.

    Limit:
    This Jutsu can only activated during the post where the Crucis calls the crosses or the very next post. If called on the next post crosses only stay for two posts.





Missions Completed:
  • D-Rank:3
  • C-Rank:3
  • B-Rank:2
  • A-Rank:0
  • S-Rank:2


Background:
Amegaki had a calm childhood of solitude and training. His parents were high ranking shinobi so he had great training from his father. He managed to learn many basics and had an amazing affinity for Ninjutsu and Taijutsu even before he joined the academy. In his academy days, he was able to best almost anyone in his class and he was able to graduate at an early age. During his graduation ceremony, he noticed that he parents hadn't attended and afterward, he rushed home to see what the issue was. He noticed that the Konoha Police Force was around his house and he rushed inside, before the police force could notice. He saw that his mother lay dead on the floor, investigators all around her. His father was missing and he was the person being accused. Amegaki was rushed out of the room traumatized. Since finishing the academy and having nothing to do, he decided he would chase after his father, no matter where it took him. He managed to find a lead and ran into people that he identified as his lost siblings...

The First Battle

A little before Amegaki met his sister and three brothers, he underwent a little training. He found a person who claimed to be an Inuzuka, however, he had a few key things that threw off the profile. To begin, he haid grey hair and no fang marks. The man was much older than Amegaki by atleast a few years and was much stronger. Theman called himself Tamotsu Inuzuka and Amegaki knew that he was a Hokage. The man attacked Amegaki, saying he was going to seal his chakra away and suceeded, knocking Amegaki out and sealing his chakra for a while. However, Amegaki was awakened later and the wound was patched up. Tamotsu told him to learn a technique and then come seek him out. Amegaki obliged and went on his way, never seeing the man again.

The Wanderer

 Amegaki was born to 1 older brother and 2 came after him, making him essentially, the middle child. After birth, he was separated from his brothers, sending them to various parts of the village and he didn't even know their names. He trained on his own, him being left to the true parents for training. Eventually, both of his parents died, leaving the house and his inheritance to him. He kept the house eventually finding about his past and finding Shiro living with other people. He used his special ability to find about his parents, seeing himself in his past. They lived together in his house. Amegaki wondered more about his mysterious past and went out to the forest of death where he figured out that Hideo was his brother along with Hatake who just happened to be there training. Unfortunately, Amegaki had to go Missing immediately and had to say his good-byes before his hellos.

After a while, Amegaki had given up on his hopes of finding any lead on his own and returned to Konoha just to his luck, the Hokage had gone missing and he was able to slip in without giving any type of issues. He met up with his family to find out that one of his brothers had been killed. He left the family,  traveling on his own. He still tried to find his father, but without any leads, it seems to get harder and harder for him to get any foothold on where he disappeared off to. He managed to meet somebody saying that they were an old Hokage and he battled with them, belieing what the man said. He really was the Hokage. That would be the second Hokage he had ever fought, the first left a scar across his stomach, he knew not what the second would.

The Second Test


After fighting with the former Hokage, Amegaki was left with a scar that ran all the way up his arm. He was given this during the fight because he tried using Kaze no Yaiba and it was deflected, sending it spiraling up and grazing his arm. The Hokage said he left to take care of business, however Amegaki hasn't seen him since. Amegaki was given a message from his old friends Ryo and Ocean to meet up in the Kokorogakure. Amegaki dawdled a little but eventually made it there, meeting up with his friends. He talked with them for a while, then went searching around. During his search he learned that the Otogakure had been destroyed and that 90% of the inhabitants were killed. He worried for Shana, but soon found her to be taking refuge in the Kokorogakure. He met up with her and they talked a little, then after seeing Giavi, Ste, he disappeared, not wanting to intrude on their friendship. He left the two behind heading to the Otogakure Crater, hoping he would be able to rebuild it with a little help. He talked with the former Otokage and then left, going to train.

Mission Complete


Amegaki quickly completed his training, making his mission to hunt down Tamotsu to see if he would keep his promise. His chase led him to the Kumogakure no Sato, where the Kumokage found him. The two talked for a short while and Amegaki was adopted into the Kumogakure Jounin team. He met a few people there before hearing that Tamotsu had headed to Kokorogakure no Sato. Amegaki waited for his return to hear that he had lost his memories, putting him in an inconvenient state. Amegaki quickly went to Kokoro to see what caused the issue to find that it was his own doing. Tamotsu regained his memories and went to Kokoro where Amegaki found out that Tamotsu is actually his older brother. Tai Niju and Tamotsu Inuzuka were married in Kokoro that same day. Amegaki met his nephews and learned why they had aged so quickly. On his way to Kokoro, Amegaki sent a clone to fan out the area, looking for Tamotsu, Shizuka, or Ste. While searching, the clone came upon Shana in the middle of an area. The clone fought with Shana for a little while before carrying her to the sight of the wedding, just after it's conclusion.

