Appearance:
Note: He wears either black, blue or purple. He wears loose shirts in order to hide bat wings on his back. Other than that, his wardrobe is pretty varied. His bat wings and blue eyes are traits he has from his mother.
Race: Vampire (Human)
Hair: Jet Black
Eyes: Blue
Body: Athletic
Ethnicity:Verzek
Personality: He is cunning, and wise for his age. This doesn't keep him from acting mischevious from time to time, a trait he says comes from his mom. At first it may seem that fighting is all he does, but this isn't quit true. He does enjoy fighting, but it's for the sport of it and not just for killing. He avoids the kill when he can. He also fights for the defense of his country, of course, and for those whom can't do it themselves. He's no fool, but he still goes mostly by his heart when deciding things.
Rank: E
Nation:Verzek Fame: 0
Infamy: 0
Title: Enemy
Bloodline:Vampire: Pure Blood Element: Electric
Fighting Style: Physical Major, Evocation Minor
Bloody Armor (not installed to ATs because he can't use it yet)
Clothes
Traveling Gear
Cloak
Combat Styles:
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Special Abilities:
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Name: Blessed of Nature (The Unknown Ones)
Requirements: My Permission, Taken At Character Creation
Description: There exists a ancient race that was as close to nature as a human can get. No one know what there full potential is, not even those born into this last generation. There are some thing they all share in common, but there's no telling what else they may able to use if they fully tap there powers. When using none elemental jutsu, the effectiveness goes down 5%. This is a list of there known abilities.
Woodland Senses: They all have the heighten sense of an animal. They may have stronger sense in certian areas due to the type of animal they share traits with.
His sense of hearing is heighted due to his bat traits.
Animal Traits: Pick one animal. You can have a single body part from that animal, one that's not normally on a human. That body part is fully functional, and the animal you pick affects which of your senses is the strongest.
Raven has bat wings, and his hearing is superior. However his sight is bad, that of an average human (except nightfall doesn't hinder it).
Dryad's Indifference: The Blessed are immune to techniques that try to control their emotions directly.
Nymph's Charm: When dealing with indifferent and friendly people, there nature charisma seems to captivate them even further. This makes them more friendlier toward the Blessed. The power of this increases with rank.
Nightshade's Terror: When dealing with those indifferent towards them, they can cause the person to fear them. This is done differently depending on the person. It may be a subtle change in body posture, or an actually aura of darkness. This is doubly effective on those friendly or already scared.
Wild Influence: If the Blessed is apart of a bloodline that has a particular transformation that goes with it, this slightly changes it's appearance and a minor function.
Name: Ether
Requirements: Taken at character creation or 10 Points Training (See Below), Cannot use Chakra (See Below)
Description: Verzek used to be a nation that utilized the ancient techniques of magic, but this was lost due to science overtaking the country. The general substance for magic, mana, was refined through research into another one named Ether. Ether works differently than chakra in that it's drawn from external resources and require spoken word rather than handseals. These words are scientific formulas, so this ability is often compared to alchemy. Although Ether doesn't take enough energy from the body to exhaust you, it passing through your body does. This means you can only use as much Ether as you could use chakra, or you'll collapse. If you don't (or even if you do sometimes), it will damage your body. This damage is permanent until you are healed by and S rank technique that targets you only.
Those with bloodlines receive a pool of "personal ether" which allows them to use there limits and jutsu with ether rather than chakra. This also allows them to do bloodline skills without using the normal chant, unless it requires something like it already. This also doesn't mean they have an extra amount of Ether, they can still only use the same total amount.
Tech Total: 1/8
Techs: Basics:
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D Rank:
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C Rank:
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B Rank:
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A Rank:
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S Rank:
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Bloodline Limits:
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Name: Ethereal shadows
Requirements: Must not have ‘Ruler of flesh, and blood’, or ‘Nature Mastery’
Description: This kind of Vampire specializes in the manipulation of shadows, and darkness in such a way that they can bend them into weapons, or the like. Be it their own, or another’s a vampire of this can bend, and use it as though it were a mere puppet before them, as such they have access to the shadow jutsus, and can both hide in, and remove their shadow. They are also the only vampires that do not appear in mirrors, or reflective surfaces.
Name: Soul Familiars
Requirements: None
Description: One of the most interesting powers all vampires possess is the ability to have an animal familiar that lives within them, and can be summoned out of them at will. These are more commonly hellhounds or bats, but can range to different animals depending on the vampire personality, and the like. Each familiar is created separately using their own template, and the like, and each must be approved before usage. The familiar but be at the bottom of the template that the vampires is on, and follows the Pet template for its construction. No matter what rank, you are a vampire may only have 1 familiar.