The Lasting Peace and The Blue Horizon


After the ending of the wedding, Shizuka and Amegaki were left to watch the kids. While they were watching the kids, Amegaki and Shizuka began talking and soon fell in love with eachother. After a while of just them talking, Amegaki asked her if she would be able to turn him into a vampire which she decided she would wait until he recieved clearance from Tamotsu (somewhere along those lines, Amegaki got the idea to create The Blue Horizon, a organization geared towards the advancement of peace around the world.). She quickly changed the subject to the children and noticed that they had gone missing. Amegaki decided to search for Kai while Shizuka searched for Tenkai and they parted ways for a short while. Amegaki quickly gave up on his search and relaxed a little, finding a young girl by the name of Avis in a restaurant. They talked a little and Avis explained that he was the boy that Shizuka had been writing about in her letters. Amegaki's spirits were lifted at that thought and they talked a little and Amegaki found out that Avis was Shizukas remaining family member. Amegaki marked the restaurant with a kunai that only he would detect, and then after welcoming Avis to the family, he left without a moments notice, leaving only a few leaves behind him.

A day later, Amegaki found Shizuka sitting with her back to the wall, covering her face. Amegaki made his appearance as a weak gale, appearing directly in front of her. He helped her gather herself and he found out of Tamotsu's deeds. His spirits had once again been dropped back in the dirt and Amegaki grew a small bit of resent for his brother. He let the resent fade a way, for Shizukas sake, then took her to a restaurant where they could eat. The two ate together and had a talk about mortality and immortality, showing Amegakis full view on the whole matter, showing that his definition of immortality was no different that mortality, only a longer expected life.


Blue Horizon and Gods Hand


After Amegaki and his friends decided not to have the battle royale as planned, Amegaki went off and did a few missions, upping his total amount and getting him rather famous in the process. He went on a mission with Shizuka and met Katsuga Uchiha and Ichiru, having a major battle with them. Amegaki, wanting to even the fight, sealed off Ryo's chakra and knocked him asleep, rendering him dead weight. Amegaki continued fighting Ichiru while Shizuka fought Katsuga and ultimately, Amegaki and Shizuka were forced to flee. They reached Kokoro and Shizuka decided to go on more missions while Amegaki headed to Aoitensai to check on the new members. He met a few people who wanted to join and he enlisted them. He showed a single member a massive air ship that was hidden underneath Aoitensai which he named GodHand just before he headed for training. He went into the mountains for a few weeks and trained with "Slayer-Monks" who taught him how to more efficiently weild his spear and he himself became a master slayer with spears and polearms. On his way back to Aoi, he met another member and let him join as well. He left, heading for Konoha.


Crucis of Atonement


During a fight with a young and powerful adversary, Amegaki was knocked unconscious and was supposedly pronounced dead. With all of the time he was asleep, he went through a transformation in which he became something different, a crucis. He learned many things about himself and in the end, he was named Crucis of Atonement. He was given strange new abilities at the cost of some powerful old ones. He awoke in the hospital to Ren's crying.

Roleplaying Characters:
Amegaki
None
Koba Sorou
Ocean
RPG Stats:
Shinobi Rank: Hokage S ~ Genin B ~ Genin E
Village: Konoha ~ Kiri ~ Missing
Fame: 2370~0~0
Reputation:
Training Points: 3180
Inventory: Mizukami (concealed), Various colored scrolls.

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Last edited by Amegaki on Mon Feb 15, 2010 6:03 pm; edited 30 times in total
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PostPosted: Fri Dec 19, 2008 6:04 pm    Post subject: Reply with quote

1. No such thing as Hatake bloodline
2. You start with 1 element
3. More personality
4. That special ability doesn't exist
5. You start with 3 jutsus: Henge, Bunshin and Kawarimi
6. Needs background
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Roleplaying Characters:
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Claire Windspark
Krizalid

RPG Stats:
Shinobi Rank: S ~ A ~ SS
Village: Konoha ~ None ~ None
Fame: 600 ~ 0 ~ 0
Reputation:
Training Points: 2000 bajillion
Inventory: Empty ~ Scarborough Fair ~ Kinesis Suit, B.B.