Name: Telepathy
Requirements: Vampire/Pureblood or higher
Description: All vampires have the abilities to communicate with each other, and humans through telepathy, as though it were second nature. When using this abilities there are several limits to both who, and how far away they can communicate. For regular vampires the range for communication with other vampires is roughly 100ft, to communicate with non vampires direct site is required, and it is limited to only 50ft, and for those they have turned themselves the range is 200ft.
For Pureblood vampires, and up the range for communicating with other vampires is 200ft, and to communicate with non vampires direct site is required, and it is limited to 75ft, and for those they have turned themselves the range is unlimited.
Name: Vampire prowess
Requirements: Vampire
Description: Overall Vampires are much more powerful than humans in almost all regards, however with this level of power comes weakness to match, such as sunlight, and water, and the like. All vampires have a higher senses value, such as being able to smell blood from farther away, hearing dog level pitches clearly, and seeing in the dark. Vampires also are far stronger, slightly faster, recover from wounds in a quicker and more precise fashion, and have more chakra than most humans, and this manifests itself in the following way:
E-Rank: Strength+15% Speed+4% Chakra pool+15%
Name: Curse of Un-life
Requirements: None
Description: Although vampires are the most powerful of all the undead creatures, they however suffer from the most weaknesses. Be it sunlight, water, garlic, or holy objects, these all decrease a vampire powers, and In some cases can turn them to dust. These weaknesses are represented in the following way:
Sunlight: All vampires share a weakness to sunlight in the fact that it rejects, and burns them due to their inhuman bodies. While in direct sunlight, and having not feed within the last 2 threads, or having lost enough blood so that need to feed again has become necessary, a vampire will slowly burn from contact in the sunlight until they die. For every one post that this occurs they lose 10% of their health, and gain no bonus to speed. This lasts until they get enough blood to be greater than the amount that they had lost.
Water: Most vampires are weak to water in large doses as it in it’s pure form rejects them like the sun does. All vampires that have been exposed to a large of body of water (And actually have gotten roughly 50% of their body wet by it) have all of their stat bonuses halved, regardless of when they had fed previous to being soaked.
Other weaknesses: These include garlic, holy objects, and chakra seals. While not officially real weaknesses it will however make them feel quite uncomfortable whenever they are around them. The only weakness out of this group that has any real affect is chakra seals, and as such they cannot carry weapons, or scrolls that have them on them, and cannot have seals placed upon their bodies, as they are immune to them, and instead will just take damage equal to the rank of the attack.
Pureblood Limits
Name: Bat Manipulation
Requirements: Pureblood
Description: A simple, and effective ability, it allows a pureblood to control bats for the purpose of defense, attacking, and scouting. The number of bats that one can control/have with them at a time is as follows:
These bats are a bit ethereal in the way that they are manifested, being that they count as one rank below the vampire in terms of power however they will be destroyed/disappear if hit by an attack. The bats can be brought back for a cost equal to 2 ranks below the vampires chakra amount PER bat.
Name: Demi-Vampires
Requirements: Pureblood, cannot have summoning contracts, or companion NPC’s, may only have 3 total, 2 point training for each demi vampire.
Description: This is a power that only truly powerful purebloods would dare to use, or even could hope to use, as it creates in essence slaves for the vampire to use as they please. These ‘slaves’ are really nothing but half blooded vampires, that have been made via them instead of drinking their blood killing the person, and forcing them to drink their blood. Each Demi-vampire is the same rank as their master, and will ½ the jutsu total of them as well, along with all generic vampire limits (Excluding familiars), and path limits that do not require training, however the generic limits with stats, or distance in them will only be half of their original values. They may only have 1 SA total, which can be gained at S rank. Each demi-vampire must be made using a profile template, and then linked on the originals profile. Each demi vampire counts an NPC for the purpose of taking, or learning anything from them, but otherwise may kill, and such as RPC’s can. Demi vampires may also be trained in the limits of their path, and trained for learning jutsu/SA as such they do not start out with and jutsu, or SA that would require point training unless specified.