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PostPosted: Fri Dec 19, 2008 6:09 pm    Post subject: Reply with quote

These are the things you need to change


  • Race is basically your african-american, white, asain ect
  • Ethnicity is your country your from eg. water, lightning, eath, ect
  • your need for your rank "E-rank, genin"
  • You havn't got the post requirements or an accepted bloodline (please remove this or change it)
  • You only start off with one element please remove one
  • Please specifie if your a specialist in one of your fighting styles or state that their both secondery if you having a bloodline
  • More detail for personality please. Look at an approved profile for reference.
  • Please remove your special ability due to the fact that you havn't aquired one yet.
  • You only start off with Henge, Bunshin and Kawarimi
  • Background must be a minimum of 5 full lines. you currently have 0.

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Roleplaying Characters:
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RPG Stats:
Shinobi Rank: S-rank (genin)
Village: Kono
Fame: 0 (0) fame// 0 (0) infamy
Reputation:
Training Points: 0
Inventory: 30x senbon, 1x Wakizashi, 5x Kunia ~~ Zemchi, 15x spider suicide, ten fingure blades.

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PostPosted: Fri Dec 19, 2008 6:20 pm    Post subject: Reply with quote

Sorry about this guys i'm new to this



-Thanks Very Happy
  ~Dylan

Roleplaying Characters:
Amegaki
None
Koba Sorou
Ocean
RPG Stats:
Shinobi Rank: Hokage S ~ Genin B ~ Genin E
Village: Konoha ~ Kiri ~ Missing
Fame: 2370~0~0
Reputation:
Training Points: 3180
Inventory: Mizukami (concealed), Various colored scrolls.

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PostPosted: Fri Dec 19, 2008 7:02 pm    Post subject: Reply with quote

There's still the matter of the bloodline that doesn't exist. Other than that, looks ok
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Roleplaying Characters:
Henshin Ellen
Claire Windspark
Krizalid

RPG Stats:
Shinobi Rank: S ~ A ~ SS
Village: Konoha ~ None ~ None
Fame: 600 ~ 0 ~ 0
Reputation:
Training Points: 2000 bajillion
Inventory: Empty ~ Scarborough Fair ~ Kinesis Suit, B.B.

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PostPosted: Fri Dec 19, 2008 7:04 pm    Post subject: Reply with quote

Edited.

Roleplaying Characters:
Amegaki
None
Koba Sorou
Ocean
RPG Stats:
Shinobi Rank: Hokage S ~ Genin B ~ Genin E
Village: Konoha ~ Kiri ~ Missing
Fame: 2370~0~0
Reputation:
Training Points: 3180
Inventory: Mizukami (concealed), Various colored scrolls.

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PostPosted: Fri Dec 19, 2008 7:24 pm    Post subject: Reply with quote

hmm is the apperance a general thing cause hes not african american...>.> other than that it seems fine in blood line put none unless your joining one
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Roleplaying Characters:
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Rian Naminaki
RPG Stats:
Shinobi Rank: C-Rank Ganin (Kumo)/ ,D-rank Genin(Kono)-E-Rank genin(Kumo)-S-Rank chuunin(Kono)
Village: None
Fame: 5-10-0-0
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Training Points: 445
Inventory: on genin 2xWakizashi 30xshuriken 5xkunia 3xblank scroll 50ftwire

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PostPosted: Fri Dec 19, 2008 7:25 pm    Post subject: Reply with quote

Im planning on joining prolly Inuzuka.

Ill work on finding a new pic

Roleplaying Characters:
Amegaki
None
Koba Sorou
Ocean
RPG Stats:
Shinobi Rank: Hokage S ~ Genin B ~ Genin E
Village: Konoha ~ Kiri ~ Missing
Fame: 2370~0~0
Reputation:
Training Points: 3180
Inventory: Mizukami (concealed), Various colored scrolls.

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PostPosted: Fri Dec 19, 2008 7:28 pm    Post subject: Reply with quote

i guess that would be fine ask the leader first to see if spots are open though i dont see why their wouldnt be good luck hopefully when ur done we can help each other out
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Roleplaying Characters:
Taiki Kaguya
Kyo, Kaze

Rian Naminaki
RPG Stats:
Shinobi Rank: C-Rank Ganin (Kumo)/ ,D-rank Genin(Kono)-E-Rank genin(Kumo)-S-Rank chuunin(Kono)
Village: None
Fame: 5-10-0-0
Reputation:
Training Points: 445
Inventory: on genin 2xWakizashi 30xshuriken 5xkunia 3xblank scroll 50ftwire

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PostPosted: Fri Dec 19, 2008 7:33 pm    Post subject: Reply with quote

Okay Ill Change to Inuzuka if he lets me


Very Happy

Roleplaying Characters:
Amegaki
None
Koba Sorou
Ocean
RPG Stats:
Shinobi Rank: Hokage S ~ Genin B ~ Genin E
Village: Konoha ~ Kiri ~ Missing
Fame: 2370~0~0
Reputation:
Training Points: 3180
Inventory: Mizukami (concealed), Various colored scrolls.

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