Name: Levitation
Requirements: Pureblood
Description: An simple ability it allows the vampire to levitate off of the ground, for a while. This levitation lasts for as long as the vampire has chakra, and can the distance that one can levitate is based upon rank. This is described below as follows:
Name: Familiar Manifestation
Type: Ninjutsu
Rank: D/A
Requirements: Approved Familiar
Description: Â This is a simple jutsu that allows for the user to have their familiar come out of them for a short to extended period of time depending upon the vampires skill. Â With the first level of this jutsu the vampire can have the familiar overtake a part of their body, and appear outside of them, still attached, and attack, however they lose the functions of that body part when this happens, until they reverse the jutsu. The A ranked version of this technique allows them to take it a step further, and actually separate themselves from the familiar in exchange for the body part that they used for the manifestation. While outside of the vampire the familiar shall have its own free will to an extent, and if killed, it will turn into a black fog, and return to its owner, and restore the body part to them. (The familiar cannot be used in the battle again if it dies)
C Rank:
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B Rank:
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A Rank:
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S Rank:
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Missions Completed:
D-Rank:0
C-Rank:0
B-Rank:0
A-Rank:0
S-Rank:0
Background: Born of a vampiric King and his Nature's Blessed mother, Raven a cocktail of races. When he became old enough to go to school, he was not privately schooled like most royalty. He was also trained in swordsmenship early on by his father. He took to it well, though his father still pushed him hard to get even better. Even under this pressure Raven didn't get stressed to much, he knew his father loved him. He has a younger sister, named as well. One day his father died in a battle with the enemy nation. Though he died the war was won, and that helped Verzex rise to a position of power. At the time, no one knew he was a vampire. Years later, as Raven was about to take the throne, his father showed back up. He was uninterested in the continued rule of his kingdom, he simply wanted to see his family. Trance occasionally shows up, to visit his family and train Raven. However, before he left he awakened the vampiric blood in his son and daughter, both blessing them and cursing them at once.
Currently Raven is training and is about to take the throne which is being held by his mother in the meanwhile. He travels from his country in search of new challeges, especially of the sword and AirTrek variety.
Soul Familiar
Name: Itsuki (Ikki)
Age: 19
Gender: Male
Height: Average that of a Hawk
Weight: Average that of a Hawk
Personality: Raven hasn't let it out much until now, but it seem that Itsuki is manifestation of his darker side. Many people would say he's light hearted for a vampire, or even the warrior that he is. Itsuki on the other hand is a serious realist, which is kinda ironic for the fact it is an skilled illusionist. It's thought process is more of that of a Wing Road Rider probally because it's a bird, opposed to the grounded nature of the Bloody Road. It works as a bit of an advisor, curving Ravens go for it attitude.
I can't screenshot so I'll just quote, if you don't believe me I can wait.
Slot Permission:
OzanaruSyra wrote:
YuweaCurtis wrote:
Would it be fair to edit Master's Touch to allow that Taijutsu Boost to count for learning jutsu, but only for the weapon and only with that particular weapon type.
Also, don't forget about my Character Slot Request.
And is AJ coming back to RP? If so, I'd imagine I can't be Rasengan master.
1. Eh?
2. I suppose it's fine. Screenshot this or something.
Tis a work in progress so they'll probably come with time.
Quick question about the eyes while I noticed it:
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Each member of the clan tends to look human as all vampires in various stories do, the only one key thing is that their eyes are a pinkish color.
- taken from the clan app
I think your eyes would need to be pink naturally, though don't see why you couldn't have contacts if you still wanted blue _________________
Quote:
Pikmin Avenger: RIzen Rock
We have Sucal on Base, Hio on Drums, Haku on Guitar, Ventus on Guitar, and Cielle on Vocals in a festish outfit
stripeshade: Now if we just had that copy of Rock Band....
Roleplaying Characters: Cielle Ieru Mao Kamui Sunari Kamui Chesha RPG Stats: Shinobi Rank: S (Chuunin) ~ S (Tsukikage) ~ A (Chuunin) ~ E (Genin) Village: Kumogakure ~ Mikazukigakure ~ Iwagakure ~ Amegakure Fame: 663 ~ 1455 ~ 1135 ~ 0 Infamy: 0 Training Points: 8940 Inventory: They all have med supplies, (Cielle) Banhammer, (Mao) Puppets & Pets, (Sunari) Shadows and Sais, (Chesha) Tags and Art supplies
Lolz, kinda ironic that Yu Gi Oh card turned out to be a wind creature, it wasn't planned. _________________ "I'm at where I'm always at, DOING YOUR FUCKING DIRTY WORK!" Roleplaying Characters: Caleb Umoki, The Fallen Hokage Raven Ingals, Prince of Verzek Aleison Nova, Cosmic Queen Dharma, The Silver Moth (Mastery) and Dizzy RPG Stats: Shinobi Rank: Mastermind SS~ Vagrant D ~ Chuunin B ~ Jounin, S Village: Kumogakure ~ Verzek ~ Konohagakure ~ Konohagakure Fame: 0 Infamy: 0 Training Points: 1110 Inventory: See Characters
You'll have to put in he's a missing ninja, even though he does have a nation. Just so people don't get confused where to move the template. _________________ 2 Ex. Rank Trains, 1 Auot Rank Up
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